
Kawamatsu
Dragon Felling Kappa Style
One of the Akazaya Nine. He confronts Kaido on the roof of Onigashima, and unleashes "River of Sea" to deal damage to him.
Special
Reduces crew's Special charge time by 1 turn, and reduces crew's Bind/Despair duration by 5 turns. If there are 5 or more Slasher characters on the crew, boosts STR and Slasher characters' ATK by 2.25x for 2 turns. If crew has [ATK Up] status when Special is launched, doubles the type effect of normal attacks of STR and Slasher character for 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts STR, Slasher and Free Spirit characters' ATK by 3x and HP by 1.2x
Crewmate Ability
Boosts Slasher characters' base stats by 60
Reduces character's Special Reverse by 2 turns
Unlocks at Limit Break 12
Support Ability
Izo, Kin'emon, Dogstorm, Momonosuke, Cat Viper, Raizo, Okiku, Kozuki Oden, Denjiro, Kozuki Hiyori, Ashura Doji
Once per quest, if supported character uses a Special to boost slot effects, boosts Slasher characters' ATK by 1.75x for 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special to boost slot effects, boosts Slasher characters' ATK by 1.15x for 1 turn
- Level 2
Once per quest, if supported character uses a Special to boost slot effects, boosts Slasher characters' ATK by 1.3x for 1 turn
- Level 3
Once per quest, if supported character uses a Special to boost slot effects, boosts Slasher characters' ATK by 1.45x for 1 turn
- Level 4
Once per quest, if supported character uses a Special to boost slot effects, boosts Slasher characters' ATK by 1.6x for 1 turn
- Level 5
Once per quest, if supported character uses a Special to boost slot effects, boosts Slasher characters' ATK by 1.75x for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,635 | 779 | 93 |
| Lv 99 | 3,270 | 1,558 | 186 |
| Lv 150 | 4,905 | 2,337 | 279 |
| Limit Break | 3,490+220 | 1,658+100 | 236+50 |
Limit Break
Boosts base HP by 20
Boosts base RCV by 10
Boosts base HP by 30
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 30
Show all 15
Boosts base HP by 40
Boosts base ATK by 50
Add 1 Power Slot
Boosts base RCV by 10
Boosts base RCV by 30
Boosts base ATK by 50
Add Crewmate Ability 2: Reduces character's Special Reverse by 2 turns
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 2: Recovery ATK Boost/Hunger Resistance
Potential Abilities
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 2
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,462 | 1,649 | 196 |
| Lv 110 | 3,622 | 1,726 | 206 |
| Lv 120 | 3,943 | 1,878 | 224 |
| Lv 130 | 4,263 | 2,031 | 242 |
| Lv 150 | 4,905 | 2,337 | 279 |
How to get
Featured · Oct 31, 2022 – Dec 10, 2022
Featured · Oct 30, 2022 – Nov 12, 2022
Featured · Oct 30, 2022 – Dec 10, 2022




