Tashigi

Enemy-Identifying Eyes of Justice

Sergeant at Navy HQ. To save the Kingdom of Alabasta, she joins forces with the Straw Hat Pirates. She blocks the path to the cannon and identifies which remaining members of Baroque Works have gone undercover in the crowd of innocent citizens.

Special

Enemy-Quelling Slash

Reduces crew's Despair/Special Bind duration by 6 turns. If crew has type effect boost when Special is launched, boosts the ATK of the next final tap performed by a Slasher or Cerebral character by 30% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect; boosts the type effects of normal attacks for Slasher and Cerebral chracters by 2.25x for 1 turn otherwise). If 2 or more Navy Alabasta Arc characters are on the crew, reduces crew's Special charge time by 2 turns, further increases all enemies' increase damage taken effect by +0.2, and doubles damage dealt to enemies with increase damage taken and Weakened status for 1 turn

BaseLimit Break
Level 122 turns21 turns
Level 221 turns20 turns
Level 320 turns19 turns
Level 419 turns18 turns
Level 518 turns17 turns
Level 617 turns16 turns
Max16 turns15 turns

−1 turn at Limit Break 14

Captain Ability

No More Hesitation

Boosts Slasher and Cerebral characters' ATK by 3.5x, HP by 1.2x, and when a Slasher or Cerebral character with Critical ATK Potential Ability performs a Critical attack, applies -3% Slasher and Cerebral Resistance to all enemies for 1 turn

Crewmate Ability

RES

Reduces character's Special Bind duration by 6 turns

UNIQ

Doubles damage from normal attacks dealt by character to DEX enemies

Unlocks at Limit Break 12

Support Ability

Supported Characters

Cerebral class characters with the following Character Tag

Level 5 (Max)

Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn, and changes supported character's slot to QCK

Show all 5 levels
  1. Level 1

    Changes supported character’s slot randomly at start of final battle

  2. Level 2

    Changes supported character’s slot randomly at start of final battle

  3. Level 3

    Once per quest, if supported character uses a Special, changes supported character's slot to QCK

  4. Level 4

    Once per quest, if supported character uses a Special, changes supported character's slot to QCK

  5. Level 5

    Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn, and changes supported character's slot to QCK

Stats

HPATKRCV
Lv 11,83284688
Lv 993,6641,691176
Lv 1505,4962,536264
Limit Break3,864+2001,791+100226+50

Limit Break

01

Boosts base RCV by 10

02

Boosts base HP by 60

03

Boosts base RCV by 10

04

Potential Ability 1: Critical ATK

05

Boosts base ATK by 30

Show all 15
06

Boosts base HP by 60

07

Boosts base ATK by 30

08

Add 1 Power Slot

09

Boosts base RCV by 10

10

Boosts base ATK by 40

11

Boosts base RCV by 20

12

Add Crewmate Ability 2: Doubles damage from normal attacks dealt by character to DEX enemies

13

Boosts base HP by 80

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Level Limit Break

HPATKRCV
Lv 1053,8791,790186
Lv 1104,0591,873194
Lv 1204,4182,038212
Lv 1304,7772,204229
Lv 1505,4962,536264

Pirate Rumble

Style
Attacker
DEF
127
SPD
182
Cost
20
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Enemy-Quelling Slash
Level 10 (Max)

Targets 1 high ATK Driven class enemy for 100% chance of Halve DEF (15 s), DEF Down Lv.6 (20 s), targets 1 low DEF enemy for ATK x 5 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.6 (20 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 6 damage; targets 1 SPT Style teammate for Special Bind reduction (20 s), 100% chance of Haste

Charge time: 35 s

Show all 10 levels
  1. Level 1

    Targets 1 high ATK Driven class enemy for 82% chance of Halve DEF (6 s), DEF Down Lv.2 (11 s), targets 1 low DEF enemy for ATK x 3.2 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.2 (11 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 4.2 damage; targets 1 SPT Style teammate for Special Bind reduction (11 s), 82% chance of Haste

    Charge time: 35 s

  2. Level 2

    Targets 1 high ATK Driven class enemy for 84% chance of Halve DEF (7 s), DEF Down Lv.2 (12 s), targets 1 low DEF enemy for ATK x 3.4 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.2 (12 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 4.4 damage; targets 1 SPT Style teammate for Special Bind reduction (12 s), 84% chance of Haste

    Charge time: 35 s

  3. Level 3

    Targets 1 high ATK Driven class enemy for 86% chance of Halve DEF (8 s), DEF Down Lv.2 (13 s), targets 1 low DEF enemy for ATK x 3.6 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.2 (13 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 4.6 damage; targets 1 SPT Style teammate for Special Bind reduction (13 s), 86% chance of Haste

