Don Chin Jao

Hatred Spanning Generations

The 12th leader of Kano Kingdom's Happosui Army. Garp blunted his pointed head in battle 30 years ago, which forced his early retirement from piracy. To this day, his rage and hatred towards Garp has not diminished. He tries to make Garp's precious grandson, Luffy, suffer in Garp's stead.

Special

Strike of Redemption

Reduces crew's Paralysis/Special Bind duration by 5 turns, changes BLOCK slots to character's own type, reduces damage taken by 60% for 1 turn, boosts chain multiplier by +0.7 for 1 turn, and boosts chain multiplier by +0.9 for 1 turn after 1 turn

BaseLimit Break
Max18 turns14 turns

−2 turns at Limit Break 4

−2 turns at Limit Break 9

Captain Ability

Thirty Years of Rage and Hatred

Reduces Special charge time by 1 turn at start of quest, boosts Powerhouse characters' ATK by 3.5x, and reduces damage taken by 20%

Crewmate Ability

RES

Character cannot be blown away by attack

RES

Reduces character's Special Bind duration by 5 turns

Unlocks at Limit Break 6

Support Ability

Supported Characters

Powerhouse characters

Level 5 (Max)

Reduces damage taken from STR characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from STR characters by 1%

  2. Level 2

    Reduces damage taken from STR characters by 2%

  3. Level 3

    Reduces damage taken from STR characters by 3%

  4. Level 4

    Reduces damage taken from STR characters by 4%

  5. Level 5

    Reduces damage taken from STR characters by 5%

Stats

HPATKRCV
Lv 11,64969494
Lv 993,2981,388188
Lv 1504,9472,082282
Limit Break3,498+2001,488+100238+50

Limit Break

01

Boosts base HP by 100

02

Boosts base HP by 100

03

Boosts base RCV by 50

04

Reduces Special charge time by 2 turns

05

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

Show all 10
06

Add Crewmate Ability 2: Reduces character's Special Bind duration by 5 turns

07

Boosts base ATK by 50

08

Boosts base ATK by 50

09

Reduces Special charge time by 2 turns

10

Potential Ability 2: Slot Bind Resistance

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 90 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,4921,469199
Lv 1103,6531,537208
Lv 1203,9771,673226
Lv 1304,3001,809245
Lv 1504,9472,082282

Pirate Rumble

Style
Attacker
DEF
156
SPD
169
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Strike of Redemption
Level 10 (Max)

Targets enemies within medium range (horizontal) for ATK x 1.5 damage; after 40 s of battle, targets 3 STR-type enemies for ATK x 1.5 damage

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range (horizontal) for ATK x 0.5 damage; after 40 s of battle, targets 3 STR-type enemies for ATK x 0.5 damage

    Charge time: 28 s

  2. Level 2

    Targets enemies within medium range (horizontal) for ATK x 0.6 damage; after 40 s of battle, targets 3 STR-type enemies for ATK x 0.6 damage

    Charge time: 28 s

  3. Level 3

    Targets enemies within medium range (horizontal) for ATK x 0.7 damage; after 40 s of battle, targets 3 STR-type enemies for ATK x 0.7 damage

    Charge time: 28 s

  4. Level 4

    Targets enemies within medium range (horizontal) for ATK x 0.8 damage; after 40 s of battle, targets 3 STR-type enemies for ATK x 0.8 damage

    Charge time: 28 s

  5. Level 5

    Targets enemies within medium range (horizontal) for ATK x 0.9 damage; after 40 s of battle, targets 3 STR-type enemies for ATK x 0.9 damage

    Charge time: 28 s

  6. Level 6

    Targets enemies within medium range (horizontal) for ATK x 1 damage; after 40 s of battle, targets 3 STR-type enemies for ATK x 1 damage

    Charge time: 28 s

  7. Level 7

    Targets enemies within medium range (horizontal) for ATK x 1.1 damage; after 40 s of battle, targets 3 STR-type enemies for ATK x 1.1 damage

    Charge time: 28 s

  8. Level 8

    Targets enemies within medium range (horizontal) for ATK x 1.2 damage; after 40 s of battle, targets 3 STR-type enemies for ATK x 1.2 damage

    Charge time: 28 s

  9. Level 9

    Targets enemies within medium range (horizontal) for ATK x 1.3 damage; after 40 s of battle, targets 3 STR-type enemies for ATK x 1.3 damage

    Charge time: 28 s

  10. Level 10

    Targets enemies within medium range (horizontal) for ATK x 1.5 damage; after 40 s of battle, targets 3 STR-type enemies for ATK x 1.5 damage

    Charge time: 28 s

Ability
Level 5 (Max)

QCK-type teammates ATK Up Lv.3, Critical % Up Lv.3

Show all 5 levels
  1. Level 1

    QCK-type teammates ATK Up Lv.1, Critical % Up Lv.1

  2. Level 2

    QCK-type teammates ATK Up Lv.1, Critical % Up Lv.2

  3. Level 3

    QCK-type teammates ATK Up Lv.2, Critical % Up Lv.2

  4. Level 4

    QCK-type teammates ATK Up Lv.2, Critical % Up Lv.3

  5. Level 5

    QCK-type teammates ATK Up Lv.3, Critical % Up Lv.3

Resilience

80% chance to evade Paralysis

Family

Don Chin Jao
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