Dr. Vegapunk

Infinite Possibilities of Energy

The man with the world's greatest brain. He dreams of delivering energy all around the world for free, and he continues to pursue this dream by researching various ideas that come to mind.

Special

Advocating the Possibilities of Science

Reduces crew's ATK Down duration by 7 turns, and boosts damage dealt to increase damage taken/Weakened enemies by 2.5x for 3 turns. If 4 or more ScientistEggheadVegapunk characters are on the crew, boosts Cerebral, Free Spirit, and Powerhouse characters' ATK by 3.5x for 3 turns (by 3x for 1 turn otherwise; allows this boost effect to be further increased up to 2 times). If 1 or more Seraphim characters or 2 or more Vegapunk characters are on the crew, boosts the ATK of the next final tap performed by a ScientistSeraphimVegapunk character by 40% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect)

BaseLimit Break
Level 121 turns19 turns
Level 220 turns18 turns
Level 319 turns17 turns
Level 418 turns16 turns
Level 517 turns15 turns
Max16 turns14 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

The Genius Speaking About His Dream

Reduces crew's Special charge time by 1 turn at start of quest, boosts Cerebral, Free Spirit, and Powerhouse characters' ATK by 5.5x, HP by 1.2x, and makes their DEXINTTND slots have matching slot effects. If crew uses Specials to reduce or remove enemies' damage reduction or [Damage Cut], extends the duration of that effect by 1 turn [Applies following effect based on number of applicable Character Tags on crew] If 4 or more Scientist characters are on the crew, boosts Cerebral characters' ATK by a further 1.2x. If 5 or more Egghead characters are on the crew, reduces crew's Bind duration by 2 turns. Boosts VegapunkSeraphim characters' base ATK by +500

Crewmate Ability

UNIQ

Makes Cerebral, Free Spirit, and Powerhouse characters' DEXINTTND slots have matching slot effects, and if field has "Territory: Cerebral class", boosts Cerebral characters' base ATK by 200

UNIQ

Tapping on this character with a INT slot will further increase crew's chain multiplier additive boost effect (except multiplicative boost) by +0.3

Unlocks at Limit Break 25

Support Ability

Supported Characters

Jewelry Bonney, Bartholomew Kuma, Sentomaru, Dr. Vegapunk "Lilith the Evil", S-Hawk, S-Shark, Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", S-Snake, S-Bear

Level 5 (Max)

Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and boosts the chain multiplier by +0.7 for 2 turns at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and boosts the chain multiplier by +0.3 for 2 turns at start of crew's next turn

  4. Level 4

    Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and boosts the chain multiplier by +0.5 for 2 turns at start of crew's next turn

  5. Level 5

    Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and boosts the chain multiplier by +0.7 for 2 turns at start of crew's next turn

Super Special

Super Class
Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Sentomaru, Bartholomew Kuma, Jewelry Bonney

Reduces all enemies' HP by 10% at end of turn for 1 turn, changes crew's slots (including BLOCK slots) to TND, changes character's slot to INT, applies "Territory: Cerebral class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns, and changes Cerebral characters to Super Cerebral

Stats

HPATKRCV
Lv 11,948831174
Lv 993,8961,661347
Lv 1505,8442,491520
Limit Break4,396+5001,861+200447+100
Limit Break+4,896+1,0002,061+400497+150

Limit Break

01

Boosts base RCV by 10

02

Boosts base ATK by 10

03

Boosts base HP by 20

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base HP by 20

08

Boosts base ATK by 10

09

Boosts base HP by 20

10

Boosts base HP by 30

11

Boosts base RCV by 20

12

Boosts base HP by 30

13

Boosts base ATK by 10

14

Boosts base ATK by 20

15

Potential Ability 2: Fear Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 50

18

Boosts base ATK by 30

19

Boosts base RCV by 30

20

Boosts base HP by 50

21

Boosts base HP by 60

22

Boosts base ATK by 30

23

Boosts base HP by 60

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: Tapping on this character with a INT slot will further increase crew's chain multiplier additive boost effect (except multiplicative boost) by +0.3

26

Boosts base RCV by 40

27

Boosts base HP by 80

28

Boosts base ATK by 40

29

Boosts base HP by 80

30

Potential Ability 3: Final Tap Sugo Special

31

Expand Limit Break (LB+)

32

Boosts base HP by 150

33

Boosts base ATK by 50

34

Boosts base RCV by 20

35

Boosts base HP by 150

36

Boosts base ATK by 50

37

Boosts base RCV by 30

38

Boosts base HP by 200

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Final Tap Sugo Special
Level 5 (Max)

Adds 1.1x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage

Condition

At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Sentomaru, Bartholomew Kuma, Jewelry Bonney

Show all 5 levels
  1. Level 1

    Adds 0.2x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage

    Condition

    At final battle and any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Sentomaru, Bartholomew Kuma, Jewelry Bonney

  2. Level 2

    Adds 0.4x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage

    Condition

    At final battle and any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Sentomaru, Bartholomew Kuma, Jewelry Bonney

  3. Level 3

    Adds 0.6x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage

    Condition

    At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Sentomaru, Bartholomew Kuma, Jewelry Bonney

