Dr. Vegapunk

Drained Age

The man with the world's greatest brain. He hides from Bonney, but gets tricked into revealing himself when she fakes getting hurt. He then gets hit by her Age Skewer and his age scatters on the ground.

Special

Pressed Explanations

Reduces crew's Special Bind duration by 6 turns, and further increases crew's slot effect and ATK boosts by +0.3. If Captain is a Cerebral character and character's slot is BOMBSUPERBOMB when Special is launched, reduces the duration of a chosen status effect placed on the crew by 2 turns (up to 1 effect can be selected)

BaseLimit Break
Level 125 turns24 turns
Level 224 turns23 turns
Level 323 turns22 turns
Level 422 turns21 turns
Level 521 turns20 turns
Level 620 turns19 turns
Max19 turns18 turns

−1 turn at Limit Break 15

Captain Ability

Age Leaving the Body

Boosts DEX and Cerebral characters' ATK by 4.25x, boosts their ATK by approximately 4.75x when they have TNDBOMBSUPERBOMB slots, makes their TNDBOMBSUPERBOMB slots have matching slot effects, and reduces crew's Special Bind duration by 2 turns

Crewmate Ability

UNIQ

Changes top-row characters' slots to BOMB at start of quest (no stacking identical abilities)

RES

Reduces character's Special Bind duration by 6 turns

Unlocks at Limit Break 22

Support Ability

Supported Characters

Cerebral characters

Level 5 (Max)

Adds 9% of character's base RCV to supported character's base RCV

Show all 5 levels
  1. Level 1

    Adds 5% of character's base RCV to supported character's base RCV

  2. Level 2

    Adds 6% of character's base RCV to supported character's base RCV

  3. Level 3

    Adds 7% of character's base RCV to supported character's base RCV

  4. Level 4

    Adds 8% of character's base RCV to supported character's base RCV

  5. Level 5

    Adds 9% of character's base RCV to supported character's base RCV

Super Special

Super Type
Condition

When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Monkey D. Luffy, Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Jewelry Bonney, Bartholomew Kuma, Sentomaru, S-Snake, S-Hawk, S-Shark, S-Bear

Boost the ATK of the next final tap performed by a DEX or Cerebral character by 25% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect), and changes DEX characters to Super DEX

Stats

HPATKRCV
Lv 11,783799112
Lv 993,5661,598223
Lv 1505,3492,397334
Limit Break3,766+2001,698+100273+50
Limit Break+4,116+5501,898+300373+150

Limit Break

01

Boosts base HP by 30

02

Boosts base ATK by 30

03

Boosts base HP by 30

04

Potential Ability 1: QCK Damage Reduction

05

Boosts base RCV by 10

Show all 25
06

Boosts base HP by 40

07

Boosts base RCV by 20

08

Boosts base ATK by 30

09

Potential Ability 2: Pinch Healing

10

Add 1 Power Slot

11

Boosts base HP by 50

12

Boosts base HP by 50

13

Boosts base RCV by 20

14

Boosts base ATK by 40

15

Reduces Special charge time by 1 turn

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base HP by 150

19

Boosts base ATK by 70

20

Boosts base HP by 200

21

Boosts base RCV by 40

22

Add Crewmate Ability 2: Reduces character's Special Bind duration by 6 turns

23

Boosts base ATK by 80

24

Boosts base RCV by 60

25

Potential Ability 3: Own Special Charge Time Reduced

Potential Abilities

QCK Damage Reduction
Level 5 (Max)

Reduces damage taken from QCK characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from QCK characters by 1%

  2. Level 2

    Reduces damage taken from QCK characters by 2%

  3. Level 3

    Reduces damage taken from QCK characters by 3%

  4. Level 4

    Reduces damage taken from QCK characters by 4%

  5. Level 5

    Reduces damage taken from QCK characters by 5%

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Own Special Charge Time Reduced
Level 5 (Max)

Reduces character's Special charge time by 4 turns at start of quest

Show all 5 levels
  1. Level 1

    Reduces character's Special charge time by 1 turn at start of quest

  2. Level 2

    Reduces character's Special charge time by 1 turn at start of quest

  3. Level 3

    Reduces character's Special charge time by 2 turns at start of quest

  4. Level 4

    Reduces character's Special charge time by 3 turns at start of quest

  5. Level 5

    Reduces character's Special charge time by 4 turns at start of quest

Level Limit Break

HPATKRCV
Lv 1053,7751,692236
Lv 1103,9501,770246
Lv 1204,3001,927268
Lv 1304,6492,083290
Lv 1505,3492,397334

Evolution

Dr. Vegapunk
Super Evolution · 30,000 Beli
Dr. Vegapunk

Pirate Rumble

Style
Supporter
DEF
160
SPD
146
Cost
20
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack

Targets closest enemies

Pressed Explanations
Level 10 (Max)

Targets teammates within medium range for DEF Up Lv.4 (20 s); targets Driven class enemies for ATK Down Lv.5 (20 s)

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets teammates within medium range for DEF Up Lv.1 (11 s); targets Driven class enemies for ATK Down Lv.1 (11 s)

    Charge time: 27 s

  2. Level 2

    Targets teammates within medium range for DEF Up Lv.1 (12 s); targets Driven class enemies for ATK Down Lv.1 (12 s)

    Charge time: 27 s

  3. Level 3

    Targets teammates within medium range for DEF Up Lv.1 (13 s); targets Driven class enemies for ATK Down Lv.1 (13 s)

    Charge time: 27 s

  4. Level 4

    Targets teammates within medium range for DEF Up Lv.1 (14 s); targets Driven class enemies for ATK Down Lv.2 (14 s)

    Charge time: 27 s

  5. Level 5

    Targets teammates within medium range for DEF Up Lv.2 (15 s); targets Driven class enemies for ATK Down Lv.2 (15 s)

    Charge time: 27 s

  6. Level 6

    Targets teammates within medium range for DEF Up Lv.2 (16 s); targets Driven class enemies for ATK Down Lv.3 (16 s)

    Charge time: 27 s

  7. Level 7

    Targets teammates within medium range for DEF Up Lv.2 (17 s); targets Driven class enemies for ATK Down Lv.3 (17 s)

    Charge time: 27 s

  8. Level 8

    Targets teammates within medium range for DEF Up Lv.3 (18 s); targets Driven class enemies for ATK Down Lv.3 (18 s)

    Charge time: 27 s

  9. Level 9

    Targets teammates within medium range for DEF Up Lv.3 (19 s); targets Driven class enemies for ATK Down Lv.4 (19 s)

    Charge time: 27 s

  10. Level 10

    Targets teammates within medium range for DEF Up Lv.4 (20 s); targets Driven class enemies for ATK Down Lv.5 (20 s)

    Charge time: 27 s

Ability
Level 5 (Max)

DEX-type teammates ATK Up Lv.5, DEF Up Lv.3

Show all 5 levels
  1. Level 1

    DEX-type teammates ATK Up Lv.1, DEF Up Lv.1

  2. Level 2

    DEX-type teammates ATK Up Lv.2, DEF Up Lv.1

  3. Level 3

    DEX-type teammates ATK Up Lv.3, DEF Up Lv.2

  4. Level 4

    DEX-type teammates ATK Up Lv.4, DEF Up Lv.2

  5. Level 5

    DEX-type teammates ATK Up Lv.5, DEF Up Lv.3

Resilience

60% chance to evade Special Bind

Family

Dr. Vegapunk (Stella)
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