Cat Viper

Feast of Reconciliation

Guardian of the Whale Forest and the King of the Night. In order to protect their liege, he accepts the request of a ceasefire from Dogstorm after many years of antagonism. The people of Zou rejoiced seeing their kings shake hands and reconcile.

Special

Strike of Reconciliation

Deals major PSY damage to one enemy, makes Striker characters' type slots have matching slot effects for 1 turn, and reduces crew's ATK Down/Bind duration by 3 turns

BaseLimit Break
Level 116 turns14 turns
Level 215 turns13 turns
Level 314 turns12 turns
Level 413 turns11 turns
Level 512 turns10 turns
Max11 turns9 turns

−1 turn at Limit Break 17

−1 turn at Limit Break 39 (LB+)

Strike of ReconciliationLLB

Deals 60x character's ATK in PSY damage to one enemy, makes Striker and STR characters' type slots have matching slot effects for 1 turn, boosts chain multiplier by +1.5 for 1 turn, and reduces crew's ATK Down/Bind duration by 6 turns

BaseLimit Break
Level 116 turns14 turns
Level 215 turns13 turns
Level 314 turns12 turns
Level 413 turns11 turns
Level 512 turns10 turns
Max11 turns9 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 17

−1 turn at Limit Break 39 (LB+)

Captain Ability

Ceasefire with the King of the Day

Slightly boosts chance of landing on type slots, boosts Striker characters' HP by 1.25x and boosts their ATK by 3.75x when they have type slots or rainbow slots

LB

Slightly boosts chance of landing on type slots, boosts Striker characters' HP by 1.25x, boosts their ATK by 3.75x when they have type slots or rainbow slots, and makes their PSY slots have matching slot effects

Unlocks at Limit Break 38

LLB

Slightly boosts crew's chance of landing on type slots, boosts Striker and STR characters' HP by 1.35x and ATK by 5x, makes their PSYINT slots have matching slot effects, and reduces damage taken by 10%

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Slightly boosts crew's chance of landing on type slots, boosts Striker and STR characters' HP by 1.5x and ATK by 5x, makes their PSYINT slots have matching slot effects, and reduces damage taken by 10%. If crew's HP is at 30% or below, adds +0.3 to chain multiplier minimum value (this effect can stack with other effects)

Unlocks at Limit Break 38 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts Striker characters' base ATK by 75

Unlocks at Limit Break 8

UNIQ

Makes character's INT slots have matching slot effects

Unlocks at Limit Break 27

Support Ability

Supported Characters

Tony Tony Chopper, Dogstorm, Pedro

Level 5 (Max)

Once per quest, if inflicted with Bind/ATK Down status from the enemy, reduces crew's Bind/ATK Down duration by 2 turns at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if inflicted with Bind/ATK Down status from the enemy, reduces crew's Bind/ATK Down duration by 1 turn at start of crew's next turn

  4. Level 4

    Once per quest, if inflicted with Bind/ATK Down status from the enemy, reduces crew's Bind/ATK Down duration by 1 turn at start of crew's next turn

  5. Level 5

    Once per quest, if inflicted with Bind/ATK Down status from the enemy, reduces crew's Bind/ATK Down duration by 2 turns at start of crew's next turn

Stats

HPATKRCV
Lv 11,588624138
Lv 993,5921,524392
Lv 1505,3882,286588
Limit Break4,072+4801,734+210502+110
Limit Break+4,422+8301,934+410577+185

Limit Break

01

Boosts base RCV by 5

02

Boosts base RCV by 5

03

Boosts base RCV by 10

04

Potential Ability 1: STR Damage Reduction

05

Boosts base HP by 15

Show all 40
06

Boosts base HP by 20

07

Boosts base HP by 25

08

Add Crewmate Ability 1: Boosts Striker characters' base ATK by 75

09

Boosts base ATK by 10

10

Boosts base ATK by 15

11

Boosts base ATK by 20

12

Boosts base HP by 30

13

Boosts base HP by 35

14

Boosts base HP by 40

15

Potential Ability 2: PSY Damage Reduction

16

Boosts base RCV by 20

17

Reduces Special charge time by 1 turn

18

Boosts base HP by 45

19

Boosts base HP by 55

20

Boosts base HP by 65

21

Boosts base ATK by 25

22

Boosts base ATK by 40

23

Boosts base HP by 70

24

Boosts base HP by 80

25

Boosts base RCV by 30

26

Boosts base RCV by 40

27

Add Crewmate Ability 2: Makes character's INT slots have matching slot effects

28

Boosts base ATK by 45

29

Boosts base ATK by 55

30

Potential Ability 3: Slot Bind Resistance

31

Expand Limit Break (LB+)

32

Boosts base RCV by 25

33

Boosts base HP by 100

34

Boosts base HP by 100

35

Boosts base RCV by 50

36

Boosts base HP by 150

37

Boosts base ATK by 100

38

Power Up Captain Ability

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

STR Damage Reduction
Level 5 (Max)

