
Kawamatsu the Kappa
Blade Inheriting the Spirit of Oden
One of the Akazaya Nine. With his sword, Sotomuso, Kawamatsu uses his Kappa-Style swordsmanship elegantly in battle. On the roof of Onigashima, he confronts Kaido along with his comrades to avenge Oden's untimely death caused by Kaido.
Special
Deals 100x character's ATK in PSY damage to all enemies (ignoring all defensive effects). If crew's HP is 50% or below when Special is launched, changes character's and adjacent slots to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies), locks crew's slots for 1 turn, then cuts crew's HP by 60%, reduces crew's Paralysis duration by 3 turns, reduces all enemies' Resilience duration by 3 turns, boosts Slasher characters' base ATK by +1250 for 1 turn, and if crew has base ATK boost effect when Special is launched, increases base ATK boost by +250 and extends the duration by 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts Slasher characters' HP by 1.3x, ATK by 5x, boosts their ATK by 5.25x when HP is 80% or above or 25% or below, makes their PSYRCVTND slots have matching slot effects, and reduces crew's Special Bind duration by 5 turns
Crewmate Ability
Boosts Slasher characters' base stats by 100
Unlocks at Limit Break 10
Makes character immune to Stun
Unlocks at Limit Break 25
Support Ability
Izo, Kin'emon, Dogstorm, Momonosuke, Cat Viper, Raizo, Okiku, Kozuki Oden, Denjiro, Kozuki Hiyori, Ashura Doji
Adds 8% of character's base stats to supported character's base stats and reduces damage taken from INT characters by 7%
Show all 5 levels
- Level 1
Adds 4% of character's base stats to supported character's base stats
- Level 2
Adds 5% of character's base stats to supported character's base stats
- Level 3
Adds 6% of character's base stats to supported character's base stats and reduces damage taken from INT characters by 5%
- Level 4
Adds 7% of character's base stats to supported character's base stats and reduces damage taken from INT characters by 6%
- Level 5
Adds 8% of character's base stats to supported character's base stats and reduces damage taken from INT characters by 7%
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,278 | 874 | 91 |
| Lv 99 | 4,556 | 1,748 | 183 |
| Lv 150 | 6,834 | 2,622 | 274 |
| Limit Break | 4,956+400 | 1,998+250 | 283+100 |
| Limit Break+ | 5,456+900 | 2,198+450 | 383+200 |
Limit Break
Boosts base RCV by 10
Boosts base HP by 20
Boosts base HP by 30
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base RCV by 10
Show all 40
Boosts base ATK by 10
Boosts base ATK by 15
Boosts base HP by 40
Boosts base HP by 60
Add Crewmate Ability 1: Boosts Slasher characters' base stats by 100
Boosts base ATK by 15
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 20
Potential Ability 2: Barrier Pierce
Reduces Special charge time by 1 turn
Boosts base HP by 70
Boosts base HP by 80
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base HP by 100
Add Crewmate Ability 2: Makes character immune to Stun
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base RCV by 20
Boosts base RCV by 20
Potential Ability 3: Special Double Launch
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 20
Boosts base ATK by 100
Boosts base HP by 200
Boosts base RCV by 30
Boosts base ATK by 100
Boosts base HP by 200
Reduces Special charge time by 1 turn
Boosts base RCV by 50
Potential Abilities
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 250 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Character's normal attack is unaffected by all barriers if HP is 80% or higher, or 20% or below at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full, or 5% or below at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher, or 5% or below at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 90% or higher, or 10% or below at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 85% or higher, or 15% or below at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 80% or higher, or 20% or below at start of attack
Once per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Once per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Once per quest, reduces character's Special charge time by 3 turns after character uses Special
- Level 3
Once per quest, reduces character's Special charge time by 5 turns after character uses Special
- Level 4
Once per quest, reduces character's Special charge time by 7 turns after character uses Special
- Level 5
Once per quest, sets character's Special charge to MAX after character uses Special
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,824 | 1,850 | 193 |
| Lv 110 | 5,047 | 1,936 | 202 |
| Lv 120 | 5,494 | 2,107 | 220 |
| Lv 130 | 5,940 | 2,279 | 238 |
| Lv 150 | 6,834 | 2,622 | 274 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 166
- SPD
- 162
- Cost
- 20