  4. Level 4

    Adds 0.8x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage

    Condition

    At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Sentomaru, Bartholomew Kuma, Jewelry Bonney

  5. Level 5

    Adds 1.1x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage

    Condition

    At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Sentomaru, Bartholomew Kuma, Jewelry Bonney

Level Limit Break

HPATKRCV
Lv 1054,1251,758367
Lv 1104,3161,840384
Lv 1204,6982,002418
Lv 1305,0802,165452
Lv 1505,8442,491520
New Pirate Rumble skills

Pirate Rumble

Style
Healer
DEF
107
SPD
158
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack

Targets closest enemies

Advocating the Possibilities of Science
Level 10 (Max)

Targets DEX-type/Free Spirit class teammates for RCV x 3.5 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 100% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.5 (15 s)

Charge time: 26 s

Show all 10 levels
  1. Level 1

    Targets DEX-type/Free Spirit class teammates for RCV x 1.5 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 71% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.1 (15 s)

    Charge time: 26 s

  2. Level 2

    Targets DEX-type/Free Spirit class teammates for RCV x 1.7 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 74% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.1 (15 s)

    Charge time: 26 s

  3. Level 3

    Targets DEX-type/Free Spirit class teammates for RCV x 1.9 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 77% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.1 (15 s)

    Charge time: 26 s

  4. Level 4

    Targets DEX-type/Free Spirit class teammates for RCV x 2.1 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 80% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.2 (15 s)

    Charge time: 26 s

  5. Level 5

    Targets DEX-type/Free Spirit class teammates for RCV x 2.3 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 83% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.2 (15 s)

    Charge time: 26 s

  6. Level 6

    Targets DEX-type/Free Spirit class teammates for RCV x 2.5 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 86% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.3 (15 s)

    Charge time: 26 s

  7. Level 7

    Targets DEX-type/Free Spirit class teammates for RCV x 2.7 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 89% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.3 (15 s)

    Charge time: 26 s

  8. Level 8

    Targets DEX-type/Free Spirit class teammates for RCV x 2.9 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 92% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.3 (15 s)

    Charge time: 26 s

  9. Level 9

    Targets DEX-type/Free Spirit class teammates for RCV x 3.1 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 95% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.4 (15 s)

    Charge time: 26 s

  10. Level 10

    Targets DEX-type/Free Spirit class teammates for RCV x 3.5 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 100% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.5 (15 s)

    Charge time: 26 s

Ability
Level 5 (Max)

DEX-type/Free Spirit class teammates HP Up Lv.6, ATK Up Lv.6, RCV Up Lv.6; after 40 s of battle, DEX-type/Free Spirit class teammates Special CT Speed Up Lv.3

Show all 5 levels
  1. Level 1

    DEX-type/Free Spirit class teammates HP Up Lv.2, ATK Up Lv.2, RCV Up Lv.2; after 40 s of battle, DEX-type/Free Spirit class teammates Special CT Speed Up Lv.2

  2. Level 2

    DEX-type/Free Spirit class teammates HP Up Lv.3, ATK Up Lv.3, RCV Up Lv.3; after 40 s of battle, DEX-type/Free Spirit class teammates Special CT Speed Up Lv.2

  3. Level 3

    DEX-type/Free Spirit class teammates HP Up Lv.4, ATK Up Lv.4, RCV Up Lv.4; after 40 s of battle, DEX-type/Free Spirit class teammates Special CT Speed Up Lv.2

  4. Level 4

    DEX-type/Free Spirit class teammates HP Up Lv.5, ATK Up Lv.5, RCV Up Lv.5; after 40 s of battle, DEX-type/Free Spirit class teammates Special CT Speed Up Lv.2

  5. Level 5

    DEX-type/Free Spirit class teammates HP Up Lv.6, ATK Up Lv.6, RCV Up Lv.6; after 40 s of battle, DEX-type/Free Spirit class teammates Special CT Speed Up Lv.3

Resilience

Completely evades Special Bind, reduce damage taken from QCK by 30%

Super Special

Targets DEX-type/Free Spirit class teammates for RCV x 3.5 healing, Special Bind reduction (15 s), Special CT Speed Up Lv.6 (30 s), Shield Lv.3 (30 s); targets teammates with HP below 50% for RCV x 1.5 healing; 100% chance to remove team's DEF Down

Condition

After character receives enemy's Rumble Special 2 times

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Medal Exchange

600 medals · May 9, 2026 – Jun 27, 2026

Sugo-Fest

Featured · Dec 14, 2025 – Dec 21, 2025

Sugo-Fest

Featured · Nov 7, 2025 – Nov 8, 2025

Sugo-Fest

Featured · Nov 6, 2025 – Nov 8, 2025

Sugo-Fest

Featured · Nov 5, 2025 – Nov 8, 2025

Show more (2)
Sugo-Fest

Featured · May 1, 2025 – Jun 1, 2025

Sugo-Fest

Featured · Apr 29, 2025 – Jun 1, 2025

Family

Dr. Vegapunk (Stella)
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