
Sasaki
Full Potential of a Triceratops
Animal Kingdom Pirates, Tobi Roppo. He confronts Franky in the Skull Dome Right-Brain Tower on Onigashima. By spinning the frills on his neck, Sasaki can fly into the air and charge attack.
Special
Reduces crew's Special charge time by 1 turn, reduces crew's Despair/ATK Down duration by 2 turns, deals 80x character's ATK in INT damage to one enemy, boosts the type effects of normal attacks for Powerhouse and Driven characters for 1 turn based on the number of times character has used "Heliceratops" (2x for 0 times, 2x for 1 time and reduces crew's Despair/ATK Down duration by an additional 1 turn, 2.25x for 2 times or more and reduces crew's Despair/ATK Down duration by an additional 4 turns)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 27 turns | 15 turns |
| Level 2 | 26 turns | 14 turns |
| Level 3 | 25 turns | 13 turns |
| Level 4 | 24 turns | 12 turns |
| Level 5 | 23 turns | 11 turns |
| Level 6 | 22 turns | 10 turns |
| Max | 21 turns | 9 turns |
−4 turns at Limit Break 4
−4 turns at Limit Break 10
−4 turns at Limit Break 19
Captain Ability
Reduces character's Special charge time by 4 turns at start of quest, boosts Powerhouse and Driven characters' ATK by 3.75x, and boosts INT characters' HP by 1.5x
Crewmate Ability
Boosts Powerhouse and Driven characters' base ATK and HP by 60
Makes Powerhouse and Driven characters' INT slots have matching slot effects
Unlocks at Limit Break 18
Support Ability
Pageone, Ulti, Black Maria, Who's-Who
Once per quest, if supported character uses a Special to reduce Special charge time, boosts the type effects of normal attacks for Powerhouse and Driven characters by 1.5x for 1 turn, and reduces crew's Bind duration by 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special to reduce Special charge time, boosts the type effects of normal attacks for Powerhouse and Driven characters by 1.1x for 1 turn
- Level 2
Once per quest, if supported character uses a Special to reduce Special charge time, boosts the type effects of normal attacks for Powerhouse and Driven characters by 1.2x for 1 turn
- Level 3
Once per quest, if supported character uses a Special to reduce Special charge time, boosts the type effects of normal attacks for Powerhouse and Driven characters by 1.3x for 1 turn
- Level 4
Once per quest, if supported character uses a Special to reduce Special charge time, boosts the type effects of normal attacks for Powerhouse and Driven characters by 1.4x for 1 turn
- Level 5
Once per quest, if supported character uses a Special to reduce Special charge time, boosts the type effects of normal attacks for Powerhouse and Driven characters by 1.5x for 1 turn, and reduces crew's Bind duration by 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,725 | 743 | 65 |
| Lv 99 | 3,450 | 1,486 | 130 |
| Lv 150 | 5,175 | 2,229 | 195 |
| Limit Break | 3,710+260 | 1,666+180 | 275+145 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base HP by 75
Reduces Special charge time by 4 turns
Add 1 Power Slot
Show all 20
Boosts base RCV by 25
Boosts base ATK by 40
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 50
Reduces Special charge time by 4 turns
Boosts base RCV by 50
Boosts base HP by 85
Boosts base RCV by 70
Add 1 Power Slot
Potential Ability 2: Critical ATK
Boosts base ATK by 60
Boosts base HP by 100
Add Crewmate Ability 2: Makes Powerhouse and Driven characters' INT slots have matching slot effects
Reduces Special charge time by 4 turns
Potential Ability 3: Special Double Launch
Potential Abilities
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 2% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 3% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
Once per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Once per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Once per quest, reduces character's Special charge time by 3 turns after character uses Special
- Level 3
Once per quest, reduces character's Special charge time by 5 turns after character uses Special
- Level 4
Once per quest, reduces character's Special charge time by 7 turns after character uses Special
- Level 5
Once per quest, sets character's Special charge to MAX after character uses Special
