
Dr. Vegapunk
Drained Age
The man with the world's greatest brain. He hides from Bonney, but gets tricked into revealing himself when she fakes getting hurt. He then gets hit by her Age Skewer and his age scatters on the ground.
Special
Reduces crew's Special Bind duration by 6 turns, and further increases crew's slot effect and ATK boosts by +0.3. If Captain is a Cerebral character and character's slot is BOMBSUPERBOMB when Special is launched, reduces the duration of a chosen status effect placed on the crew by 2 turns (up to 1 effect can be selected)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 25 turns | 24 turns |
| Level 2 | 24 turns | 23 turns |
| Level 3 | 23 turns | 22 turns |
| Level 4 | 22 turns | 21 turns |
| Level 5 | 21 turns | 20 turns |
| Level 6 | 20 turns | 19 turns |
| Max | 19 turns | 18 turns |
−1 turn at Limit Break 15
Captain Ability
Boosts DEX and Cerebral characters' ATK by 4.25x, boosts their ATK by approximately 4.75x when they have TNDBOMBSUPERBOMB slots, makes their TNDBOMBSUPERBOMB slots have matching slot effects, and reduces crew's Special Bind duration by 2 turns
Crewmate Ability
Changes top-row characters' slots to BOMB at start of quest (no stacking identical abilities)
Reduces character's Special Bind duration by 6 turns
Unlocks at Limit Break 22
Support Ability
Cerebral characters
Adds 9% of character's base RCV to supported character's base RCV
Show all 5 levels
- Level 1
Adds 5% of character's base RCV to supported character's base RCV
- Level 2
Adds 6% of character's base RCV to supported character's base RCV
- Level 3
Adds 7% of character's base RCV to supported character's base RCV
- Level 4
Adds 8% of character's base RCV to supported character's base RCV
- Level 5
Adds 9% of character's base RCV to supported character's base RCV
Super Special

When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Monkey D. Luffy, Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Jewelry Bonney, Bartholomew Kuma, Sentomaru, S-Snake, S-Hawk, S-Shark, S-Bear
Boost the ATK of the next final tap performed by a DEX or Cerebral character by 25% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect), and changes DEX characters to Super DEX
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,783 | 799 | 112 |
| Lv 99 | 3,566 | 1,598 | 223 |
| Lv 150 | 5,349 | 2,397 | 334 |
| Limit Break | 3,766+200 | 1,698+100 | 273+50 |
| Limit Break+ | 4,116+550 | 1,898+300 | 373+150 |
Limit Break
Boosts base HP by 30
Boosts base ATK by 30
Boosts base HP by 30
Potential Ability 1: QCK Damage Reduction
Boosts base RCV by 10
Show all 25
Boosts base HP by 40
Boosts base RCV by 20
Boosts base ATK by 30
Potential Ability 2: Pinch Healing
Add 1 Power Slot
Boosts base HP by 50
Boosts base HP by 50
Boosts base RCV by 20
Boosts base ATK by 40
Reduces Special charge time by 1 turn
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 70
Boosts base HP by 200
Boosts base RCV by 40
Add Crewmate Ability 2: Reduces character's Special Bind duration by 6 turns
Boosts base ATK by 80
Boosts base RCV by 60
Potential Ability 3: Own Special Charge Time Reduced
Potential Abilities
Reduces damage taken from QCK characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1%
- Level 2
Reduces damage taken from QCK characters by 2%
- Level 3
Reduces damage taken from QCK characters by 3%
- Level 4
Reduces damage taken from QCK characters by 4%
- Level 5
Reduces damage taken from QCK characters by 5%
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces character's Special charge time by 4 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 1 turn at start of quest
- Level 3
Reduces character's Special charge time by 2 turns at start of quest
- Level 4
Reduces character's Special charge time by 3 turns at start of quest
- Level 5
Reduces character's Special charge time by 4 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,775 | 1,692 | 236 |
| Lv 110 | 3,950 | 1,770 | 246 |
| Lv 120 | 4,300 | 1,927 | 268 |
| Lv 130 | 4,649 | 2,083 | 290 |
| Lv 150 | 5,349 | 2,397 | 334 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 160
- SPD
- 146
- Cost
- 20
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets closest enemies
Targets teammates within medium range for DEF Up Lv.4 (20 s); targets Driven class enemies for ATK Down Lv.5 (20 s)
Charge time: 27 s
Show all 10 levels
- Level 1
Targets teammates within medium range for DEF Up Lv.1 (11 s); targets Driven class enemies for ATK Down Lv.1 (11 s)
Charge time: 27 s
- Level 2
Targets teammates within medium range for DEF Up Lv.1 (12 s); targets Driven class enemies for ATK Down Lv.1 (12 s)
Charge time: 27 s
- Level 3
Targets teammates within medium range for DEF Up Lv.1 (13 s); targets Driven class enemies for ATK Down Lv.1 (13 s)
Charge time: 27 s
- Level 4
Targets teammates within medium range for DEF Up Lv.1 (14 s); targets Driven class enemies for ATK Down Lv.2 (14 s)
Charge time: 27 s
- Level 5
Targets teammates within medium range for DEF Up Lv.2 (15 s); targets Driven class enemies for ATK Down Lv.2 (15 s)
Charge time: 27 s
- Level 6
Targets teammates within medium range for DEF Up Lv.2 (16 s); targets Driven class enemies for ATK Down Lv.3 (16 s)
Charge time: 27 s
- Level 7
Targets teammates within medium range for DEF Up Lv.2 (17 s); targets Driven class enemies for ATK Down Lv.3 (17 s)
Charge time: 27 s
- Level 8
Targets teammates within medium range for DEF Up Lv.3 (18 s); targets Driven class enemies for ATK Down Lv.3 (18 s)
Charge time: 27 s
- Level 9
Targets teammates within medium range for DEF Up Lv.3 (19 s); targets Driven class enemies for ATK Down Lv.4 (19 s)
Charge time: 27 s
- Level 10
Targets teammates within medium range for DEF Up Lv.4 (20 s); targets Driven class enemies for ATK Down Lv.5 (20 s)
Charge time: 27 s
DEX-type teammates ATK Up Lv.5, DEF Up Lv.3
Show all 5 levels
- Level 1
DEX-type teammates ATK Up Lv.1, DEF Up Lv.1
- Level 2
DEX-type teammates ATK Up Lv.2, DEF Up Lv.1
- Level 3
DEX-type teammates ATK Up Lv.3, DEF Up Lv.2
- Level 4
DEX-type teammates ATK Up Lv.4, DEF Up Lv.2
- Level 5
DEX-type teammates ATK Up Lv.5, DEF Up Lv.3
60% chance to evade Special Bind