    Charge time: 35 s

  4. Level 4

    Targets 1 high ATK Driven class enemy for 88% chance of Halve DEF (9 s), DEF Down Lv.3 (14 s), targets 1 low DEF enemy for ATK x 3.8 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.3 (14 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 4.8 damage; targets 1 SPT Style teammate for Special Bind reduction (14 s), 88% chance of Haste

    Charge time: 35 s

  5. Level 5

    Targets 1 high ATK Driven class enemy for 90% chance of Halve DEF (10 s), DEF Down Lv.3 (15 s), targets 1 low DEF enemy for ATK x 4 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.3 (15 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 5 damage; targets 1 SPT Style teammate for Special Bind reduction (15 s), 90% chance of Haste

    Charge time: 35 s

  6. Level 6

    Targets 1 high ATK Driven class enemy for 92% chance of Halve DEF (11 s), DEF Down Lv.4 (16 s), targets 1 low DEF enemy for ATK x 4.2 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.4 (16 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 5.2 damage; targets 1 SPT Style teammate for Special Bind reduction (16 s), 92% chance of Haste

    Charge time: 35 s

  7. Level 7

    Targets 1 high ATK Driven class enemy for 94% chance of Halve DEF (12 s), DEF Down Lv.4 (17 s), targets 1 low DEF enemy for ATK x 4.4 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.4 (17 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 5.4 damage; targets 1 SPT Style teammate for Special Bind reduction (17 s), 94% chance of Haste

    Charge time: 35 s

  8. Level 8

    Targets 1 high ATK Driven class enemy for 96% chance of Halve DEF (13 s), DEF Down Lv.4 (18 s), targets 1 low DEF enemy for ATK x 4.6 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.4 (18 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 5.6 damage; targets 1 SPT Style teammate for Special Bind reduction (18 s), 96% chance of Haste

    Charge time: 35 s

  9. Level 9

    Targets 1 high ATK Driven class enemy for 98% chance of Halve DEF (14 s), DEF Down Lv.5 (19 s), targets 1 low DEF enemy for ATK x 4.8 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.5 (19 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 5.8 damage; targets 1 SPT Style teammate for Special Bind reduction (19 s), 98% chance of Haste

    Charge time: 35 s

  10. Level 10

    Targets 1 high ATK Driven class enemy for 100% chance of Halve DEF (15 s), DEF Down Lv.6 (20 s), targets 1 low DEF enemy for ATK x 5 damage; if 8 or more Free Spirit/Cerebral class characters are on the team, targets Free Spirit/Cerebral class teammates for ATK Up Lv.6 (20 s); during Assault Rumble, targets 1 low DEF enemy for ATK x 6 damage; targets 1 SPT Style teammate for Special Bind reduction (20 s), 100% chance of Haste

    Charge time: 35 s

Ability
Level 5 (Max)

Free Spirit/Cerebral class teammates ATK Up Lv.6, RCV Up Lv.6, DEF Up Lv.3; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6

Show all 5 levels
  1. Level 1

    Free Spirit/Cerebral class teammates ATK Up Lv.2, RCV Up Lv.2, DEF Up Lv.1; during Assault Rumble, self HP Up Lv.6, Special CT Speed Up Lv.2

  2. Level 2

    Free Spirit/Cerebral class teammates ATK Up Lv.3, RCV Up Lv.3, DEF Up Lv.1; during Assault Rumble, self HP Up Lv.7, Special CT Speed Up Lv.3

  3. Level 3

    Free Spirit/Cerebral class teammates ATK Up Lv.4, RCV Up Lv.4, DEF Up Lv.2; during Assault Rumble, self HP Up Lv.8, Special CT Speed Up Lv.4

  4. Level 4

    Free Spirit/Cerebral class teammates ATK Up Lv.5, RCV Up Lv.5, DEF Up Lv.2; during Assault Rumble, self HP Up Lv.9, Special CT Speed Up Lv.5

  5. Level 5

    Free Spirit/Cerebral class teammates ATK Up Lv.6, RCV Up Lv.6, DEF Up Lv.3; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6

Resilience

Completely evades Special Bind, reduce damage taken from STR by 20%

How to get

Sugo-Fest

Featured · Jan 26, 2026 – Feb 26, 2026

Sugo-Fest

Featured · Jan 25, 2026 – Feb 26, 2026

Sugo-Fest

Featured · Jan 24, 2026 – Feb 26, 2026

Family

Tashigi
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Linked families
Garp & Tashigi & HelmeppoSmoker & Tashigi