
Dr. Vegapunk
Unmeasurable Good and Evil of the Past
Head of the Punk Hazard Research Facility. Clover visited him and asked for his assistance in researching the Void Century, but he refused. However, four years later, moved by the actions of Clover and the researchers that lost their lives at Ohara, he decided to carry on the research.
Special
Reduces all enemies' damage reduction (except [Damage Cut]) duration by 7 turns, and reduces crew's Despair duration by 7 turns. If 4 or more Scientist Vegapunk Seraphim Ohara characters are on the crew, boosts the type effects of normal attacks for Cerebral characters by 3.75x for 3 turns (boosts the type effects of normal attacks for Cerebral characters by 3x for 1 turn otherwise). If 6 Cerebral characters and 3 or more Scientist characters are on the crew, reduces middle-row Scientist characters' Special charge time by 15 turns, and boosts Cerebral characters' slot effects by 3.25x for 1 turn (allows this effect to be further increased up to 2 times; Special charge time reduction effect of "Sharing Opinions With a Friend" can be activated up to 1 time including any Specials with similar effect)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 19 turns |
| Level 2 | 20 turns | 18 turns |
| Level 3 | 19 turns | 17 turns |
| Level 4 | 18 turns | 16 turns |
| Level 5 | 17 turns | 15 turns |
| Max | 16 turns | 14 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Reduces crew's Special charge time by 2 turns and Switch Effect by 2 at start of quest, boosts STR and Cerebral characters' HP by 1.2x, ATK by approximately 5.5x when slots match (5.25x otherwise), makes their BOMBSUPERBOMB slots have matching slot effects, reduces crew's Special Reverse by 10 turns, and tapping on this character with a BOMBSUPERBOMB slot will apply -30% Cerebral Resistance to all enemies for 1 turn [Applies following effect based on number of applicable Character Tags on crew] If 4 or more Scientist Seraphim Ohara characters are on the crew, boosts Cerebral characters' ATK by a further 1.2x, and adds +0.25 to the effect of ATK and slot effect boosts launched by crew Specials (stackable with other further raising effects)
Crewmate Ability
Boosts Cerebral characters' base stats by 200
If 6 Cerebral characters are on the crew, reduces crew's Despair duration by 2 turns
Unlocks at Limit Break 25
Support Ability
Characters with the following Character Tag
Once per quest, if inflicted with Despair status from the enemy, applies -10% Cerebral Resistance to all enemies for 1 turn, and reduces crew's Despair duration by 3 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Despair status from the enemy, applies -5% Cerebral Resistance to all enemies for 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Despair status from the enemy, applies -10% Cerebral Resistance to all enemies for 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Despair status from the enemy, applies -10% Cerebral Resistance to all enemies for 1 turn, and reduces crew's Despair duration by 1 turn at start of crew's next turn
- Level 4
Once per quest, if inflicted with Despair status from the enemy, applies -10% Cerebral Resistance to all enemies for 1 turn, and reduces crew's Despair duration by 2 turns at start of crew's next turn
- Level 5
Once per quest, if inflicted with Despair status from the enemy, applies -10% Cerebral Resistance to all enemies for 1 turn, and reduces crew's Despair duration by 3 turns at start of crew's next turn
Super Special

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Stussy, Sentomaru, Borsalino (Kizaru), Bartholomew Kuma, Jewelry Bonney, Clou D. Clover, Caesar Clown (Gastino), Queen, Vinsmoke Judge
Reduces all enemies' DEF Up duration by 5 turns, when crew has [Slot] status, reduces crew's slot effect boost effect by 0.5 but changes the slot effect boost to a stackable boost (the reduction of the effect cannot go below 1.0; after being changed the effect will not be treated as a slot effect boost and can no longer change the effect and turn duration; certain special status will not carry over; stackable with other slot effect boost effect), and changes Cerebral characters to Super Cerebral
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,010 | 856 | 155 |
| Lv 99 | 4,020 | 1,711 | 310 |
| Lv 150 | 6,030 | 2,566 | 465 |
| Limit Break | 4,520+500 | 1,911+200 | 410+100 |
| Limit Break+ | 5,020+1,000 | 2,111+400 | 460+150 |
Limit Break
