
Kawamatsu
Akazaya Samurai
One of the Akazaya Nine. He was about to be burned alive on the beach of Kuri when he was saved by Kozuki Oden and became his servant. Twenty years have passed, and now he heads to Onigashima determined to defeat Kaido and avenge his liege.
Special
Reduces crew's Paralysis/Bind duration by 4 turns. If 4 or more QCK characters are on the crew, boosts DEX and QCK characters' ATK by 1.75x for 1 turn. If 4 or more DEX characters are on the crew, boosts the type effects of normal attacks for DEX and QCK characters by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Max | 12 turns | 11 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Slasher characters' HP by 1.5x
Crewmate Ability
Boosts crew's base HP by 50
Adds 3x character's ATK on top of tap-timing bonuses
Unlocks at Limit Break 12
Support Ability
QCK characters
Once per quest, if supported character uses a Special, boosts QCK characters' ATK by 1.3x for 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, boosts QCK characters' ATK by 1.1x for 1 turn
- Level 2
Once per quest, if supported character uses a Special, boosts QCK characters' ATK by 1.1x for 1 turn
- Level 3
Once per quest, if supported character uses a Special, boosts QCK characters' ATK by 1.2x for 1 turn
- Level 4
Once per quest, if supported character uses a Special, boosts QCK characters' ATK by 1.2x for 1 turn
- Level 5
Once per quest, if supported character uses a Special, boosts QCK characters' ATK by 1.3x for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,432 | 699 | 129 |
| Lv 99 | 2,864 | 1,397 | 257 |
| Lv 150 | 4,296 | 2,095 | 385 |
| Limit Break | 2,964+100 | 1,547+150 | 307+50 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base ATK by 20
Potential Ability 1: STR Damage Reduction
Boosts base RCV by 30
Show all 15
Boosts base ATK by 30
Boosts base HP by 20
Add 1 Power Slot
Boosts base HP by 30
Boosts base ATK by 50
Boosts base HP by 50
Add Crewmate Ability 2: Adds 3x character's ATK on top of tap-timing bonuses
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Critical ATK
Potential Abilities
Reduces damage taken from STR characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 4%
- Level 5
Reduces damage taken from STR characters by 5%
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,032 | 1,479 | 272 |
| Lv 110 | 3,172 | 1,547 | 284 |
| Lv 120 | 3,453 | 1,684 | 309 |
| Lv 130 | 3,734 | 1,821 | 334 |
| Lv 150 | 4,296 | 2,095 | 385 |