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,652 | 1,573 | 137 |
| Lv 110 | 3,822 | 1,646 | 144 |
| Lv 120 | 4,160 | 1,791 | 156 |
| Lv 130 | 4,498 | 1,937 | 169 |
| Lv 150 | 5,175 | 2,229 | 195 |
Pirate Rumble
- Style
Obstructer- DEF
- 206
- SPD
- 128
- Cost
- 35
Normal Attack → Power Attack → Heal Self Lv.2 → Power Attack
Targets closest enemies
Targets Cerebral class enemies within large range (horizontal) for 100% chance of Special Bind (6 s); first 50 s of battle, targets 3 enemies for Special CT Speed Down Lv.3 (15 s); after 50 s of battle, targets 3 enemies with 100% Special CT for ATK Down Lv.8 (15 s)
Charge time: 26 s
Show all 10 levels
- Level 1
Targets Cerebral class enemies within large range (horizontal) for 55% chance of Special Bind (6 s); first 50 s of battle, targets 3 enemies for Special CT Speed Down Lv.1 (15 s); after 50 s of battle, targets 3 enemies with 100% Special CT for ATK Down Lv.3 (15 s)
Charge time: 26 s
- Level 2
Targets Cerebral class enemies within large range (horizontal) for 60% chance of Special Bind (6 s); first 50 s of battle, targets 3 enemies for Special CT Speed Down Lv.1 (15 s); after 50 s of battle, targets 3 enemies with 100% Special CT for ATK Down Lv.3 (15 s)
Charge time: 26 s
- Level 3
Targets Cerebral class enemies within large range (horizontal) for 65% chance of Special Bind (6 s); first 50 s of battle, targets 3 enemies for Special CT Speed Down Lv.1 (15 s); after 50 s of battle, targets 3 enemies with 100% Special CT for ATK Down Lv.4 (15 s)
Charge time: 26 s
- Level 4
Targets Cerebral class enemies within large range (horizontal) for 70% chance of Special Bind (6 s); first 50 s of battle, targets 3 enemies for Special CT Speed Down Lv.1 (15 s); after 50 s of battle, targets 3 enemies with 100% Special CT for ATK Down Lv.4 (15 s)
Charge time: 26 s
- Level 5
Targets Cerebral class enemies within large range (horizontal) for 75% chance of Special Bind (6 s); first 50 s of battle, targets 3 enemies for Special CT Speed Down Lv.1 (15 s); after 50 s of battle, targets 3 enemies with 100% Special CT for ATK Down Lv.5 (15 s)
Charge time: 26 s
- Level 6
Targets Cerebral class enemies within large range (horizontal) for 80% chance of Special Bind (6 s); first 50 s of battle, targets 3 enemies for Special CT Speed Down Lv.2 (15 s); after 50 s of battle, targets 3 enemies with 100% Special CT for ATK Down Lv.5 (15 s)
Charge time: 26 s
- Level 7
Targets Cerebral class enemies within large range (horizontal) for 85% chance of Special Bind (6 s); first 50 s of battle, targets 3 enemies for Special CT Speed Down Lv.2 (15 s); after 50 s of battle, targets 3 enemies with 100% Special CT for ATK Down Lv.6 (15 s)
Charge time: 26 s
- Level 8
Targets Cerebral class enemies within large range (horizontal) for 90% chance of Special Bind (6 s); first 50 s of battle, targets 3 enemies for Special CT Speed Down Lv.2 (15 s); after 50 s of battle, targets 3 enemies with 100% Special CT for ATK Down Lv.6 (15 s)
Charge time: 26 s
- Level 9
Targets Cerebral class enemies within large range (horizontal) for 95% chance of Special Bind (6 s); first 50 s of battle, targets 3 enemies for Special CT Speed Down Lv.2 (15 s); after 50 s of battle, targets 3 enemies with 100% Special CT for ATK Down Lv.7 (15 s)
Charge time: 26 s
- Level 10
Targets Cerebral class enemies within large range (horizontal) for 100% chance of Special Bind (6 s); first 50 s of battle, targets 3 enemies for Special CT Speed Down Lv.3 (15 s); after 50 s of battle, targets 3 enemies with 100% Special CT for ATK Down Lv.8 (15 s)
Charge time: 26 s
Powerhouse class teammates ATK Up Lv.6, HP Up Lv.6; Cerebral class enemies SPD Down Lv.5
Show all 5 levels
- Level 1
Powerhouse class teammates ATK Up Lv.2, HP Up Lv.2; Cerebral class enemies SPD Down Lv.1
- Level 2
Powerhouse class teammates ATK Up Lv.3, HP Up Lv.3; Cerebral class enemies SPD Down Lv.2
- Level 3
Powerhouse class teammates ATK Up Lv.4, HP Up Lv.4; Cerebral class enemies SPD Down Lv.3
- Level 4
Powerhouse class teammates ATK Up Lv.5, HP Up Lv.5; Cerebral class enemies SPD Down Lv.4
- Level 5
Powerhouse class teammates ATK Up Lv.6, HP Up Lv.6; Cerebral class enemies SPD Down Lv.5
Completely evades Special Bind, reduces damage taken from PSY by 20%
How to get
Event