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base HP by 40
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 10
Show all 40
Boosts base HP by 40
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base HP by 40
Boosts base ATK by 20
Boosts base RCV by 10
Boosts base HP by 40
Boosts base ATK by 20
Boosts base HP by 50
Potential Ability 2: Fear Resistance
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base HP by 50
Boosts base ATK by 30
Boosts base RCV by 10
Boosts base HP by 50
Boosts base RCV by 30
Boosts base HP by 50
Boosts base ATK by 40
Add Crewmate Ability 2: If 6 Cerebral characters are on the crew, reduces crew's Despair duration by 2 turns
Boosts base HP by 70
Boosts base ATK by 40
Boosts base HP by 70
Boosts base RCV by 30
Potential Ability 3: Super Tandem
Expand Limit Break (LB+)
Boosts base RCV by 20
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 30
Boosts base ATK by 100
Boosts base HP by 150
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base HP by 150
Potential Abilities
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,256 | 1,811 | 328 |
| Lv 110 | 4,453 | 1,895 | 343 |
| Lv 120 | 4,847 | 2,063 | 373 |
| Lv 130 | 5,241 | 2,230 | 404 |
| Lv 150 | 6,030 | 2,566 | 465 |
Pirate Rumble
- Style
Healer- DEF
- 128
- SPD
- 149
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets closest enemies
Targets teammates within large range for Shield Lv.5 (20 s); if character has Halve Stats, targets STR-type/Cerebral class teammates for Special CT 30% reduction; if 5 or more Egghead Arc characters are on the team, targets team for 600 HP per interval healing (20 s); targets STR-type/Cerebral class teammates for HP 30% healing
Charge time: 28 s
Show all 10 levels
- Level 1
Targets teammates within large range for Shield Lv.1 (11 s); if character has Halve Stats, targets STR-type/Cerebral class teammates for Special CT 12% reduction; if 5 or more Egghead Arc characters are on the team, targets team for 330 HP per interval healing (11 s); targets STR-type/Cerebral class teammates for HP 12% healing
Charge time: 28 s
- Level 2
Targets teammates within large range for Shield Lv.1 (12 s); if character has Halve Stats, targets STR-type/Cerebral class teammates for Special CT 14% reduction; if 5 or more Egghead Arc characters are on the team, targets team for 360 HP per interval healing (12 s); targets STR-type/Cerebral class teammates for HP 14% healing
Charge time: 28 s
- Level 3
Targets teammates within large range for Shield Lv.2 (13 s); if character has Halve Stats, targets STR-type/Cerebral class teammates for Special CT 16% reduction; if 5 or more Egghead Arc characters are on the team, targets team for 390 HP per interval healing (13 s); targets STR-type/Cerebral class teammates for HP 16% healing
Charge time: 28 s
- Level 4
Targets teammates within large range for Shield Lv.2 (14 s); if character has Halve Stats, targets STR-type/Cerebral class teammates for Special CT 18% reduction; if 5 or more Egghead Arc characters are on the team, targets team for 420 HP per interval healing (14 s); targets STR-type/Cerebral class teammates for HP 18% healing
Charge time: 28 s
- Level 5
Targets teammates within large range for Shield Lv.3 (15 s); if character has Halve Stats, targets STR-type/Cerebral class teammates for Special CT 20% reduction; if 5 or more Egghead Arc characters are on the team, targets team for 450 HP per interval healing (15 s); targets STR-type/Cerebral class teammates for HP 20% healing
Charge time: 28 s
- Level 6
Targets teammates within large range for Shield Lv.3 (16 s); if character has Halve Stats, targets STR-type/Cerebral class teammates for Special CT 22% reduction; if 5 or more Egghead Arc characters are on the team, targets team for 480 HP per interval healing (16 s); targets STR-type/Cerebral class teammates for HP 22% healing
Charge time: 28 s
- Level 7
Targets teammates within large range for Shield Lv.4 (17 s); if character has Halve Stats, targets STR-type/Cerebral class teammates for Special CT 24% reduction; if 5 or more Egghead Arc characters are on the team, targets team for 510 HP per interval healing (17 s); targets STR-type/Cerebral class teammates for HP 24% healing
Charge time: 28 s
- Level 8
Targets teammates within large range for Shield Lv.4 (18 s); if character has Halve Stats, targets STR-type/Cerebral class teammates for Special CT 26% reduction; if 5 or more Egghead Arc characters are on the team, targets team for 540 HP per interval healing (18 s); targets STR-type/Cerebral class teammates for HP 26% healing
