Kozuki Hiyori

Graveside Prayer

Orphan of the former daimyo of Kuri, Kozuki Oden. The graves of Yasuie and Pedro stand quietly in a bamboo grove. As Zoro pours sake for the deceased, she and Otoko arrive to pray.

Special

Elegant Performance

Reduces crew's Despair/ATK Down duration by 2 turns. If crew has [Slot Auto Change] status when Special is launched, heals crew by 8,000 HP and boosts the chain multiplier by +1.2 for 1 turn (doubles INT, Cerebral, and Free Spirit characters' ATK for 1 turn and makes crew's PSY slots into WANO slots (boosts ATK by 2.5x; cannot be changed by crew or enemies) for 1 turn otherwise)

BaseLimit Break
Level 120 turns19 turns
Level 219 turns18 turns
Level 318 turns17 turns
Level 417 turns16 turns
Level 516 turns15 turns
Level 615 turns14 turns
Max14 turns13 turns

−1 turn at Limit Break 15

Captain Ability

Remembering the Deceased

Boosts INT, Cerebral, and Free Spirit characters' RCV by 1.3x, ATK by 4x, boosts their ATK by 4.5x when they have WANO slots, heals crew by 2,000 HP at end of turn, and reduces crew's Bind duration by 1 turn and Burn (applied by enemy) duration by 1 turn

Crewmate Ability

+STATS

Boosts crew's base stats by 60

UNIQ

Sets middle-row characters' slots to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies) slots at start of quest (no stacking identical abilities)

Unlocks at Limit Break 22

Support Ability

Supported Characters

Kin'emon, Dogstorm, Momonosuke, Cat Viper, Raizo, Okiku, Kyoshiro, Shutenmaru, Tenguyama Hitetsu, Toko, Kozuki Oden, Kawamatsu, Shinobu, Yamato, Toki

Level 5 (Max)

Once per quest, if supported character uses a Special, changes supported character's WANOBLOCK slot to TND (ignoring inability to change WANO slots), and boosts the chain multiplier by +0.7 for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, changes supported character's WANOBLOCK slot to TND (ignoring inability to change WANO slots), and boosts the chain multiplier by +0.3 for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, changes supported character's WANOBLOCK slot to TND (ignoring inability to change WANO slots), and boosts the chain multiplier by +0.4 for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, changes supported character's WANOBLOCK slot to TND (ignoring inability to change WANO slots), and boosts the chain multiplier by +0.5 for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, changes supported character's WANOBLOCK slot to TND (ignoring inability to change WANO slots), and boosts the chain multiplier by +0.6 for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, changes supported character's WANOBLOCK slot to TND (ignoring inability to change WANO slots), and boosts the chain multiplier by +0.7 for 1 turn

Stats

HPATKRCV
Lv 11,610811136
Lv 993,2201,621273
Lv 1504,8302,431409
Limit Break3,420+2001,721+100323+50
Limit Break+3,770+5501,921+300423+150

Limit Break

01

Boosts base RCV by 10

02

Boosts base HP by 30

03

Boosts base ATK by 30

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base ATK by 30

Show all 25
06

Boosts base HP by 40

07

Boosts base RCV by 20

08

Boosts base HP by 40

09

Potential Ability 2: Recoverable HP Amount Down Resistance

10

Add 1 Power Slot

11

Boosts base HP by 40

12

Boosts base ATK by 40

13

Boosts base RCV by 20

14

Boosts base HP by 50

15

Reduces Special charge time by 1 turn

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base RCV by 40

19

Boosts base ATK by 50

20

Boosts base HP by 150

21

Boosts base ATK by 100

22

Add Crewmate Ability 2: Sets middle-row characters' slots to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies) slots at start of quest (no stacking identical abilities)

23

Boosts base RCV by 60

24

Boosts base HP by 200

25

Potential Ability 3: Special Double Launch

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Recoverable HP Amount Down Resistance
Level 5 (Max)

Reduces Recoverable HP Amount Down duration by 3 turns

Show all 5 levels
  1. Level 1

    Reduces Recoverable HP Amount Down duration by 1 turn

  2. Level 2

    Reduces Recoverable HP Amount Down duration by 1 turn

  3. Level 3

    Reduces Recoverable HP Amount Down duration by 2 turns

  4. Level 4

    Reduces Recoverable HP Amount Down duration by 2 turns

  5. Level 5

    Reduces Recoverable HP Amount Down duration by 3 turns

Special Double Launch
Level 5 (Max)

