Charlotte Katakuri

Willow Pursuit

A member of the Big Mom Pirates and one of the Sweet 3 generals. He holds the Color of Observation Haki in its finest form. Revered by his siblings, Katakuri is known for never losing a battle. Katakuri strikes down with his mochi-like legs to show Luffy the difference in power between them.

Special

Willow Mochi

Reduces Powerhouse and Fighter characters' Special charge time by 1 turn, reduces crew's Paralysis duration by 5 turns, reduces all enemies' DEF Up duration by 5 turns, and locks crew's slots for 1 turn

BaseLimit Break
Max12 turns11 turns

−1 turn at Limit Break 14

Captain Ability

Unfaltering Gaze

Boosts Powerhouse and Fighter characters' ATK by 3x and HP by 1.2x

Crewmate Ability

RES

Reduces character's Special Reverse by 1 turn

+STATS

Boosts crew's base stats by 30

Unlocks at Limit Break 12

Support Ability

Supported Characters

Powerhouse characters

Level 5 (Max)

Adds 9% of character's base ATK to supported character's base ATK

Show all 5 levels
  1. Level 1

    Adds 3% of character's base ATK to supported character's base ATK

  2. Level 2

    Adds 4% of character's base ATK to supported character's base ATK

  3. Level 3

    Adds 5% of character's base ATK to supported character's base ATK

  4. Level 4

    Adds 7% of character's base ATK to supported character's base ATK

  5. Level 5

    Adds 9% of character's base ATK to supported character's base ATK

Stats

HPATKRCV
Lv 11,64173882
Lv 993,2821,476164
Lv 1504,9232,214246
Limit Break3,482+2001,576+100214+50

Limit Break

01

Boosts base HP by 20

02

Boosts base HP by 30

03

Boosts base HP by 40

04

Potential Ability 1: Critical ATK

05

Boosts base ATK by 10

Show all 15
06

Boosts base ATK by 10

07

Boosts base ATK by 30

08

Add 1 Power Slot

09

Boosts base RCV by 50

10

Boosts base ATK by 50

11

Boosts base HP by 50

12

Add Crewmate Ability 2: Boosts crew's base stats by 30

13

Boosts base HP by 60

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Level Limit Break

HPATKRCV
Lv 1053,4751,562173
Lv 1103,6351,635181
Lv 1203,9571,779197
Lv 1304,2791,924213
Lv 1504,9232,214246

Pirate Rumble

Style
Attacker
DEF
165
SPD
176
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Willow Mochi
Level 10 (Max)

Targets self for ATK Up Lv.5 (20 s), Guard % Up Lv.5 (20 s); targets enemies within medium range for ATK x 2 damage

Charge time: 29 s

Show all 10 levels
  1. Level 1

    Targets self for ATK Up Lv.1 (11 s), Guard % Up Lv.1 (11 s); targets enemies within medium range for ATK x 1 damage

    Charge time: 29 s

  2. Level 2

    Targets self for ATK Up Lv.1 (12 s), Guard % Up Lv.1 (12 s); targets enemies within medium range for ATK x 1.1 damage

    Charge time: 29 s

  3. Level 3

    Targets self for ATK Up Lv.1 (13 s), Guard % Up Lv.1 (13 s); targets enemies within medium range for ATK x 1.2 damage

    Charge time: 29 s

  4. Level 4

    Targets self for ATK Up Lv.2 (14 s), Guard % Up Lv.2 (14 s); targets enemies within medium range for ATK x 1.3 damage

    Charge time: 29 s

  5. Level 5

    Targets self for ATK Up Lv.2 (15 s), Guard % Up Lv.2 (15 s); targets enemies within medium range for ATK x 1.4 damage

    Charge time: 29 s

  6. Level 6

    Targets self for ATK Up Lv.3 (16 s), Guard % Up Lv.3 (16 s); targets enemies within medium range for ATK x 1.5 damage

    Charge time: 29 s

  7. Level 7

    Targets self for ATK Up Lv.3 (17 s), Guard % Up Lv.3 (17 s); targets enemies within medium range for ATK x 1.6 damage

    Charge time: 29 s

  8. Level 8

    Targets self for ATK Up Lv.3 (18 s), Guard % Up Lv.3 (18 s); targets enemies within medium range for ATK x 1.7 damage

    Charge time: 29 s

  9. Level 9

    Targets self for ATK Up Lv.4 (19 s), Guard % Up Lv.4 (19 s); targets enemies within medium range for ATK x 1.8 damage

    Charge time: 29 s

  10. Level 10

    Targets self for ATK Up Lv.5 (20 s), Guard % Up Lv.5 (20 s); targets enemies within medium range for ATK x 2 damage

    Charge time: 29 s

Ability
Level 5 (Max)

INT-type teammates HP Up Lv.3; self ATK Up Lv.5

Show all 5 levels
  1. Level 1

    INT-type teammates HP Up Lv.1; self ATK Up Lv.1

  2. Level 2

    INT-type teammates HP Up Lv.1; self ATK Up Lv.2

  3. Level 3

    INT-type teammates HP Up Lv.2; self ATK Up Lv.3

  4. Level 4

    INT-type teammates HP Up Lv.2; self ATK Up Lv.4

  5. Level 5

    INT-type teammates HP Up Lv.3; self ATK Up Lv.5

Resilience

When current HP is below 50%, heal 200 HP at an interval

Family

Charlotte Katakuri
Charlotte KatakuriCharlotte KatakuriCharlotte KatakuriCharlotte KatakuriCharlotte KatakuriKatakuriCharlotte KatakuriCharlotte KatakuriCharlotte KatakuriKatakuriCharlotte KatakuriCharlotte KatakuriCharlotte KatakuriCharlotte KatakuriKatakuriKatakuriCharlotte KatakuriCharlotte Katakuri
Linked families
Big Mom & KatakuriKatakuri & OvenSweet 3 Generals