
Sentomaru the Axe
Naval HQ Fleet Officer
One of Kizaru's subordinates. Two years after the Paramount War, he learned that the Straw Hat Pirates had regrouped in the Sabaody Archipelago. Realizing these were no run-of-the-mill pirates, he led two Pacifistas into battle, only to learn exactly how much stronger Luffy and crew had become.
Special
Deals 500 damage to one enemy and reduces Special charge time by 1 turn for top-row characters
Deals 5,000 damage to one enemy and reduces Special charge time by 1 turn for top-row characters
Deals 100,000 damage to one enemy and reduces Special charge time by 2 turns for top-row characters
| Level 1 | 11 / 15 / 22 turns |
| Level 2 | 10 / 14 / 21 turns |
| Level 3 | 9 / 13 / 20 turns |
| Level 4 | 8 / 12 / 19 turns |
| Level 5 | 7 / 11 / 18 turns |
| Level 6 | 6 / 10 / 17 turns |
| Level 7 | 5 / 9 / 16 turns |
| Max | 4 / 8 / 15 turns |
Captain Ability
Boosts own ATK by 2.75x, Powerhouse characters' ATK by 2.5x, and reduces damage taken by 10%
Crewmate Ability
Character cannot be blown away by attack
Reduces character's Special Reverse by 2 turns
Unlocks at Limit Break 14
Support Ability
Borsalino (Kizaru)
Reduces supported character's Special charge time by 2 turns and changes supported character's slot and Friend Captain's slot to character's own type at start of final battle
Show all 5 levels
- Level 1
Changes supported character's slot to character's own type at start of final battle
- Level 2
Changes supported character's slot to character's own type at start of final battle
- Level 3
Reduces supported character's Special charge time by 1 turn and changes supported character's slot to character's own type at start of final battle
- Level 4
Reduces supported character's Special charge time by 1 turn and changes supported character's slot and Friend Captain's slot to character's own type at start of final battle
- Level 5
Reduces supported character's Special charge time by 2 turns and changes supported character's slot and Friend Captain's slot to character's own type at start of final battle
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,524 | 376 | 90 |
| Lv 99 | 3,205 | 1,006 | 262 |
| Lv 150 | 4,807 | 1,509 | 393 |
| Limit Break | 3,305+100 | 1,306+300 | 282+20 |
Limit Break
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base ATK by 30
Potential Ability 1: PSY Damage Reduction
Boosts base HP by 20
Show all 15
Boosts base HP by 20
Boosts base HP by 30
Boosts base ATK by 30
Add 1 Power Slot
Boosts base HP by 30
Boosts base ATK by 50
Boosts base ATK by 60
Boosts base ATK by 100
Add Crewmate Ability 2: Reduces character's Special Reverse by 2 turns
Potential Ability 2: Own Special Charge Time Reduced
Potential Abilities
Reduces damage taken from PSY characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1%
- Level 2
Reduces damage taken from PSY characters by 2%
- Level 3
Reduces damage taken from PSY characters by 3%
- Level 4
Reduces damage taken from PSY characters by 4%
- Level 5
Reduces damage taken from PSY characters by 5%
Reduces character's Special charge time by 9 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 3 turns at start of quest
- Level 3
Reduces character's Special charge time by 5 turns at start of quest
- Level 4
Reduces character's Special charge time by 7 turns at start of quest
- Level 5
Reduces character's Special charge time by 9 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,393 | 1,065 | 277 |
| Lv 110 | 3,550 | 1,114 | 290 |
| Lv 120 | 3,864 | 1,213 | 315 |
| Lv 130 | 4,178 | 1,311 | 341 |
| Lv 150 | 4,807 | 1,509 | 393 |