Once per quest, sets character's Special charge to MAX after character uses Special

Show all 5 levels
  1. Level 1

    Once per quest, reduces character's Special charge time by 1 turn after character uses Special

  2. Level 2

    Once per quest, reduces character's Special charge time by 3 turns after character uses Special

  3. Level 3

    Once per quest, reduces character's Special charge time by 5 turns after character uses Special

  4. Level 4

    Once per quest, reduces character's Special charge time by 7 turns after character uses Special

  5. Level 5

    Once per quest, sets character's Special charge to MAX after character uses Special

Level Limit Break

HPATKRCV
Lv 1053,4091,716289
Lv 1103,5671,795302
Lv 1203,8821,954329
Lv 1304,1982,113355
Lv 1504,8302,431409

Evolution

Kozuki Hiyori
Super Evolution · 30,000 Beli
Kozuki Hiyori

Pirate Rumble

Style
Healer
DEF
131
SPD
139
Cost
20
Action

Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)

Targets closest enemies

Elegant Performance
Level 10 (Max)

Targets INT-type teammates for RCV x 2 healing; targets 1 teammate with low current HP for ATK Up Lv.3 (15 s), DEF Up Lv.3 (15 s)

Charge time: 35 s

Show all 10 levels
  1. Level 1

    Targets INT-type teammates for RCV x 1 healing; targets 1 teammate with low current HP for ATK Up Lv.1 (15 s), DEF Up Lv.1 (15 s)

    Charge time: 35 s

  2. Level 2

    Targets INT-type teammates for RCV x 1.1 healing; targets 1 teammate with low current HP for ATK Up Lv.1 (15 s), DEF Up Lv.1 (15 s)

    Charge time: 35 s

  3. Level 3

    Targets INT-type teammates for RCV x 1.2 healing; targets 1 teammate with low current HP for ATK Up Lv.1 (15 s), DEF Up Lv.1 (15 s)

    Charge time: 35 s

  4. Level 4

    Targets INT-type teammates for RCV x 1.3 healing; targets 1 teammate with low current HP for ATK Up Lv.1 (15 s), DEF Up Lv.1 (15 s)

    Charge time: 35 s

  5. Level 5

    Targets INT-type teammates for RCV x 1.4 healing; targets 1 teammate with low current HP for ATK Up Lv.1 (15 s), DEF Up Lv.1 (15 s)

    Charge time: 35 s

  6. Level 6

    Targets INT-type teammates for RCV x 1.5 healing; targets 1 teammate with low current HP for ATK Up Lv.2 (15 s), DEF Up Lv.2 (15 s)

    Charge time: 35 s

  7. Level 7

    Targets INT-type teammates for RCV x 1.6 healing; targets 1 teammate with low current HP for ATK Up Lv.2 (15 s), DEF Up Lv.2 (15 s)

    Charge time: 35 s

  8. Level 8

    Targets INT-type teammates for RCV x 1.7 healing; targets 1 teammate with low current HP for ATK Up Lv.2 (15 s), DEF Up Lv.2 (15 s)

    Charge time: 35 s

  9. Level 9

    Targets INT-type teammates for RCV x 1.8 healing; targets 1 teammate with low current HP for ATK Up Lv.2 (15 s), DEF Up Lv.2 (15 s)

    Charge time: 35 s

  10. Level 10

    Targets INT-type teammates for RCV x 2 healing; targets 1 teammate with low current HP for ATK Up Lv.3 (15 s), DEF Up Lv.3 (15 s)

    Charge time: 35 s

Ability
Level 5 (Max)

INT-type teammates HP Up Lv.5, DEF Up Lv.3

Show all 5 levels
  1. Level 1

    INT-type teammates HP Up Lv.1, DEF Up Lv.1

  2. Level 2

    INT-type teammates HP Up Lv.2, DEF Up Lv.1

  3. Level 3

    INT-type teammates HP Up Lv.3, DEF Up Lv.2

  4. Level 4

    INT-type teammates HP Up Lv.4, DEF Up Lv.2

  5. Level 5

    INT-type teammates HP Up Lv.5, DEF Up Lv.3

Resilience

60% chance to evade Damage Over Time

Family

Komurasaki
Kozuki HiyoriKozuki HiyoriHiyoriKozuki HiyoriKozuki HiyoriKomurasakiHiyoriHiyoriKomurasakiKomurasakiKomurasakiKomurasakiKomurasaki the OiranKomurasaki
Linked families
Kozuki HiyoriToki & Momonosuke & Hiyori