
Tashigi
Enemy-Identifying Eyes of Justice
Sergeant at Navy HQ. To save the Kingdom of Alabasta, she joins forces with the Straw Hat Pirates. She blocks the path to the cannon and identifies which remaining members of Baroque Works have gone undercover in the crowd of innocent citizens.
Special
Reduces crew's Despair/Special Bind duration by 6 turns. If crew has type effect boost when Special is launched, boosts the ATK of the next final tap performed by a Slasher or Cerebral character by 30% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect; boosts the type effects of normal attacks for Slasher and Cerebral chracters by 2.25x for 1 turn otherwise). If 2 or more Navy Alabasta Arc characters are on the crew, reduces crew's Special charge time by 2 turns, further increases all enemies' increase damage taken effect by +0.2, and doubles damage dealt to enemies with increase damage taken and Weakened status for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 turns | 21 turns |
| Level 2 | 21 turns | 20 turns |
| Level 3 | 20 turns | 19 turns |
| Level 4 | 19 turns | 18 turns |
| Level 5 | 18 turns | 17 turns |
| Level 6 | 17 turns | 16 turns |
| Max | 16 turns | 15 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Slasher and Cerebral characters' ATK by 3.5x, HP by 1.2x, and when a Slasher or Cerebral character with Critical ATK Potential Ability performs a Critical attack, applies -3% Slasher and Cerebral Resistance to all enemies for 1 turn
Crewmate Ability
Reduces character's Special Bind duration by 6 turns
Doubles damage from normal attacks dealt by character to DEX enemies
Unlocks at Limit Break 12
Support Ability
Cerebral class characters with the following Character Tag
Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn, and changes supported character's slot to QCK
Show all 5 levels
- Level 1
Changes supported character’s slot randomly at start of final battle
- Level 2
Changes supported character’s slot randomly at start of final battle
- Level 3
Once per quest, if supported character uses a Special, changes supported character's slot to QCK
- Level 4
Once per quest, if supported character uses a Special, changes supported character's slot to QCK
- Level 5
Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn, and changes supported character's slot to QCK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,832 | 846 | 88 |
| Lv 99 | 3,664 | 1,691 | 176 |
| Lv 150 | 5,496 | 2,536 | 264 |
| Limit Break | 3,864+200 | 1,791+100 | 226+50 |
Limit Break
Boosts base RCV by 10
Boosts base HP by 60
Boosts base RCV by 10
Potential Ability 1: Critical ATK
Boosts base ATK by 30
Show all 15
Boosts base HP by 60
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 10
Boosts base ATK by 40
Boosts base RCV by 20
Add Crewmate Ability 2: Doubles damage from normal attacks dealt by character to DEX enemies
Boosts base HP by 80
Reduces Special charge time by 1 turn
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,879 | 1,790 | 186 |
| Lv 110 | 4,059 | 1,873 | 194 |
| Lv 120 | 4,418 | 2,038 | 212 |
| Lv 130 | 4,777 | 2,204 | 229 |
| Lv 150 | 5,496 | 2,536 | 264 |
Pirate Rumble
- Style
Attacker- DEF
- 127
- SPD
- 182
- Cost
- 20
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 1 high ATK Driven class enemy for 100% chance of Halve DEF (15 s), DEF Down Lv.6 (20 s), targets 1 low DEF enemy for ATK x 5 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.6 (20 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 6 damage; targets 1 SPT Style teammate for Special Bind reduction (20 s), 100% chance of Haste
Charge time: 35 s
Show all 10 levels
- Level 1
Targets 1 high ATK Driven class enemy for 82% chance of Halve DEF (6 s), DEF Down Lv.2 (11 s), targets 1 low DEF enemy for ATK x 3.2 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.2 (11 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 4.2 damage; targets 1 SPT Style teammate for Special Bind reduction (11 s), 82% chance of Haste
Charge time: 35 s
- Level 2
