
Dr. Vegapunk
Infinite Possibilities of Energy
The man with the world's greatest brain. He dreams of delivering energy all around the world for free, and he continues to pursue this dream by researching various ideas that come to mind.
Special
Reduces crew's ATK Down duration by 7 turns, and boosts damage dealt to increase damage taken/Weakened enemies by 2.5x for 3 turns. If 4 or more ScientistEggheadVegapunk characters are on the crew, boosts Cerebral, Free Spirit, and Powerhouse characters' ATK by 3.5x for 3 turns (by 3x for 1 turn otherwise; allows this boost effect to be further increased up to 2 times). If 1 or more Seraphim characters or 2 or more Vegapunk characters are on the crew, boosts the ATK of the next final tap performed by a ScientistSeraphimVegapunk character by 40% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 19 turns |
| Level 2 | 20 turns | 18 turns |
| Level 3 | 19 turns | 17 turns |
| Level 4 | 18 turns | 16 turns |
| Level 5 | 17 turns | 15 turns |
| Max | 16 turns | 14 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts Cerebral, Free Spirit, and Powerhouse characters' ATK by 5.5x, HP by 1.2x, and makes their DEXINTTND slots have matching slot effects. If crew uses Specials to reduce or remove enemies' damage reduction or [Damage Cut], extends the duration of that effect by 1 turn [Applies following effect based on number of applicable Character Tags on crew] If 4 or more Scientist characters are on the crew, boosts Cerebral characters' ATK by a further 1.2x. If 5 or more Egghead characters are on the crew, reduces crew's Bind duration by 2 turns. Boosts VegapunkSeraphim characters' base ATK by +500
Crewmate Ability
Makes Cerebral, Free Spirit, and Powerhouse characters' DEXINTTND slots have matching slot effects, and if field has "Territory: Cerebral class", boosts Cerebral characters' base ATK by 200
Tapping on this character with a INT slot will further increase crew's chain multiplier additive boost effect (except multiplicative boost) by +0.3
Unlocks at Limit Break 25
Support Ability
Jewelry Bonney, Bartholomew Kuma, Sentomaru, Dr. Vegapunk "Lilith the Evil", S-Hawk, S-Shark, Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", S-Snake, S-Bear
Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and boosts the chain multiplier by +0.7 for 2 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and boosts the chain multiplier by +0.3 for 2 turns at start of crew's next turn
- Level 4
Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and boosts the chain multiplier by +0.5 for 2 turns at start of crew's next turn
- Level 5
Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and boosts the chain multiplier by +0.7 for 2 turns at start of crew's next turn
Super Special

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Sentomaru, Bartholomew Kuma, Jewelry Bonney
Reduces all enemies' HP by 10% at end of turn for 1 turn, changes crew's slots (including BLOCK slots) to TND, changes character's slot to INT, applies "Territory: Cerebral class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns, and changes Cerebral characters to Super Cerebral
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,948 | 831 | 174 |
| Lv 99 | 3,896 | 1,661 | 347 |
| Lv 150 | 5,844 | 2,491 | 520 |
| Limit Break | 4,396+500 | 1,861+200 | 447+100 |
| Limit Break+ | 4,896+1,000 | 2,061+400 | 497+150 |
Limit Break
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base HP by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 10
Show all 40
Boosts base ATK by 10
Boosts base HP by 20
Boosts base ATK by 10
Boosts base HP by 20
Boosts base HP by 30
Boosts base RCV by 20
Boosts base HP by 30
Boosts base ATK by 10
Boosts base ATK by 20
Potential Ability 2: Fear Resistance
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 30
Boosts base RCV by 30
Boosts base HP by 50
Boosts base HP by 60
Boosts base ATK by 30
Boosts base HP by 60
Boosts base ATK by 30
Add Crewmate Ability 2: Tapping on this character with a INT slot will further increase crew's chain multiplier additive boost effect (except multiplicative boost) by +0.3
Boosts base RCV by 40
Boosts base HP by 80
Boosts base ATK by 40
Boosts base HP by 80
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 20
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 30
Boosts base HP by 200
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Abilities
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Adds 1.1x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage
At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Sentomaru, Bartholomew Kuma, Jewelry Bonney
Show all 5 levels
- Level 1
Adds 0.2x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage
ConditionAt final battle and any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Sentomaru, Bartholomew Kuma, Jewelry Bonney
- Level 2
Adds 0.4x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage
