Dr. Vegapunk

Grand Dream of the Genius Scientist

The man with the world's greatest brain. He is a Brain Man and user of the Brain-Brain Fruit. He hopes to create a world where energy is free of charge worldwide. His databank and scientific possibilities continue to expand day by day.

Special

Infinite Possibilities of Science

Reduces crew's Special Bind duration by 10 turns, changes character's slot (including BLOCK slot) to TND, and prevents character's slot from being changed until character lands a PERFECT strike. Allows you to select up to 2 of the following effects to launch for 1 turn: "boosts Cerebral characters' ATK by 2.75x", "boosts Cerebral characters' slot effects by 2.75x", "boosts the type effects of normal attacks for Cerebral characters by 2.5x", "boosts Cerebral characters' base ATK by +1500", "boosts the chain multiplier by +1.8", "boosts damage dealt to enemies with Delay, DEF Down, Poison, Venom, progressive Poison by 2.5x" (launched effects will not trigger enemies' interrupting actions; up to 2 boost increasing effects can be applied). If 6 INT characters are on the crew and crewmate's 2nd class is Powerhouse, changes 2nd class to Cerebral for 1 turn (unless crewmate's 1st class is already Cerebral). If character is a Captain/Friend Captain/Helper Captain, applies -20% Cerebral Resistance to all enemies for 1 turn

BaseLimit Break
Level 122 turns20 turns
Level 221 turns19 turns
Level 320 turns18 turns
Level 419 turns17 turns
Level 518 turns16 turns
Max17 turns15 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

The World's Greatest Brain

Reduces Cerebral characters' Special charge time by 2 turns at start of quest, makes their TNDBOMBSUPERBOMB slots have matching slot effects, boosts crew's HP by 1.35x, and if 6 Cerebral characters are on the crew, boosts Cerebral characters' ATK by approximately 5.75x when slots match (5.25x otherwise) and reduces crew's Paralysis/Bind duration by 10 turns

Crewmate Ability

RES

Reduces character's Special Bind duration by 20 turns

Unlocks at Limit Break 12

UNIQ

Makes Cerebral characters' TNDBOMBSUPERBOMB slots have matching slot effects

Unlocks at Limit Break 25

Support Ability

Supported Characters

INT-type Cerebral characters

Level 5 (Max)

Once per quest, if supported character uses a Special to further increase boost effect (does not apply to boost effects applied after Special launched), reduces crew's Bind/Paralysis duration by 2 turns

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special to further increase boost effect (does not apply to boost effects applied after Special launched), reduces crew's Paralysis duration by 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special to further increase boost effect (does not apply to boost effects applied after Special launched), reduces crew's Paralysis duration by 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special to further increase boost effect (does not apply to boost effects applied after Special launched), reduces crew's Paralysis duration by 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special to further increase boost effect (does not apply to boost effects applied after Special launched), reduces crew's Bind/Paralysis duration by 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special to further increase boost effect (does not apply to boost effects applied after Special launched), reduces crew's Bind/Paralysis duration by 2 turns

Super Special

Super Type
Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "York the Greedy", Dr. Vegapunk "Shaka the Good", Jewelry Bonney, Bartholomew Kuma, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe

Increases crew's maximum HP by 20%, heals 30% of crew's maximum HP (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP), further increases crew's ATK and slot boosts by +0.25, and changes INT characters to Super INT

Stats

HPATKRCV
Lv 11,4621,131194
Lv 993,6561,616398
Lv 1505,4842,424597
Limit Break3,956+3001,916+300598+200
Limit Break+4,256+6002,216+600748+350

Limit Break

01

Boosts base HP by 20

02

Boosts base ATK by 20

03

Boosts base RCV by 20

04

Potential Ability 1: Pinch Healing

05

Boosts base RCV by 20

Show all 40
06

Boosts base ATK by 20

07

Boosts base HP by 20

08

Boosts base RCV by 20

09

Boosts base HP by 20

10

Boosts base ATK by 20

11

Boosts base RCV by 20

12

Add Crewmate Ability 1: Reduces character's Special Bind duration by 20 turns

13

Boosts base ATK by 20

14

Boosts base HP by 30

15

Potential Ability 2: Fear Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base ATK by 30