Targets 1 high ATK Driven class enemy for 84% chance of Halve DEF (7 s), DEF Down Lv.2 (12 s), targets 1 low DEF enemy for ATK x 3.4 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.2 (12 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 4.4 damage; targets 1 SPT Style teammate for Special Bind reduction (12 s), 84% chance of Haste
Charge time: 35 s
- Level 3
Targets 1 high ATK Driven class enemy for 86% chance of Halve DEF (8 s), DEF Down Lv.2 (13 s), targets 1 low DEF enemy for ATK x 3.6 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.2 (13 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 4.6 damage; targets 1 SPT Style teammate for Special Bind reduction (13 s), 86% chance of Haste
Charge time: 35 s
- Level 4
Targets 1 high ATK Driven class enemy for 88% chance of Halve DEF (9 s), DEF Down Lv.3 (14 s), targets 1 low DEF enemy for ATK x 3.8 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.3 (14 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 4.8 damage; targets 1 SPT Style teammate for Special Bind reduction (14 s), 88% chance of Haste
Charge time: 35 s
- Level 5
Targets 1 high ATK Driven class enemy for 90% chance of Halve DEF (10 s), DEF Down Lv.3 (15 s), targets 1 low DEF enemy for ATK x 4 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.3 (15 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 5 damage; targets 1 SPT Style teammate for Special Bind reduction (15 s), 90% chance of Haste
Charge time: 35 s
- Level 6
Targets 1 high ATK Driven class enemy for 92% chance of Halve DEF (11 s), DEF Down Lv.4 (16 s), targets 1 low DEF enemy for ATK x 4.2 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.4 (16 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 5.2 damage; targets 1 SPT Style teammate for Special Bind reduction (16 s), 92% chance of Haste
Charge time: 35 s
- Level 7
Targets 1 high ATK Driven class enemy for 94% chance of Halve DEF (12 s), DEF Down Lv.4 (17 s), targets 1 low DEF enemy for ATK x 4.4 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.4 (17 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 5.4 damage; targets 1 SPT Style teammate for Special Bind reduction (17 s), 94% chance of Haste
Charge time: 35 s
- Level 8
Targets 1 high ATK Driven class enemy for 96% chance of Halve DEF (13 s), DEF Down Lv.4 (18 s), targets 1 low DEF enemy for ATK x 4.6 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.4 (18 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 5.6 damage; targets 1 SPT Style teammate for Special Bind reduction (18 s), 96% chance of Haste
Charge time: 35 s
- Level 9
Targets 1 high ATK Driven class enemy for 98% chance of Halve DEF (14 s), DEF Down Lv.5 (19 s), targets 1 low DEF enemy for ATK x 4.8 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.5 (19 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 5.8 damage; targets 1 SPT Style teammate for Special Bind reduction (19 s), 98% chance of Haste
Charge time: 35 s
- Level 10
Targets 1 high ATK Driven class enemy for 100% chance of Halve DEF (15 s), DEF Down Lv.6 (20 s), targets 1 low DEF enemy for ATK x 5 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.6 (20 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 6 damage; targets 1 SPT Style teammate for Special Bind reduction (20 s), 100% chance of Haste
Charge time: 35 s
Free Spirit/Cerebral class teammates ATK Up Lv.6, RCV Up Lv.6, DEF Up Lv.3; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6
Show all 5 levels
- Level 1
Free Spirit/Cerebral class teammates ATK Up Lv.2, RCV Up Lv.2, DEF Up Lv.1; during Assault Rumble, self HP Up Lv.6, Special CT Speed Up Lv.2
- Level 2
Free Spirit/Cerebral class teammates ATK Up Lv.3, RCV Up Lv.3, DEF Up Lv.1; during Assault Rumble, self HP Up Lv.7, Special CT Speed Up Lv.3
- Level 3
Free Spirit/Cerebral class teammates ATK Up Lv.4, RCV Up Lv.4, DEF Up Lv.2; during Assault Rumble, self HP Up Lv.8, Special CT Speed Up Lv.4
- Level 4
Free Spirit/Cerebral class teammates ATK Up Lv.5, RCV Up Lv.5, DEF Up Lv.2; during Assault Rumble, self HP Up Lv.9, Special CT Speed Up Lv.5
- Level 5
Free Spirit/Cerebral class teammates ATK Up Lv.6, RCV Up Lv.6, DEF Up Lv.3; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6
Completely evades Special Bind, reduce damage taken from STR by 20%
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