ConditionAt final battle and any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Sentomaru, Bartholomew Kuma, Jewelry Bonney
- Level 3
Adds 0.6x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage
ConditionAt final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Sentomaru, Bartholomew Kuma, Jewelry Bonney
- Level 4
Adds 0.8x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage
ConditionAt final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Sentomaru, Bartholomew Kuma, Jewelry Bonney
- Level 5
Adds 1.1x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage
ConditionAt final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", S-Snake, S-Hawk, S-Shark, S-Bear, Sentomaru, Bartholomew Kuma, Jewelry Bonney
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,125 | 1,758 | 367 |
| Lv 110 | 4,316 | 1,840 | 384 |
| Lv 120 | 4,698 | 2,002 | 418 |
| Lv 130 | 5,080 | 2,165 | 452 |
| Lv 150 | 5,844 | 2,491 | 520 |
| New Pirate Rumble skills | |||
Pirate Rumble
- Style
Healer- DEF
- 107
- SPD
- 158
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets closest enemies
Targets DEX-type/Free Spirit class teammates for RCV x 3.5 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 100% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.5 (15 s)
Charge time: 26 s
Show all 10 levels
- Level 1
Targets DEX-type/Free Spirit class teammates for RCV x 1.5 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 71% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.1 (15 s)
Charge time: 26 s
- Level 2
Targets DEX-type/Free Spirit class teammates for RCV x 1.7 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 74% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.1 (15 s)
Charge time: 26 s
- Level 3
Targets DEX-type/Free Spirit class teammates for RCV x 1.9 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 77% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.1 (15 s)
Charge time: 26 s
- Level 4
Targets DEX-type/Free Spirit class teammates for RCV x 2.1 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 80% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.2 (15 s)
Charge time: 26 s
- Level 5
Targets DEX-type/Free Spirit class teammates for RCV x 2.3 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 83% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.2 (15 s)
Charge time: 26 s
- Level 6
Targets DEX-type/Free Spirit class teammates for RCV x 2.5 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 86% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.3 (15 s)
Charge time: 26 s
- Level 7
Targets DEX-type/Free Spirit class teammates for RCV x 2.7 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 89% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.3 (15 s)
Charge time: 26 s
- Level 8
Targets DEX-type/Free Spirit class teammates for RCV x 2.9 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 92% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.3 (15 s)
Charge time: 26 s
- Level 9
Targets DEX-type/Free Spirit class teammates for RCV x 3.1 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 95% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.4 (15 s)
Charge time: 26 s
- Level 10
Targets DEX-type/Free Spirit class teammates for RCV x 3.5 healing, Special Bind reduction (10 s); after 40 s of battle, targets team for 100% chance to remove team's DEF Down; targets DEX-type/Free Spirit class teammates for Special CT Speed Up Lv.5 (15 s)
Charge time: 26 s
DEX-type/Free Spirit class teammates HP Up Lv.6, ATK Up Lv.6, RCV Up Lv.6; after 40 s of battle, DEX-type/Free Spirit class teammates Special CT Speed Up Lv.3
Show all 5 levels
- Level 1
DEX-type/Free Spirit class teammates HP Up Lv.2, ATK Up Lv.2, RCV Up Lv.2; after 40 s of battle, DEX-type/Free Spirit class teammates Special CT Speed Up Lv.2
- Level 2
DEX-type/Free Spirit class teammates HP Up Lv.3, ATK Up Lv.3, RCV Up Lv.3; after 40 s of battle, DEX-type/Free Spirit class teammates Special CT Speed Up Lv.2
- Level 3
DEX-type/Free Spirit class teammates HP Up Lv.4, ATK Up Lv.4, RCV Up Lv.4; after 40 s of battle, DEX-type/Free Spirit class teammates Special CT Speed Up Lv.2
- Level 4
DEX-type/Free Spirit class teammates HP Up Lv.5, ATK Up Lv.5, RCV Up Lv.5; after 40 s of battle, DEX-type/Free Spirit class teammates Special CT Speed Up Lv.2
- Level 5
DEX-type/Free Spirit class teammates HP Up Lv.6, ATK Up Lv.6, RCV Up Lv.6; after 40 s of battle, DEX-type/Free Spirit class teammates Special CT Speed Up Lv.3
Completely evades Special Bind, reduce damage taken from QCK by 30%
Targets DEX-type/Free Spirit class teammates for RCV x 3.5 healing, Special Bind reduction (15 s), Special CT Speed Up Lv.6 (30 s), Shield Lv.3 (30 s); targets teammates with HP below 50% for RCV x 1.5 healing; 100% chance to remove team's DEF Down
After character receives enemy's Rumble Special 2 times
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
600 medals · May 9, 2026 – Jun 27, 2026
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