Reduces damage taken from STR characters by 7%

Show all 5 levels
  1. Level 1

    Reduces damage taken from STR characters by 2%

  2. Level 2

    Reduces damage taken from STR characters by 3%

  3. Level 3

    Reduces damage taken from STR characters by 4%

  4. Level 4

    Reduces damage taken from STR characters by 5%

  5. Level 5

    Reduces damage taken from STR characters by 7%

PSY Damage Reduction
Level 5 (Max)

Reduces damage taken from PSY characters by 7%

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 2%

  2. Level 2

    Reduces damage taken from PSY characters by 3%

  3. Level 3

    Reduces damage taken from PSY characters by 4%

  4. Level 4

    Reduces damage taken from PSY characters by 5%

  5. Level 5

    Reduces damage taken from PSY characters by 7%

Slot Bind Resistance
Level 5 (Max)

Completely removes character's Slot Bind

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 3 turns

  2. Level 2

    Reduces character's Slot Bind duration by 5 turns

  3. Level 3

    Reduces character's Slot Bind duration by 7 turns

  4. Level 4

    Reduces character's Slot Bind duration by 10 turns

  5. Level 5

    Completely removes character's Slot Bind

Level Limit Break

HPATKRCV
Lv 1053,8031,613415
Lv 1103,9791,688434
New Pirate Rumble skills
Lv 1204,3311,837472
New Captain Ability
Lv 1304,6831,987511
New Pirate Rumble skills
Lv 1505,3882,286588
New Special · New Pirate Rumble skills

Evolution

Cat Viper
Sea StallionRainbow Pirate PenguinYellow Armored CrabYellow Plated LobsterRainbow Striped Dragon
75,000 Beli
Cat Viper: King of the Night
Cat Viper: King of the Night
Sea StallionYellow Pirate PenguinYellow Plated LobsterRainbow Striped Dragon
Super Evolution · 200,000 Beli
Cat Viper

Pirate Rumble

Style
Attacker
DEF
194
SPD
168
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Strike of Reconciliation
Level 10 (Max)

Targets enemies within large range (frontal) for ATK x 1.5 damage; targets Striker class teammates for DEF Up Lv.2 (15 s)

Charge time: 36 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range (frontal) for ATK x 1.05 damage; targets Striker class teammates for DEF Up Lv.1 (15 s)

    Charge time: 36 s

  2. Level 2

    Targets enemies within large range (frontal) for ATK x 1.09 damage; targets Striker class teammates for DEF Up Lv.1 (15 s)

    Charge time: 36 s

  3. Level 3

    Targets enemies within large range (frontal) for ATK x 1.12 damage; targets Striker class teammates for DEF Up Lv.1 (15 s)

    Charge time: 36 s

  4. Level 4

    Targets enemies within large range (frontal) for ATK x 1.16 damage; targets Striker class teammates for DEF Up Lv.1 (15 s)

    Charge time: 36 s

  5. Level 5

    Targets enemies within large range (frontal) for ATK x 1.2 damage; targets Striker class teammates for DEF Up Lv.1 (15 s)

    Charge time: 36 s

  6. Level 6

    Targets enemies within large range (frontal) for ATK x 1.24 damage; targets Striker class teammates for DEF Up Lv.1 (15 s)

    Charge time: 36 s

  7. Level 7

    Targets enemies within large range (frontal) for ATK x 1.27 damage; targets Striker class teammates for DEF Up Lv.1 (15 s)

    Charge time: 36 s

  8. Level 8

    Targets enemies within large range (frontal) for ATK x 1.31 damage; targets Striker class teammates for DEF Up Lv.1 (15 s)

    Charge time: 36 s

  9. Level 9

    Targets enemies within large range (frontal) for ATK x 1.35 damage; targets Striker class teammates for DEF Up Lv.1 (15 s)

    Charge time: 36 s

  10. Level 10

    Targets enemies within large range (frontal) for ATK x 1.5 damage; targets Striker class teammates for DEF Up Lv.2 (15 s)

    Charge time: 36 s

Ability
Level 5 (Max)

Striker class teammates HP Up Lv.6; if current HP is below 60%, Striker class teammates ATK Up Lv.2

Show all 5 levels
  1. Level 1

    Striker class teammates HP Up Lv.2; if current HP is below 60%, Striker class teammates ATK Up Lv.2

  2. Level 2

    Striker class teammates HP Up Lv.3; if current HP is below 60%, Striker class teammates ATK Up Lv.2

  3. Level 3

    Striker class teammates HP Up Lv.4; if current HP is below 60%, Striker class teammates ATK Up Lv.2

  4. Level 4

    Striker class teammates HP Up Lv.5; if current HP is below 60%, Striker class teammates ATK Up Lv.2

  5. Level 5

    Striker class teammates HP Up Lv.6; if current HP is below 60%, Striker class teammates ATK Up Lv.2

Resilience

70% chance to evade Action Bind

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Cat Viper
Cat ViperCat ViperCat ViperCat ViperCat ViperCat ViperCat ViperCat ViperCat ViperCat ViperThe Cat ViperThe Cat ViperCat Viper: King of the NightCat ViperCat Viper: King of the NightCat Viper
Linked families
Carrot & Dogstorm & Cat ViperDogstorm & Cat Viper