Komurasaki

The sole remaining Oiran in the land of Wano. Men yearn for her, women admire her charisma; she is the country's top idol. Many people line up during the oiran's procession, and it is said that she is so beautiful that people have fainted at the mere sight of her.

Special

Bewitching Oiran's Sneer

Changes all slots to QCKINT, and if HP is full when Special is launched, doubles QCK and INT characters' ATK and slot effects for 2 turns. After that, doubles QCK and INT characters' ATK and slot effects for 1 turn

Level 119 turns
Level 218 turns
Level 317 turns
Level 416 turns
Level 515 turns
Max14 turns

Captain Ability

Beauty that Rocks the Country

Boosts QCK and INT characters' ATK by 4x, makes their QCKINT slots have matching slot effects, heals crew by 0.5x character's RCV for every PERFECT at end of turn, reduces damage taken by 20%, and doubles amount of Berries earned (unless character became Captain in the middle of the quest)

Stats

HPATKRCV
Lv 136921187
Lv 701,540790230

Evolution

Komurasaki
Sea StallionBlue Plated LobsterRainbow Plated LobsterBlue Striped DragonRainbow Striped Dragon
75,000 Beli
Komurasaki the Oiran
Komurasaki the Oiran
Super Evolution · 200,000 Beli
Komurasaki

Pirate Rumble

Style
Healer
DEF
128
SPD
149
Cost
55
Action

Normal Attack → Heal Lv.1 (Medium Range) → Normal Attack → Heal Self Lv.3

Targets closest enemies

Bewitching Oiran's Sneer
Level 10 (Max)

Targets teammates within large range for RCV x 1.45 healing; if current HP is above 50%, targets QCK/INT-type teammates for Critical % Up Lv.2 (15 s); if HP is above 80%, ATK Up Lv.4 (15 s)

Charge time: 30 s

Show all 10 levels
  1. Level 1

    Targets teammates within large range for RCV x 0.65 healing; if current HP is above 50%, targets QCK/INT-type teammates for Critical % Up Lv.1 (15 s); if HP is above 80%, ATK Up Lv.2 (15 s)

    Charge time: 30 s

  2. Level 2

    Targets teammates within large range for RCV x 0.74 healing; if current HP is above 50%, targets QCK/INT-type teammates for Critical % Up Lv.1 (15 s); if HP is above 80%, ATK Up Lv.2 (15 s)

    Charge time: 30 s

  3. Level 3

    Targets teammates within large range for RCV x 0.82 healing; if current HP is above 50%, targets QCK/INT-type teammates for Critical % Up Lv.1 (15 s); if HP is above 80%, ATK Up Lv.2 (15 s)

    Charge time: 30 s

  4. Level 4

    Targets teammates within large range for RCV x 0.91 healing; if current HP is above 50%, targets QCK/INT-type teammates for Critical % Up Lv.1 (15 s); if HP is above 80%, ATK Up Lv.2 (15 s)

    Charge time: 30 s

  5. Level 5

    Targets teammates within large range for RCV x 1 healing; if current HP is above 50%, targets QCK/INT-type teammates for Critical % Up Lv.1 (15 s); if HP is above 80%, ATK Up Lv.2 (15 s)

    Charge time: 30 s

  6. Level 6

    Targets teammates within large range for RCV x 1.09 healing; if current HP is above 50%, targets QCK/INT-type teammates for Critical % Up Lv.1 (15 s); if HP is above 80%, ATK Up Lv.2 (15 s)

    Charge time: 30 s

  7. Level 7

    Targets teammates within large range for RCV x 1.17 healing; if current HP is above 50%, targets QCK/INT-type teammates for Critical % Up Lv.1 (15 s); if HP is above 80%, ATK Up Lv.2 (15 s)

    Charge time: 30 s

  8. Level 8

    Targets teammates within large range for RCV x 1.26 healing; if current HP is above 50%, targets QCK/INT-type teammates for Critical % Up Lv.1 (15 s); if HP is above 80%, ATK Up Lv.2 (15 s)

    Charge time: 30 s

  9. Level 9

    Targets teammates within large range for RCV x 1.35 healing; if current HP is above 50%, targets QCK/INT-type teammates for Critical % Up Lv.1 (15 s); if HP is above 80%, ATK Up Lv.2 (15 s)

    Charge time: 30 s

  10. Level 10

    Targets teammates within large range for RCV x 1.45 healing; if current HP is above 50%, targets QCK/INT-type teammates for Critical % Up Lv.2 (15 s); if HP is above 80%, ATK Up Lv.4 (15 s)

    Charge time: 30 s

Ability
Level 5 (Max)

QCK/INT-type teammates RCV Up Lv.5; QCK/INT-type teammates DEF Up Lv.1

Show all 5 levels
  1. Level 1

    QCK/INT-type teammates RCV Up Lv.1; QCK/INT-type teammates DEF Up Lv.1

  2. Level 2

    QCK/INT-type teammates RCV Up Lv.2; QCK/INT-type teammates DEF Up Lv.1

  3. Level 3

    QCK/INT-type teammates RCV Up Lv.3; QCK/INT-type teammates DEF Up Lv.1

  4. Level 4

    QCK/INT-type teammates RCV Up Lv.4; QCK/INT-type teammates DEF Up Lv.1

  5. Level 5

    QCK/INT-type teammates RCV Up Lv.5; QCK/INT-type teammates DEF Up Lv.1

Resilience

When current HP is below 50%, heal 100 HP at an interval

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Family

Komurasaki
Kozuki HiyoriKozuki HiyoriKozuki HiyoriHiyoriKozuki HiyoriKozuki HiyoriKomurasakiHiyoriHiyoriKomurasakiKomurasakiKomurasakiKomurasakiKomurasaki the Oiran
Linked families
Kozuki HiyoriToki & Momonosuke & Hiyori