Tashigi

Saving Her Junior

Captain of the Navy's G-5 Branch. When Coby, her junior officer, was captured by Blackbeard, Tashigi worried about his safety. After arriving on the Pirate Island of Fullalead with Vice Admiral Garp, she smiled with relief when she confirmed that he was alive and well.

Special

Smile of Relief

Reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns, boosts the type effects of normal attacks for crew by 2.25x for 2 turns, and adds 80x character's ATK in non-type damage on top of tap-timing bonuses for 2 turns. If crew's [Continuous Restore] status has 5 or more turns remaining when Special is launched, further increases crew's ATK boost by +0.5. If crew's [Continuous Restore] status has 7 or more turns remaining when Special is launched, heals 100% of crew's maximum HP (this effect can be activated up to 1 time including any Specials with similar effect)

BaseLimit Break
Level 121 turns20 turns
Level 220 turns19 turns
Level 319 turns18 turns
Level 418 turns17 turns
Level 517 turns16 turns
Level 616 turns15 turns
Max15 turns14 turns

−1 turn at Limit Break 14

Captain Ability

Relieved for the Safety of a Junior Colleague

Boosts crew's HP by 1.2x, ATK by 4x, boosts their ATK further for every PERFECT strike in a row (up to approximately 4.5x), and makes crew's QCK slots have matching slot effects

Crewmate Ability

UNIQ

Makes crew's QCK slots have matching slot effects

UNIQ

Sets middle-row characters' slots to RCV slots at start of quest (no stacking identical abilities)

Unlocks at Limit Break 12

Support Ability

Supported Characters

Coby, Helmeppo, Smoker, Monkey D. Garp, Prince Grus, Kujaku, Hibari

Level 5 (Max)

Once per quest, if supported character uses a Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn, and boosts the type effects of normal attacks for crew by 1.75x for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, boosts the type effects of normal attacks for crew by 1.2x for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, boosts the type effects of normal attacks for crew by 1.25x for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn, and boosts the type effects of normal attacks for crew by 1.25x for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn, and boosts the type effects of normal attacks for crew by 1.5x for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn, and boosts the type effects of normal attacks for crew by 1.75x for 1 turn

Stats

HPATKRCV
Lv 11,86278579
Lv 993,7231,570157
Lv 1505,5842,355235
Limit Break3,923+2001,670+100207+50

Limit Break

01

Boosts base HP by 20

02

Boosts base ATK by 30

03

Boosts base RCV by 20

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base HP by 30

Show all 15
06

Boosts base ATK by 30

07

Boosts base HP by 40

08

Add 1 Power Slot

09

Boosts base ATK by 40

10

Boosts base HP by 50

11

Boosts base RCV by 30

12

Add Crewmate Ability 2: Sets middle-row characters' slots to RCV slots at start of quest (no stacking identical abilities)

13

Boosts base HP by 60

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Critical ATK

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Level Limit Break

HPATKRCV
Lv 1053,9411,662166
Lv 1104,1241,739173
Lv 1204,4891,893189
Lv 1304,8542,047204
Lv 1505,5842,355235

How to get

Sugo-Fest

Featured · Oct 1, 2024 – Oct 27, 2024

Sugo-Fest

Featured · Sep 29, 2024 – Oct 27, 2024

Sugo-Fest

Featured · Sep 28, 2024 – Oct 27, 2024

Family

Tashigi
TashigiTashigiTashigiTashigiTashigiTashigiTashigiTashigiTashigiTashigiTashigiTashigi: Sea-Prism ClubTashigiTashigiTashigiTashigiTashigiTashigiTashigiTashigiTashigiTashigiTashigi
Linked families
Garp & Tashigi & HelmeppoSmoker & Tashigi