Sasaki

Gleaming Robust Horns

Animal Kingdom Pirates, Tobi Roppo. His powerful horns repel General Franky's attacks. Trampling through the rubble, this Tobi Roppo seems sure of his own victory thanks to his side's superior numbers.

Special

Beatdown Horns

Deals 100x characters' ATK in DEX damage to all enemies, reduces damage taken by 90% for 1 turn, and boosts STR, DEX and QCK characters' ATK by 2.5x for 1 turn. If character is Captain, Friend Captain, or Helper Captain, or Captain is a STR or QCK type, boosts STR, DEX and QCK characters' base ATK by +1250 for 3 turns (boosts their base ATK by +1000 for 1 turn otherwise)

BaseLimit Break
Level 119 turns17 turns
Level 218 turns16 turns
Level 317 turns15 turns
Level 416 turns14 turns
Level 515 turns13 turns
Level 614 turns12 turns
Max13 turns11 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Strength in Numbers

Reduces Special charge time by 1 turn at start of quest, and boosts crew's HP by 1.5x. If STR, DEX and QCK characters are all on the crew, boosts STR, DEX and QCK characters' ATK by 4.5x. If no PSY or INT characters are on the crew, further boosts STR, DEX and QCK characters' ATK by 1.2x (stacks with 4.5x ATK boost effect), and makes crew's RCVTND slots have matching slot effects

Crewmate Ability

UNIQ

If Captain is a STR or QCK type, makes crew's DEXSTR slots have matching slot effects

Unlocks at Limit Break 10

RES

If Captain is a STR or QCK type, reduces crew's Burn duration by 2 turns

Unlocks at Limit Break 25

Support Ability

Supported Characters

Pageone, Ulti, Black Maria, Who's-Who

Level 5 (Max)

Once per quest, if supported character uses a Special, boosts STR, DEX and QCK characters' base ATK by +500 for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, boosts STR, DEX and QCK characters' base ATK by +100 for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, boosts STR, DEX and QCK characters' base ATK by +200 for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, boosts STR, DEX and QCK characters' base ATK by +300 for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, boosts STR, DEX and QCK characters' base ATK by +400 for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, boosts STR, DEX and QCK characters' base ATK by +500 for 1 turn

Super Special

Super Class
Condition

When any of the following characters are on the crew (except as Support Characters): Kaido, King, Queen, Jack, Black Maria, Who's-Who, Page One, Ulti

Changes character's slot to TND slot, deals 80x character's ATK in non-type damage to all enemies, reduces STR, DEX and QCK characters' Special charge time by 1 turn, apply -50% Powerhouse Resistance to all enemies for 1 turn, and changes Powerhouse characters to Super Powerhouse

Stats

HPATKRCV
Lv 12,031848104
Lv 994,0621,695208
Lv 1506,0932,542312
Limit Break4,562+5001,895+200308+100
Limit Break+5,062+1,0002,095+400358+150

Limit Break

01

Boosts base RCV by 10

02

Boosts base RCV by 10

03

Boosts base ATK by 10

04

Potential Ability 1: QCK Damage Reduction

05

Boosts base HP by 40

Show all 40
06

Boosts base ATK by 10

07

Boosts base RCV by 10

08

Boosts base HP by 50

09

Boosts base RCV by 10

10

Add Crewmate Ability 1: If Captain is a STR or QCK type, makes crew's DEXSTR slots have matching slot effects

11

Boosts base RCV by 10

12

Boosts base RCV by 10

13

Boosts base HP by 60

14

Boosts base ATK by 20

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base ATK by 20

18

Boosts base HP by 70

19

Boosts base RCV by 10

20

Boosts base ATK by 20

21

Boosts base HP by 80

22

Boosts base ATK by 30

23

Boosts base RCV by 10

24

Boosts base HP by 100

25

Add Crewmate Ability 2: If Captain is a STR or QCK type, reduces crew's Burn duration by 2 turns

26

Boosts base ATK by 40

27

Boosts base RCV by 20

28

Boosts base HP by 100

29

Boosts base ATK by 50

30

Potential Ability 3: Super Tandem

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base HP by 100

34

Boosts base HP by 100

35

Boosts base RCV by 50

36

Boosts base HP by 150

37

Boosts base ATK by 50

38

Boosts base HP by 150

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

QCK Damage Reduction
Level 5 (Max)

Reduces damage taken from QCK characters by 7%

Show all 5 levels
  1. Level 1

    Reduces damage taken from QCK characters by 2%

  2. Level 2

    Reduces damage taken from QCK characters by 3%

  3. Level 3

    Reduces damage taken from QCK characters by 4%

  4. Level 4

    Reduces damage taken from QCK characters by 5%

  5. Level 5

    Reduces damage taken from QCK characters by 7%

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Level Limit Break

HPATKRCV
Lv 1054,3001,794220
Lv 1104,5001,877230
Lv 1204,8982,043250
Lv 1305,2962,209271
Lv 1506,0932,542312

Evolution

Sasaki
Sea StallionRainbow Pirate PenguinGreen Pirate PenguinGreen Striped DragonRainbow Striped Dragon
75,000 Beli
Sasaki

Pirate Rumble

Style
Defender
DEF
337
SPD
116
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets closest enemies

Beatdown Horns
Level 10 (Max)

Targets self for ATK Up Lv.6 (20 s), DEF Up Lv.6 (20 s); targets Powerhouse class teammates within small range for ATK x 1.2 Counter stance (20 s)