18

Boosts base HP by 50

19

Boosts base ATK by 40

20

Boosts base RCV by 20

21

Boosts base HP by 50

22

Boosts base ATK by 40

23

Boosts base HP by 50

24

Boosts base RCV by 40

25

Add Crewmate Ability 2: Makes Cerebral characters' TNDBOMBSUPERBOMB slots have matching slot effects

26

Boosts base ATK by 50

27

Boosts base HP by 60

28

Boosts base RCV by 60

29

Boosts base ATK by 60

30

Potential Ability 3: Super Tandem

31

Expand Limit Break (LB+)

32

Boosts base RCV by 50

33

Boosts base HP by 50

34

Boosts base ATK by 50

35

Boosts base HP by 100

36

Boosts base ATK by 100

37

Boosts base RCV by 100

38

Boosts base HP by 150

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 150

Potential Abilities

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,8711,711421
Lv 1104,0501,790440
Lv 1204,4081,948479
Lv 1304,7672,107518
Lv 1505,4842,424597

Evolution

Dr. Vegapunk
Sea StallionBlack Pirate PenguinRainbow Pirate PenguinBlack Armored CrabRainbow Striped Dragon
75,000 Beli
Dr. Vegapunk

Pirate Rumble

Style
Obstructer
DEF
198
SPD
142
Cost
55
Action

Normal Attack → Heal Self Lv.2 → Power Attack → Full Attack

Targets closest enemies

Infinite Possibilities of Science
Level 10 (Max)

Targets 1 enemy with high Special CT for Special CT 50% delay; targets 2 high ATK enemies for ATK Down Lv.10 (20 s); targets 2 high DEF enemies for DEF Down Lv.10 (20 s); targets 3 enemies with high HP for HP 40% reduction

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets 1 enemy with high Special CT for Special CT 25% delay; targets 2 high ATK enemies for ATK Down Lv.5 (11 s); targets 2 high DEF enemies for DEF Down Lv.5 (11 s); targets 3 enemies with high HP for HP 30% reduction

    Charge time: 28 s

  2. Level 2

    Targets 1 enemy with high Special CT for Special CT 27% delay; targets 2 high ATK enemies for ATK Down Lv.5 (12 s); targets 2 high DEF enemies for DEF Down Lv.5 (12 s); targets 3 enemies with high HP for HP 31% reduction

    Charge time: 28 s

  3. Level 3

    Targets 1 enemy with high Special CT for Special CT 30% delay; targets 2 high ATK enemies for ATK Down Lv.6 (13 s); targets 2 high DEF enemies for DEF Down Lv.6 (13 s); targets 3 enemies with high HP for HP 32% reduction

    Charge time: 28 s

  4. Level 4

    Targets 1 enemy with high Special CT for Special CT 32% delay; targets 2 high ATK enemies for ATK Down Lv.6 (14 s); targets 2 high DEF enemies for DEF Down Lv.6 (14 s); targets 3 enemies with high HP for HP 33% reduction

    Charge time: 28 s

  5. Level 5

    Targets 1 enemy with high Special CT for Special CT 35% delay; targets 2 high ATK enemies for ATK Down Lv.7 (15 s); targets 2 high DEF enemies for DEF Down Lv.7 (15 s); targets 3 enemies with high HP for HP 34% reduction

    Charge time: 28 s

  6. Level 6

    Targets 1 enemy with high Special CT for Special CT 37% delay; targets 2 high ATK enemies for ATK Down Lv.7 (16 s); targets 2 high DEF enemies for DEF Down Lv.7 (16 s); targets 3 enemies with high HP for HP 35% reduction

    Charge time: 28 s

  7. Level 7

    Targets 1 enemy with high Special CT for Special CT 40% delay; targets 2 high ATK enemies for ATK Down Lv.8 (17 s); targets 2 high DEF enemies for DEF Down Lv.8 (17 s); targets 3 enemies with high HP for HP 36% reduction

    Charge time: 28 s

  8. Level 8

    Targets 1 enemy with high Special CT for Special CT 42% delay; targets 2 high ATK enemies for ATK Down Lv.8 (18 s); targets 2 high DEF enemies for DEF Down Lv.8 (18 s); targets 3 enemies with high HP for HP 37% reduction

