
Sasaki
Tobi Roppo Assembled
Tobi Roppo of the Animal Kingdom Pirates. He was summoned along with other Tobi Roppo for an urgent matter. In the conversation with Who's-Who regarding who will become the next Lead Performer, he calls Page One mockingly as "Pay-Pay".
Special
Reduces all enemies' [Damage Cut] and Resilience duration by 5 turns, changes adjacent slots to character's own type, and doubles Driven and Powerhouse characters' slot effects for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 16 turns |
| Level 2 | 17 turns | 15 turns |
| Level 3 | 16 turns | 14 turns |
| Level 4 | 15 turns | 13 turns |
| Level 5 | 14 turns | 12 turns |
| Level 6 | 13 turns | 11 turns |
| Max | 12 turns | 10 turns |
−1 turn at Limit Break 14
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Driven and Powerhouse character's ATK by 3x and boosts DEX characters' HP by 1.4x
Crewmate Ability
Boosts Driven and Powerhouse characters' base stats by 50
Makes Driven and Powerhouse characters' DEX slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Driven characters
Adds 12% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Adds 4% of character's base HP to supported character's base HP
- Level 2
Adds 6% of character's base HP to supported character's base HP
- Level 3
Adds 8% of character's base HP to supported character's base HP
- Level 4
Adds 10% of character's base HP to supported character's base HP
- Level 5
Adds 12% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,859 | 709 | 54 |
| Lv 99 | 3,718 | 1,417 | 108 |
| Lv 150 | 5,577 | 2,125 | 162 |
| Limit Break | 3,918+200 | 1,517+100 | 158+50 |
| Limit Break+ | 4,118+400 | 1,717+300 | 258+150 |
Limit Break
Boosts base HP by 20
Boosts base ATK by 10
Boosts base ATK by 20
Potential Ability 1: Slot Bind Resistance
Boosts base RCV by 20
Show all 25
Boosts base RCV by 30
Boosts base HP by 30
Add 1 Power Slot
Boosts base ATK by 30
Boosts base ATK by 40
Boosts base HP by 50
Add Crewmate Ability 2: Makes Driven and Powerhouse characters' DEX slots have matching slot effects
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Critical ATK
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,936 | 1,500 | 114 |
| Lv 110 | 4,118 | 1,569 | 119 |
| Lv 120 | 4,483 | 1,708 | 130 |
| Lv 130 | 4,847 | 1,847 | 140 |
| Lv 150 | 5,577 | 2,125 | 162 |
Pirate Rumble
- Style
Supporter- DEF
- 191
- SPD
- 117
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range for ATK x 1.2 damage; targets Driven class teammates for DEF Up Lv.3 (15 s), ATK Up Lv.5 (15 s)
Charge time: 25 s
Show all 10 levels
- Level 1
Targets enemies within medium range for ATK x 0.2 damage; targets Driven class teammates for DEF Up Lv.1 (6 s), ATK Up Lv.1 (6 s)
Charge time: 25 s
- Level 2
Targets enemies within medium range for ATK x 0.3 damage; targets Driven class teammates for DEF Up Lv.1 (7 s), ATK Up Lv.1 (7 s)
Charge time: 25 s
- Level 3
Targets enemies within medium range for ATK x 0.4 damage; targets Driven class teammates for DEF Up Lv.1 (8 s), ATK Up Lv.2 (8 s)
Charge time: 25 s
- Level 4
Targets enemies within medium range for ATK x 0.5 damage; targets Driven class teammates for DEF Up Lv.1 (9 s), ATK Up Lv.2 (9 s)
Charge time: 25 s
- Level 5
Targets enemies within medium range for ATK x 0.6 damage; targets Driven class teammates for DEF Up Lv.1 (10 s), ATK Up Lv.3 (10 s)
Charge time: 25 s
- Level 6
Targets enemies within medium range for ATK x 0.7 damage; targets Driven class teammates for DEF Up Lv.2 (11 s), ATK Up Lv.3 (11 s)
Charge time: 25 s
- Level 7
Targets enemies within medium range for ATK x 0.8 damage; targets Driven class teammates for DEF Up Lv.2 (12 s), ATK Up Lv.4 (12 s)
Charge time: 25 s
- Level 8
Targets enemies within medium range for ATK x 0.9 damage; targets Driven class teammates for DEF Up Lv.2 (13 s), ATK Up Lv.4 (13 s)
Charge time: 25 s
- Level 9
Targets enemies within medium range for ATK x 1 damage; targets Driven class teammates for DEF Up Lv.2 (14 s), ATK Up Lv.5 (14 s)
Charge time: 25 s
- Level 10
Targets enemies within medium range for ATK x 1.2 damage; targets Driven class teammates for DEF Up Lv.3 (15 s), ATK Up Lv.5 (15 s)
Charge time: 25 s
Driven class teammates HP Up Lv.5; Powerhouse class enemies HP Down Lv.3
Show all 5 levels
- Level 1
Driven class teammates HP Up Lv.1; Powerhouse class enemies HP Down Lv.1
- Level 2
Driven class teammates HP Up Lv.2; Powerhouse class enemies HP Down Lv.1
- Level 3
Driven class teammates HP Up Lv.3; Powerhouse class enemies HP Down Lv.2
- Level 4
Driven class teammates HP Up Lv.4; Powerhouse class enemies HP Down Lv.2
- Level 5
Driven class teammates HP Up Lv.5; Powerhouse class enemies HP Down Lv.3
60% chance to evade Special Bind




