
Cat Viper
Gun-Point Towards the Navy Admiral
Mokomo Dukedom's King of the Night and one of the Akazaya Nine. He wears a gun on his left arm as a prosthetic that he's fond of. Cat Viper engages in battle to drive back Ryokugyu who arrived in Wano with his sites on Luffy.
Special
Boosts INT, Shooter, and Slasher characters' slot effects by 1.2x for 1 turn
| Max | 13 turns |
Captain Ability
Boosts INT, Shooter, and Slasher characters' ATK by 3.5x and HP by 1.2x
Crewmate Ability
Boosts Shooter and Slasher characters' base ATK by 30
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,277 | 773 | 63 |
| Lv 99 | 4,554 | 1,545 | 126 |
| Lv 150 | 6,831 | 2,317 | 189 |
| Limit Break | 4,954+400 | 1,795+250 | 226+100 |
Limit Break
Boosts base HP by 75
Boosts base RCV by 40
Boosts base ATK by 100
Potential Ability 1: PSY Damage Reduction
Boosts base HP by 125
Show all 10
Boosts base RCV by 60
Boosts base ATK by 150
Boosts base HP by 200
Add 1 Power Slot
Potential Ability 2: INT Damage Reduction
Potential Abilities
Reduces damage taken from PSY characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1%
- Level 2
Reduces damage taken from PSY characters by 2%
- Level 3
Reduces damage taken from PSY characters by 3%
- Level 4
Reduces damage taken from PSY characters by 4%
- Level 5
Reduces damage taken from PSY characters by 5%
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,821 | 1,635 | 133 |
| Lv 110 | 5,045 | 1,711 | 139 |
| Lv 120 | 5,491 | 1,862 | 151 |
| Lv 130 | 5,938 | 2,014 | 164 |
| Lv 150 | 6,831 | 2,317 | 189 |
Pirate Rumble
- Style
Attacker- DEF
- 174
- SPD
- 172
- Cost
- 20
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range (horizontal) for ATK x 3.2 damage; when 4 or more INT characters are on the team, targets 3 enemies with high current HP for 3000 damage
Charge time: 32 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for ATK x 2.1 damage; when 4 or more INT characters are on the team, targets 3 enemies with high current HP for 2000 damage
Charge time: 32 s
- Level 2
Targets enemies within large range (horizontal) for ATK x 2.2 damage; when 4 or more INT characters are on the team, targets 3 enemies with high current HP for 2100 damage
Charge time: 32 s
- Level 3
Targets enemies within large range (horizontal) for ATK x 2.3 damage; when 4 or more INT characters are on the team, targets 3 enemies with high current HP for 2200 damage
Charge time: 32 s
- Level 4
Targets enemies within large range (horizontal) for ATK x 2.4 damage; when 4 or more INT characters are on the team, targets 3 enemies with high current HP for 2300 damage
Charge time: 32 s
- Level 5
Targets enemies within large range (horizontal) for ATK x 2.5 damage; when 4 or more INT characters are on the team, targets 3 enemies with high current HP for 2400 damage
Charge time: 32 s
- Level 6
Targets enemies within large range (horizontal) for ATK x 2.6 damage; when 4 or more INT characters are on the team, targets 3 enemies with high current HP for 2500 damage
Charge time: 32 s
- Level 7
Targets enemies within large range (horizontal) for ATK x 2.7 damage; when 4 or more INT characters are on the team, targets 3 enemies with high current HP for 2600 damage
Charge time: 32 s
- Level 8
Targets enemies within large range (horizontal) for ATK x 2.8 damage; when 4 or more INT characters are on the team, targets 3 enemies with high current HP for 2700 damage
Charge time: 32 s
- Level 9
Targets enemies within large range (horizontal) for ATK x 2.9 damage; when 4 or more INT characters are on the team, targets 3 enemies with high current HP for 2800 damage
Charge time: 32 s
- Level 10
Targets enemies within large range (horizontal) for ATK x 3.2 damage; when 4 or more INT characters are on the team, targets 3 enemies with high current HP for 3000 damage
Charge time: 32 s
INT-type teammates ATK Up Lv.5, HP Up Lv.5; Slasher class teammates SPD Up Lv.5, Critical % Up Lv.5
Show all 5 levels
- Level 1
INT-type teammates ATK Up Lv.1, HP Up Lv.1; Slasher class teammates SPD Up Lv.1, Critical % Up Lv.1
- Level 2
INT-type teammates ATK Up Lv.2, HP Up Lv.2; Slasher class teammates SPD Up Lv.2, Critical % Up Lv.2
- Level 3
INT-type teammates ATK Up Lv.3, HP Up Lv.3; Slasher class teammates SPD Up Lv.3, Critical % Up Lv.3
- Level 4
INT-type teammates ATK Up Lv.4, HP Up Lv.4; Slasher class teammates SPD Up Lv.4, Critical % Up Lv.4
- Level 5
INT-type teammates ATK Up Lv.5, HP Up Lv.5; Slasher class teammates SPD Up Lv.5, Critical % Up Lv.5
Completely evades Special Bind, reduce damage taken from PSY by 30%
How to get
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