    Charge time: 28 s

  9. Level 9

    Targets 1 enemy with high Special CT for Special CT 45% delay; targets 2 high ATK enemies for ATK Down Lv.9 (19 s); targets 2 high DEF enemies for DEF Down Lv.9 (19 s); targets 3 enemies with high HP for HP 38% reduction

    Charge time: 28 s

  10. Level 10

    Targets 1 enemy with high Special CT for Special CT 50% delay; targets 2 high ATK enemies for ATK Down Lv.10 (20 s); targets 2 high DEF enemies for DEF Down Lv.10 (20 s); targets 3 enemies with high HP for HP 40% reduction

    Charge time: 28 s

Ability
Level 5 (Max)

Cerebral class teammates HP Up Lv.6, DEF Up Lv.6; INT-type teammates Special CT Speed Up Lv.2

Show all 5 levels
  1. Level 1

    Cerebral class teammates HP Up Lv.2, DEF Up Lv.2; INT-type teammates Special CT Speed Up Lv.1

  2. Level 2

    Cerebral class teammates HP Up Lv.3, DEF Up Lv.3; INT-type teammates Special CT Speed Up Lv.1

  3. Level 3

    Cerebral class teammates HP Up Lv.4, DEF Up Lv.4; INT-type teammates Special CT Speed Up Lv.1

  4. Level 4

    Cerebral class teammates HP Up Lv.5, DEF Up Lv.5; INT-type teammates Special CT Speed Up Lv.1

  5. Level 5

    Cerebral class teammates HP Up Lv.6, DEF Up Lv.6; INT-type teammates Special CT Speed Up Lv.2

Resilience

Completely evades Special Bind, reduce damage taken from PSY by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Super Tandem

Super Tandem
Level 5 (Max)

Applies ATK Boost (Tandem) of 2x to Cerebral characters for 1 turn, and boosts base ATK by +1000 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn

Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "York the Greedy", Dr. Vegapunk "Shaka the Good", Jewelry Bonney, Bartholomew Kuma, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe

Show all 5 levels
  1. Level 1

    Applies ATK Boost (Tandem) of 1.25x to Cerebral characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "York the Greedy", Dr. Vegapunk "Shaka the Good", Jewelry Bonney, Bartholomew Kuma, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe

  2. Level 2

    Applies ATK Boost (Tandem) of 1.5x to Cerebral characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "York the Greedy", Dr. Vegapunk "Shaka the Good", Jewelry Bonney, Bartholomew Kuma, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe

  3. Level 3

    Applies ATK Boost (Tandem) of 1.75x to Cerebral characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "York the Greedy", Dr. Vegapunk "Shaka the Good", Jewelry Bonney, Bartholomew Kuma, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe

  4. Level 4

    Applies ATK Boost (Tandem) of 1.75x to Cerebral characters for 1 turn, and boosts base ATK by +500 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "York the Greedy", Dr. Vegapunk "Shaka the Good", Jewelry Bonney, Bartholomew Kuma, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe

  5. Level 5

    Applies ATK Boost (Tandem) of 2x to Cerebral characters for 1 turn, and boosts base ATK by +1000 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "York the Greedy", Dr. Vegapunk "Shaka the Good", Jewelry Bonney, Bartholomew Kuma, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe

How to get

Sugo-Fest

Featured · Jun 21, 2025 – Jul 12, 2025

Sugo-Fest

Featured · Apr 19, 2025 – May 12, 2025

Sugo-Fest

Featured · Apr 5, 2025 – Apr 18, 2025

Sugo-Fest

Featured · Feb 16, 2025 – Feb 23, 2025

Sugo-Fest

Featured · Nov 17, 2024 – Nov 24, 2024

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Sugo-Fest

Featured · Sep 16, 2024 – Oct 20, 2024

Sugo-Fest

Featured · Aug 17, 2024 – Sep 1, 2024

Sugo-Fest

Featured · Apr 21, 2024 – May 12, 2024

Sugo-Fest

Featured · Apr 20, 2024 – May 12, 2024

Family

Dr. Vegapunk (Stella)
Dr. VegapunkDr. VegapunkDr. VegapunkDr. VegapunkDr. VegapunkDr. VegapunkDr. VegapunkDr. VegapunkDr. VegapunkDr. Vegapunk