Normal Attack → Heal Lv.2 (Medium Range) → Power Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets PSY-type/Slasher class teammates for SPD Up Lv.6 (30 s); targets Land of Wano Arc teammates for DEF Up Lv.6 (20 s); targets 2 high ATK enemies for ATK Down Lv.10 (20 s); targets 1 enemy with high current HP for ATK x 3 damage; targets Slasher class teammates for Special CT 20% reduction
Charge time: 25 s
Show all 10 levels
- Level 1
Targets PSY-type/Slasher class teammates for SPD Up Lv.2 (21 s); targets Land of Wano Arc teammates for DEF Up Lv.2 (11 s); targets 2 high ATK enemies for ATK Down Lv.1 (11 s); targets 1 enemy with high current HP for ATK x 2.1 damage; targets Slasher class teammates for Special CT 15% reduction
Charge time: 25 s
- Level 2
Targets PSY-type/Slasher class teammates for SPD Up Lv.2 (22 s); targets Land of Wano Arc teammates for DEF Up Lv.2 (12 s); targets 2 high ATK enemies for ATK Down Lv.2 (12 s); targets 1 enemy with high current HP for ATK x 2.2 damage; targets Slasher class teammates for Special CT 15% reduction
Charge time: 25 s
- Level 3
Targets PSY-type/Slasher class teammates for SPD Up Lv.2 (23 s); targets Land of Wano Arc teammates for DEF Up Lv.2 (13 s); targets 2 high ATK enemies for ATK Down Lv.3 (13 s); targets 1 enemy with high current HP for ATK x 2.3 damage; targets Slasher class teammates for Special CT 16% reduction
Charge time: 25 s
- Level 4
Targets PSY-type/Slasher class teammates for SPD Up Lv.3 (24 s); targets Land of Wano Arc teammates for DEF Up Lv.3 (14 s); targets 2 high ATK enemies for ATK Down Lv.4 (14 s); targets 1 enemy with high current HP for ATK x 2.4 damage; targets Slasher class teammates for Special CT 16% reduction
Charge time: 25 s
- Level 5
Targets PSY-type/Slasher class teammates for SPD Up Lv.3 (25 s); targets Land of Wano Arc teammates for DEF Up Lv.3 (15 s); targets 2 high ATK enemies for ATK Down Lv.5 (15 s); targets 1 enemy with high current HP for ATK x 2.5 damage; targets Slasher class teammates for Special CT 17% reduction
Charge time: 25 s
- Level 6
Targets PSY-type/Slasher class teammates for SPD Up Lv.4 (26 s); targets Land of Wano Arc teammates for DEF Up Lv.4 (16 s); targets 2 high ATK enemies for ATK Down Lv.6 (16 s); targets 1 enemy with high current HP for ATK x 2.6 damage; targets Slasher class teammates for Special CT 17% reduction
Charge time: 25 s
- Level 7
Targets PSY-type/Slasher class teammates for SPD Up Lv.4 (27 s); targets Land of Wano Arc teammates for DEF Up Lv.4 (17 s); targets 2 high ATK enemies for ATK Down Lv.7 (17 s); targets 1 enemy with high current HP for ATK x 2.7 damage; targets Slasher class teammates for Special CT 18% reduction
Charge time: 25 s
- Level 8
Targets PSY-type/Slasher class teammates for SPD Up Lv.4 (28 s); targets Land of Wano Arc teammates for DEF Up Lv.4 (18 s); targets 2 high ATK enemies for ATK Down Lv.8 (18 s); targets 1 enemy with high current HP for ATK x 2.8 damage; targets Slasher class teammates for Special CT 18% reduction
Charge time: 25 s
- Level 9
Targets PSY-type/Slasher class teammates for SPD Up Lv.5 (29 s); targets Land of Wano Arc teammates for DEF Up Lv.5 (19 s); targets 2 high ATK enemies for ATK Down Lv.9 (19 s); targets 1 enemy with high current HP for ATK x 2.9 damage; targets Slasher class teammates for Special CT 19% reduction
Charge time: 25 s
- Level 10
Targets PSY-type/Slasher class teammates for SPD Up Lv.6 (30 s); targets Land of Wano Arc teammates for DEF Up Lv.6 (20 s); targets 2 high ATK enemies for ATK Down Lv.10 (20 s); targets 1 enemy with high current HP for ATK x 3 damage; targets Slasher class teammates for Special CT 20% reduction
Charge time: 25 s
PSY-type/Slasher class teammates ATK Up Lv.6, HP Up Lv.6, SPD Up Lv.6; Slasher class teammates ATK Up Lv.6; Land of Wano Arc teammates RCV Up Lv.6, DEF Up Lv.4
Show all 5 levels
- Level 1
PSY-type/Slasher class teammates ATK Up Lv.2, HP Up Lv.2, SPD Up Lv.2; Slasher class teammates ATK Up Lv.2; Land of Wano Arc teammates RCV Up Lv.2, DEF Up Lv.1
- Level 2
PSY-type/Slasher class teammates ATK Up Lv.3, HP Up Lv.3, SPD Up Lv.3; Slasher class teammates ATK Up Lv.3; Land of Wano Arc teammates RCV Up Lv.3, DEF Up Lv.1
- Level 3
PSY-type/Slasher class teammates ATK Up Lv.4, HP Up Lv.4, SPD Up Lv.4; Slasher class teammates ATK Up Lv.4; Land of Wano Arc teammates RCV Up Lv.4, DEF Up Lv.2
- Level 4
PSY-type/Slasher class teammates ATK Up Lv.5, HP Up Lv.5, SPD Up Lv.5; Slasher class teammates ATK Up Lv.5; Land of Wano Arc teammates RCV Up Lv.5, DEF Up Lv.3
- Level 5
PSY-type/Slasher class teammates ATK Up Lv.6, HP Up Lv.6, SPD Up Lv.6; Slasher class teammates ATK Up Lv.6; Land of Wano Arc teammates RCV Up Lv.6, DEF Up Lv.4
Completely evades Special Bind, reduce damage taken from INT by 30%, increase damage dealt to INT by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
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