
Cat Viper
Stubborn King of the Night
Guardian of the Whale Forest and the King of the Night. When the clock hits six in the evening, he awakes with a tremendous roar which echoes throughout the entire country. When Jack assaulted the Dukedom, Cat Viper headed into battle with his Guardians immediately after waking.
Special
Makes Striker and Cerebral characters' QCK slots have matching slot effects for 1 turn and boosts Striker and Cerebral characters' ATK by 1.75x for 1 turn
| Max | 10 turns |
Captain Ability
Boosts Striker and Cerebral characters' ATK by 2.25x and HP by 1.25x
Crewmate Ability
Makes character's STR slots have matching slot effects
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,452 | 838 | 200 |
| Lv 99 | 3,240 | 1,518 | 354 |
| Lv 150 | 4,860 | 2,277 | 531 |
| Limit Break | 3,740+500 | 1,718+200 | 454+100 |
| Limit Break+ | 3,940+700 | 1,918+400 | 554+200 |
Limit Break
Boosts base HP by 150
Boosts base RCV by 50
Boosts base RCV by 50
Potential Ability 1: STR Damage Reduction
Boosts base HP by 150
Show all 20
Boosts base HP by 200
Boosts base ATK by 100
Boosts base ATK by 100
Add 1 Power Slot
Potential Ability 2: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base RCV by 50
Potential Ability 3: Critical ATK
Potential Abilities
Reduces damage taken from STR characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 4%
- Level 5
Reduces damage taken from STR characters by 5%
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,430 | 1,607 | 374 |
| Lv 110 | 3,589 | 1,681 | 392 |
| Lv 120 | 3,907 | 1,830 | 426 |
| Lv 130 | 4,224 | 1,979 | 461 |
| Lv 150 | 4,860 | 2,277 | 531 |
Pirate Rumble
- Style
Defender- DEF
- 235
- SPD
- 113
- Cost
- 20
Normal Attack → Normal Attack → Heal Self Lv.2
Targets closest enemies
Targets enemies within medium range (frontal) for HP 50% reduction; targets Striker/Cerebral class teammates for DEF Up Lv.5 (49 s), ATK Up Lv.5 (49 s); targets self for DEF Up Lv.8 (49 s)
Charge time: 35 s
Show all 10 levels
- Level 1
Targets enemies within medium range (frontal) for HP 40% reduction; targets Striker/Cerebral class teammates for DEF Up Lv.1 (30 s), ATK Up Lv.1 (30 s); targets self for DEF Up Lv.1 (30 s)
Charge time: 35 s
- Level 2
Targets enemies within medium range (frontal) for HP 41% reduction; targets Striker/Cerebral class teammates for DEF Up Lv.1 (32 s), ATK Up Lv.1 (32 s); targets self for DEF Up Lv.1 (32 s)
Charge time: 35 s
- Level 3
Targets enemies within medium range (frontal) for HP 42% reduction; targets Striker/Cerebral class teammates for DEF Up Lv.2 (34 s), ATK Up Lv.2 (34 s); targets self for DEF Up Lv.2 (34 s)
Charge time: 35 s
- Level 4
Targets enemies within medium range (frontal) for HP 43% reduction; targets Striker/Cerebral class teammates for DEF Up Lv.2 (36 s), ATK Up Lv.2 (36 s); targets self for DEF Up Lv.3 (36 s)
Charge time: 35 s
- Level 5
Targets enemies within medium range (frontal) for HP 44% reduction; targets Striker/Cerebral class teammates for DEF Up Lv.3 (38 s), ATK Up Lv.3 (38 s); targets self for DEF Up Lv.3 (38 s)
Charge time: 35 s
- Level 6
Targets enemies within medium range (frontal) for HP 45% reduction; targets Striker/Cerebral class teammates for DEF Up Lv.3 (40 s), ATK Up Lv.3 (40 s); targets self for DEF Up Lv.4 (40 s)
Charge time: 35 s
- Level 7
Targets enemies within medium range (frontal) for HP 46% reduction; targets Striker/Cerebral class teammates for DEF Up Lv.4 (42 s), ATK Up Lv.4 (42 s); targets self for DEF Up Lv.5 (42 s)
Charge time: 35 s
- Level 8
Targets enemies within medium range (frontal) for HP 47% reduction; targets Striker/Cerebral class teammates for DEF Up Lv.4 (44 s), ATK Up Lv.4 (44 s); targets self for DEF Up Lv.5 (44 s)
Charge time: 35 s
- Level 9
Targets enemies within medium range (frontal) for HP 48% reduction; targets Striker/Cerebral class teammates for DEF Up Lv.5 (46 s), ATK Up Lv.5 (46 s); targets self for DEF Up Lv.6 (46 s)
Charge time: 35 s
- Level 10
Targets enemies within medium range (frontal) for HP 50% reduction; targets Striker/Cerebral class teammates for DEF Up Lv.5 (49 s), ATK Up Lv.5 (49 s); targets self for DEF Up Lv.8 (49 s)
Charge time: 35 s
Striker/Cerebral class teammates HP Up Lv.5, Special CT Speed Up Lv.2; first 40 s of battle, Striker/Cerebral class teammates DEF Up Lv.10; when remaining time is less than 60 s, Striker/Cerebral class teammates ATK Up Lv.10
Show all 5 levels
- Level 1
Striker/Cerebral class teammates HP Up Lv.1, Special CT Speed Up Lv.1; first 40 s of battle, Striker/Cerebral class teammates DEF Up Lv.2; when remaining time is less than 60 s, Striker/Cerebral class teammates ATK Up Lv.2
- Level 2
Striker/Cerebral class teammates HP Up Lv.2, Special CT Speed Up Lv.1; first 40 s of battle, Striker/Cerebral class teammates DEF Up Lv.4; when remaining time is less than 60 s, Striker/Cerebral class teammates ATK Up Lv.4
- Level 3
Striker/Cerebral class teammates HP Up Lv.3, Special CT Speed Up Lv.1; first 40 s of battle, Striker/Cerebral class teammates DEF Up Lv.6; when remaining time is less than 60 s, Striker/Cerebral class teammates ATK Up Lv.6
- Level 4
Striker/Cerebral class teammates HP Up Lv.4, Special CT Speed Up Lv.2; first 40 s of battle, Striker/Cerebral class teammates DEF Up Lv.8; when remaining time is less than 60 s, Striker/Cerebral class teammates ATK Up Lv.8
- Level 5
Striker/Cerebral class teammates HP Up Lv.5, Special CT Speed Up Lv.2; first 40 s of battle, Striker/Cerebral class teammates DEF Up Lv.10; when remaining time is less than 60 s, Striker/Cerebral class teammates ATK Up Lv.10
Completely evades Action Bind, reduce damage taken from STR by 30%
How to get
Featured · Jun 6, 2026 – Jul 4, 2026
Featured · Jun 7, 2025 – Jul 5, 2025
Featured · Jul 6, 2024 – Aug 3, 2024
Featured · Jun 3, 2023 – Jul 1, 2023