Charge time: 24 s

Show all 10 levels
  1. Level 1

    Targets self for ATK Up Lv.1 (11 s), DEF Up Lv.1 (11 s); targets Powerhouse class teammates within small range for ATK x 0.2 Counter stance (20 s)

    Charge time: 24 s

  2. Level 2

    Targets self for ATK Up Lv.1 (12 s), DEF Up Lv.1 (12 s); targets Powerhouse class teammates within small range for ATK x 0.3 Counter stance (20 s)

    Charge time: 24 s

  3. Level 3

    Targets self for ATK Up Lv.2 (13 s), DEF Up Lv.2 (13 s); targets Powerhouse class teammates within small range for ATK x 0.4 Counter stance (20 s)

    Charge time: 24 s

  4. Level 4

    Targets self for ATK Up Lv.2 (14 s), DEF Up Lv.2 (14 s); targets Powerhouse class teammates within small range for ATK x 0.5 Counter stance (20 s)

    Charge time: 24 s

  5. Level 5

    Targets self for ATK Up Lv.3 (15 s), DEF Up Lv.3 (15 s); targets Powerhouse class teammates within small range for ATK x 0.6 Counter stance (20 s)

    Charge time: 24 s

  6. Level 6

    Targets self for ATK Up Lv.3 (16 s), DEF Up Lv.3 (16 s); targets Powerhouse class teammates within small range for ATK x 0.7 Counter stance (20 s)

    Charge time: 24 s

  7. Level 7

    Targets self for ATK Up Lv.4 (17 s), DEF Up Lv.4 (17 s); targets Powerhouse class teammates within small range for ATK x 0.8 Counter stance (20 s)

    Charge time: 24 s

  8. Level 8

    Targets self for ATK Up Lv.4 (18 s), DEF Up Lv.4 (18 s); targets Powerhouse class teammates within small range for ATK x 0.9 Counter stance (20 s)

    Charge time: 24 s

  9. Level 9

    Targets self for ATK Up Lv.5 (19 s), DEF Up Lv.5 (19 s); targets Powerhouse class teammates within small range for ATK x 1 Counter stance (20 s)

    Charge time: 24 s

  10. Level 10

    Targets self for ATK Up Lv.6 (20 s), DEF Up Lv.6 (20 s); targets Powerhouse class teammates within small range for ATK x 1.2 Counter stance (20 s)

    Charge time: 24 s

Ability
Level 5 (Max)

Powerhouse class teammates ATK Up Lv.6, Critical % Up Lv.6, HP Up Lv.5

Show all 5 levels
  1. Level 1

    Powerhouse class teammates ATK Up Lv.2, Critical % Up Lv.2, HP Up Lv.1

  2. Level 2

    Powerhouse class teammates ATK Up Lv.3, Critical % Up Lv.3, HP Up Lv.2

  3. Level 3

    Powerhouse class teammates ATK Up Lv.4, Critical % Up Lv.4, HP Up Lv.3

  4. Level 4

    Powerhouse class teammates ATK Up Lv.5, Critical % Up Lv.5, HP Up Lv.4

  5. Level 5

    Powerhouse class teammates ATK Up Lv.6, Critical % Up Lv.6, HP Up Lv.5

Resilience

Completely evades Paralysis, reduce damage taken from QCK by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Super Tandem

Super Tandem
Level 5 (Max)

Applies ATK Boost (Tandem) of 2.25x to STR and QCKcharacters for 1 turn, and reduces all enemies' [Damage Cut] duration by 2 turns

Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Queen, Jack, Black Maria, Who's-Who, Page One, Ulti

Show all 5 levels
  1. Level 1

    Applies ATK Boost (Tandem) of 1.25x to STR and QCKcharacters for 1 turn, and reduces all enemies' [Damage Cut] duration by 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Queen, Jack, Black Maria, Who's-Who, Page One, Ulti

  2. Level 2

    Applies ATK Boost (Tandem) of 1.5x to STR and QCKcharacters for 1 turn, and reduces all enemies' [Damage Cut] duration by 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Queen, Jack, Black Maria, Who's-Who, Page One, Ulti

  3. Level 3

    Applies ATK Boost (Tandem) of 1.75x to STR and QCKcharacters for 1 turn, and reduces all enemies' [Damage Cut] duration by 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Queen, Jack, Black Maria, Who's-Who, Page One, Ulti

  4. Level 4

    Applies ATK Boost (Tandem) of 2x to STR and QCKcharacters for 1 turn, and reduces all enemies' [Damage Cut] duration by 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Queen, Jack, Black Maria, Who's-Who, Page One, Ulti

  5. Level 5

    Applies ATK Boost (Tandem) of 2.25x to STR and QCKcharacters for 1 turn, and reduces all enemies' [Damage Cut] duration by 2 turns

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Queen, Jack, Black Maria, Who's-Who, Page One, Ulti

How to get

Sugo-Fest

Featured · Jul 28, 2022 – Aug 28, 2022

Sugo-Fest

Featured · Jul 11, 2022 – Jul 17, 2022

Sugo-Fest

Featured · Jul 1, 2022 – Jul 28, 2022

Sugo-Fest

Featured · Jun 27, 2022 – Jul 28, 2022

Family

Sasaki
SasakiSasakiSasakiSasakiSasaki
Linked families
Tobi Roppo