
Komurasaki
Oiran's Way of Life
The sole remaining oiran in the land of Wano. She stands before Orochi, who was about to unleash his anger towards Toko. With a single slap, the Oiran filled the room with a suspenseful mood.
Special
Reduces crew's Despair duration by 5 turn and reduces all enemies' damage reduction duration (except [Damage Cut]) by 5 turns. If Captain is a Cerebral or Free Spirit class, boosts the type effects of normal attacks for Cerebral and Free Spirit characters by 2.25x for 1 turn. After that, doubles the type effects of normal attacks for Cerebral and Free Spirit characters by 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 17 turns |
| Level 2 | 17 turns | 16 turns |
| Level 3 | 16 turns | 15 turns |
| Level 4 | 15 turns | 14 turns |
| Level 5 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 12
Captain Ability
Boosts Cerebral and Free Spirit characters' ATK by 3x, RCV and HP by 1.2x, and heals crew by 0.5x character's RCV for every PERFECT at end of turn
Crewmate Ability
Makes Cerebral and Free Spirit characters' QCK slots have matching slot effects
Boosts Cerebral and Free Spirit characters' base HP and ATK by 100
Unlocks at Limit Break 8
Support Ability
Cerebral characters
Reduces damage taken from STR characters by 5% and adds 10% of character's base HP and RCV to supported character's base HP and RCV
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1% and adds 5% of character's base HP and RCV to supported character's base HP and RCV
- Level 2
Reduces damage taken from STR characters by 2% and adds 6% of character's base HP and RCV to supported character's base HP and RCV
- Level 3
Reduces damage taken from STR characters by 3% and adds 7% of character's base HP and RCV to supported character's base HP and RCV
- Level 4
Reduces damage taken from STR characters by 4% and adds 8% of character's base HP and RCV to supported character's base HP and RCV
- Level 5
Reduces damage taken from STR characters by 5% and adds 10% of character's base HP and RCV to supported character's base HP and RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,319 | 498 | 170 |
| Lv 99 | 2,771 | 1,378 | 279 |
| Lv 150 | 4,156 | 2,067 | 418 |
| Limit Break | 2,971+200 | 1,478+100 | 329+50 |
Limit Break
Boosts base HP by 50
Boosts base HP by 50
Boosts base ATK by 25
Potential Ability 1: STR Damage Reduction
Boosts base RCV by 25
Show all 15
Boosts base ATK by 25
Boosts base ATK by 25
Add Crewmate Ability 2: Boosts Cerebral and Free Spirit characters' base HP and ATK by 100
Boosts base HP by 50
Add 1 Power Slot
Boosts base RCV by 25
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 25
Potential Ability 2: RCV Bind Resistance
Potential Abilities
Reduces damage taken from STR characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 4%
- Level 5
Reduces damage taken from STR characters by 5%
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,933 | 1,459 | 295 |
| Lv 110 | 3,069 | 1,526 | 308 |
| Lv 120 | 3,341 | 1,661 | 336 |
| Lv 130 | 3,612 | 1,796 | 363 |
| Lv 150 | 4,156 | 2,067 | 418 |
Pirate Rumble
- Style
Healer- DEF
- 132
- SPD
- 173
- Cost
- 30
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets teammates within large range for RCV x 5 healing; targets Free Spirit class teammates for Guard % Up Lv.5 (20 s), DEF Up Lv.5 (20 s)
Charge time: 32 s
Show all 10 levels
- Level 1
Targets teammates within large range for RCV x 3 healing; targets Free Spirit class teammates for Guard % Up Lv.1 (11 s), DEF Up Lv.1 (11 s)
Charge time: 32 s
- Level 2
Targets teammates within large range for RCV x 3.2 healing; targets Free Spirit class teammates for Guard % Up Lv.1 (12 s), DEF Up Lv.1 (12 s)
Charge time: 32 s
- Level 3
Targets teammates within large range for RCV x 3.4 healing; targets Free Spirit class teammates for Guard % Up Lv.1 (13 s), DEF Up Lv.1 (13 s)
Charge time: 32 s
- Level 4
Targets teammates within large range for RCV x 3.6 healing; targets Free Spirit class teammates for Guard % Up Lv.2 (14 s), DEF Up Lv.2 (14 s)
Charge time: 32 s
- Level 5
Targets teammates within large range for RCV x 3.8 healing; targets Free Spirit class teammates for Guard % Up Lv.2 (15 s), DEF Up Lv.2 (15 s)
Charge time: 32 s
- Level 6
Targets teammates within large range for RCV x 4 healing; targets Free Spirit class teammates for Guard % Up Lv.3 (16 s), DEF Up Lv.3 (16 s)
Charge time: 32 s
- Level 7
Targets teammates within large range for RCV x 4.2 healing; targets Free Spirit class teammates for Guard % Up Lv.3 (17 s), DEF Up Lv.3 (17 s)
Charge time: 32 s
- Level 8
Targets teammates within large range for RCV x 4.4 healing; targets Free Spirit class teammates for Guard % Up Lv.4 (18 s), DEF Up Lv.4 (18 s)
Charge time: 32 s
- Level 9
Targets teammates within large range for RCV x 4.6 healing; targets Free Spirit class teammates for Guard % Up Lv.4 (19 s), DEF Up Lv.4 (19 s)
Charge time: 32 s
- Level 10
Targets teammates within large range for RCV x 5 healing; targets Free Spirit class teammates for Guard % Up Lv.5 (20 s), DEF Up Lv.5 (20 s)
Charge time: 32 s
Free Spirit class teammates HP Up Lv.5, RCV Up Lv.5; when healing, up to 4 times Free Spirit class teammates ATK Up Lv.2
Show all 5 levels
- Level 1
Free Spirit class teammates HP Up Lv.1, RCV Up Lv.1; when healing, up to 4 times Free Spirit class teammates ATK Up Lv.1
- Level 2
Free Spirit class teammates HP Up Lv.2, RCV Up Lv.2; when healing, up to 4 times Free Spirit class teammates ATK Up Lv.1
- Level 3
Free Spirit class teammates HP Up Lv.3, RCV Up Lv.3; when healing, up to 4 times Free Spirit class teammates ATK Up Lv.1
- Level 4
Free Spirit class teammates HP Up Lv.4, RCV Up Lv.4; when healing, up to 4 times Free Spirit class teammates ATK Up Lv.1
- Level 5
Free Spirit class teammates HP Up Lv.5, RCV Up Lv.5; when healing, up to 4 times Free Spirit class teammates ATK Up Lv.2
Heal 200 HP at an interval, reduce damage taken from Driven by 20%
How to get
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