Charge time: 28 s
- Level 9
Targets teammates within large range for Shield Lv.5 (19 s); if character has Halve Stats, targets STR-type/Cerebral class teammates for Special CT 28% reduction; if 5 or more Egghead Arc characters are on the team, targets team for 570 HP per interval healing (19 s); targets STR-type/Cerebral class teammates for HP 28% healing
Charge time: 28 s
- Level 10
Targets teammates within large range for Shield Lv.5 (20 s); if character has Halve Stats, targets STR-type/Cerebral class teammates for Special CT 30% reduction; if 5 or more Egghead Arc characters are on the team, targets team for 600 HP per interval healing (20 s); targets STR-type/Cerebral class teammates for HP 30% healing
Charge time: 28 s
STR-type/Cerebral class teammates ATK Up Lv.6, RCV Up Lv.6, DEF Up Lv.3; when teammate is defeated, targets STR-type/Cerebral class teammates for RCV x 3 healing; after receiving Halve Stats, up to 5 times, all enemies Special CT 20% delay
Show all 5 levels
- Level 1
STR-type/Cerebral class teammates ATK Up Lv.2, RCV Up Lv.2, DEF Up Lv.1; when teammate is defeated, targets STR-type/Cerebral class teammates for RCV x 1 healing; after receiving Halve Stats, up to 5 times, all enemies Special CT 12% delay
- Level 2
STR-type/Cerebral class teammates ATK Up Lv.3, RCV Up Lv.3, DEF Up Lv.1; when teammate is defeated, targets STR-type/Cerebral class teammates for RCV x 1.5 healing; after receiving Halve Stats, up to 5 times, all enemies Special CT 14% delay
- Level 3
STR-type/Cerebral class teammates ATK Up Lv.4, RCV Up Lv.4, DEF Up Lv.2; when teammate is defeated, targets STR-type/Cerebral class teammates for RCV x 2 healing; after receiving Halve Stats, up to 5 times, all enemies Special CT 16% delay
- Level 4
STR-type/Cerebral class teammates ATK Up Lv.5, RCV Up Lv.5, DEF Up Lv.2; when teammate is defeated, targets STR-type/Cerebral class teammates for RCV x 2.5 healing; after receiving Halve Stats, up to 5 times, all enemies Special CT 18% delay
- Level 5
STR-type/Cerebral class teammates ATK Up Lv.6, RCV Up Lv.6, DEF Up Lv.3; when teammate is defeated, targets STR-type/Cerebral class teammates for RCV x 3 healing; after receiving Halve Stats, up to 5 times, all enemies Special CT 20% delay
Completely evades Special Bind, reduce damage taken from DEX by 30%
Super Tandem
Applies ATK Boost (Tandem) of 3.25x to Scientist Seraphim Ohara characters for 1 turn, and boosts the ATK of the next final tap performed by a crew by 25% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect)
At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Stussy, Sentomaru, Borsalino (Kizaru), Bartholomew Kuma, Jewelry Bonney, Clou D. Clover, Caesar Clown (Gastino), Queen, Vinsmoke Judge
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.5x to Scientist Seraphim Ohara characters for 1 turn
ConditionAt final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Stussy, Sentomaru, Borsalino (Kizaru), Bartholomew Kuma, Jewelry Bonney, Clou D. Clover, Caesar Clown (Gastino), Queen, Vinsmoke Judge
- Level 2
Applies ATK Boost (Tandem) of 2x to Scientist Seraphim Ohara characters for 1 turn
ConditionAt final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Stussy, Sentomaru, Borsalino (Kizaru), Bartholomew Kuma, Jewelry Bonney, Clou D. Clover, Caesar Clown (Gastino), Queen, Vinsmoke Judge
- Level 3
Applies ATK Boost (Tandem) of 2.5x to Scientist Seraphim Ohara characters for 1 turn
ConditionAt final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Stussy, Sentomaru, Borsalino (Kizaru), Bartholomew Kuma, Jewelry Bonney, Clou D. Clover, Caesar Clown (Gastino), Queen, Vinsmoke Judge
- Level 4
Applies ATK Boost (Tandem) of 3x to Scientist Seraphim Ohara characters for 1 turn
ConditionAt final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Stussy, Sentomaru, Borsalino (Kizaru), Bartholomew Kuma, Jewelry Bonney, Clou D. Clover, Caesar Clown (Gastino), Queen, Vinsmoke Judge
- Level 5
Applies ATK Boost (Tandem) of 3.25x to Scientist Seraphim Ohara characters for 1 turn, and boosts the ATK of the next final tap performed by a crew by 25% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect)
ConditionAt final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Stussy, Sentomaru, Borsalino (Kizaru), Bartholomew Kuma, Jewelry Bonney, Clou D. Clover, Caesar Clown (Gastino), Queen, Vinsmoke Judge
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