
Charlotte Katakuri
Full-Might Strike
A member of the Big Mom Pirates and one of the Sweet 3 generals. He confronts Luffy within the Mirro-World. Both sides were run down after the excruciating fight, but Katakuri predicted Luffy's attack and counters with all his remaining strength.
Special
Changes crew's BLOCK slots to character's own type. After 1 turn, boosts Fighter, Slasher, Shooter, Driven and Powerhouse characters' ATK by 2.25x for 1 turn. Deals 50x the amount of accumulated damage received before Special is launched in non-type damage to all enemies (maximum 6,000,000 damage) and adds 25x the amount of accumulated damage received before Special is launched in non-type damage on top of tap-timing bonuses for 1 turn (maximum 18,000,000 additional damage with 6 crewmembers)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 17 turns |
| Level 2 | 20 turns | 16 turns |
| Level 3 | 19 turns | 15 turns |
| Level 4 | 18 turns | 14 turns |
| Level 5 | 17 turns | 13 turns |
| Max | 16 turns | 12 turns |
−1 turn at Limit Break 23
−3 turns at Limit Break 39 (LB+)
Changes crew's BLOCK and type slots to character's own type. After 1 turn, boosts Fighter, Slasher, Shooter, Driven and Powerhouse characters' ATK by 2.5x for 2 turns. Deals 50x the amount of accumulated damage received before Special is launched in non-type damage to all enemies (maximum 6,000,000 damage) and adds 25x the amount of accumulated damage received before Special is launched in non-type damage on top of tap-timing bonuses for 1 turn (maximum 18,000,000 additional damage with 6 crewmembers). If crew has non-normal attacks deal 1 damage effect, makes it easier to land on PERFECT strikes for 1 turn, and boosts Fighter, Slasher, Shooter, Driven and Powerhouse characters' ATK by 2.25x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 17 turns |
| Level 2 | 20 turns | 16 turns |
| Level 3 | 19 turns | 15 turns |
| Level 4 | 18 turns | 14 turns |
| Level 5 | 17 turns | 13 turns |
| Max | 16 turns | 12 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 23
−3 turns at Limit Break 39 (LB+)
Captain Ability
Boosts Fighter, Slasher, Shooter, Driven, and Powerhouse characters' ATK by 4x, boosts their type effects of normal attacks by 1.2x, makes STRPSYRCVTND slots have matching slot effects, and at the end of each battle, heals 50% of damage received during that battle
Boosts Fighter, Slasher, Shooter, Driven, and Powerhouse characters' ATK by 4x, boosts their type effects of normal attacks by 1.25x, makes STRPSYRCVTND slots have matching slot effects, and at the end of each battle, heals 50% of damage received during that battle
Unlocks at Limit Break 38
Boosts Fighter, Slasher, Shooter, Driven, and Powerhouse characters' ATK by 4x and HP by 1.25x, boosts their type effects of normal attacks by 1.25x, makes STRPSYRCVTND slots have matching slot effects, and at the end of each battle, heals 50% of damage received during that battle
Unlocks at Level Limit Break step 3 (Lv 120)
Reduces crew's Special charge time by 1 turn at start of quest, boosts Fighter, Slasher, Shooter, Driven, and Powerhouse characters' ATK by 4x and HP by 1.25x, boosts their type effects of normal attacks by 1.3x, makes STRPSYINTRCVTND slots have matching slot effects, and at the end of each battle, heals 50% of damage received during that battle
Unlocks at Limit Break 38 + Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts crew's base stats by 75
Unlocks at Limit Break 12
Boosts damage from normal attacks dealt by crew to INT enemies by 1.1x
Unlocks at Limit Break 27
Support Ability
Charlotte Linlin (Big Mom), Charlotte Brulee, Charlotte Cracker, Charlotte Smoothie
Adds 12% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 5% of character's base stats to supported character's base stats
- Level 2
Adds 6% of character's base stats to supported character's base stats
- Level 3
Adds 8% of character's base stats to supported character's base stats
- Level 4
Adds 10% of character's base stats to supported character's base stats
- Level 5
Adds 12% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,050 | 1,071 | 136 |
| Lv 99 | 4,100 | 1,786 | 272 |
| Lv 150 | 6,150 | 2,679 | 408 |
| Limit Break | 4,610+510 | 1,996+210 | 367+95 |
| Limit Break+ | 5,110+1,010 | 2,196+410 | 417+145 |
Limit Break
Boosts base ATK by 5
Boosts base ATK by 10
Boosts base RCV by 5
Potential Ability 1: Slot Bind Resistance
Boosts base ATK by 10
Show all 40
Boosts base HP by 10
Boosts base HP by 10
Boosts base HP by 20
Boosts base HP by 20
Boosts base RCV by 15
Boosts base HP by 20
Add Crewmate Ability 1: Boosts crew's base stats by 75
Boosts base RCV by 20
Boosts base ATK by 20
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base RCV by 25
Boosts base ATK by 30
Boosts base RCV by 30
Boosts base HP by 40
Boosts base HP by 50
Reduces Special charge time by 1 turn
Boosts base HP by 80
Boosts base HP by 80
Boosts base HP by 80
Add Crewmate Ability 2: Boosts damage from normal attacks dealt by crew to INT enemies by 1.1x
Boosts base ATK by 75
Boosts base HP by 100
Potential Ability 3: RCV Bind Resistance
Expand Limit Break (LB+)
Boosts base ATK by 100
Boosts base ATK by 100
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 50
Boosts base HP by 150
Power Up Captain Ability
Reduces Special charge time by 3 turns
Boosts base HP by 150
Potential Abilities
Reduces character's Slot Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 5 turns
- Level 5
Reduces character's Slot Bind duration by 7 turns
Boosts character's base ATK by 350 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 250 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 350 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Reduces RCV Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 3 turns
- Level 3
Reduces RCV Bind duration by 5 turns
- Level 4
Reduces RCV Bind duration by 7 turns
- Level 5
Reduces RCV Bind duration by 10 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,341 | 1,891 | 288 |
| Lv 110 | 4,542 | 1,978 | 301 |
| New Pirate Rumble skills | |||
| Lv 120 | 4,944 | 2,153 | 328 |
| New Captain Ability | |||
| Lv 130 | 5,346 | 2,328 | 354 |
| New Pirate Rumble skills | |||
| Lv 150 | 6,150 | 2,679 | 408 |
| New Special · New Pirate Rumble skills | |||
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 153
- SPD
- 188
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets enemies with high ATK
Targets enemies within large range for ATK x 2.75 damage; targets self for HP 30% heal
Charge time: 25 s
Show all 10 levels
- Level 1
Targets enemies within large range for ATK x 1.5 damage; targets self for HP 30% heal
Charge time: 25 s
- Level 2
Targets enemies within large range for ATK x 1.62 damage; targets self for HP 30% heal
Charge time: 25 s
- Level 3
Targets enemies within large range for ATK x 1.74 damage; targets self for HP 30% heal
Charge time: 25 s
- Level 4
Targets enemies within large range for ATK x 1.86 damage; targets self for HP 30% heal
Charge time: 25 s
- Level 5
Targets enemies within large range for ATK x 1.98 damage; targets self for HP 30% heal
Charge time: 25 s
- Level 6
Targets enemies within large range for ATK x 2.1 damage; targets self for HP 30% heal
Charge time: 25 s
- Level 7
Targets enemies within large range for ATK x 2.22 damage; targets self for HP 30% heal
Charge time: 25 s
- Level 8
Targets enemies within large range for ATK x 2.34 damage; targets self for HP 30% heal
Charge time: 25 s
- Level 9
Targets enemies within large range for ATK x 2.46 damage; targets self for HP 30% heal
Charge time: 25 s
- Level 10
Targets enemies within large range for ATK x 2.75 damage; targets self for HP 30% heal
Charge time: 25 s
Fighter / Slasher / Shooter / Driven / Powerhouse class teammates ATK Up Lv.6; Fighter class teammates HP Up Lv.6, SPD Up Lv.6
Show all 5 levels
- Level 1
Fighter / Slasher / Shooter / Driven / Powerhouse class teammates ATK Up Lv.2; Fighter class teammates HP Up Lv.2, SPD Up Lv.2
- Level 2
Fighter / Slasher / Shooter / Driven / Powerhouse class teammates ATK Up Lv.3; Fighter class teammates HP Up Lv.3, SPD Up Lv.3
- Level 3
Fighter / Slasher / Shooter / Driven / Powerhouse class teammates ATK Up Lv.4; Fighter class teammates HP Up Lv.4, SPD Up Lv.4
- Level 4
Fighter / Slasher / Shooter / Driven / Powerhouse class teammates ATK Up Lv.5; Fighter class teammates HP Up Lv.5, SPD Up Lv.5
- Level 5
Fighter / Slasher / Shooter / Driven / Powerhouse class teammates ATK Up Lv.6; Fighter class teammates HP Up Lv.6, SPD Up Lv.6
Completely evades Action Bind, reduce damage taken from INT by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage

















