
Shiryu of the Rain
User of the Clear-Clear Fruit
Second Ship Captain of the Blackbeard Pirates. User of the Clear-Clear Fruit. Using the power stolen from Absalom, Shiryu cuts down Moria in a surprise attack on the Pirate Island of Fullalead.
Special
Deals 50x characters' ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), removes all Poison, reduces crew's ATK Down duration by 5 turns, reduces all enemies' damage reduction (except [Damage Cut]) duration by 5 turns, heals crew by 5,000 HP at end of turn for 2 turns, and doubles Powerhouse and Slasher characters' slot effects for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Powerhouse and Slasher characters' ATK by 1.5x
Crewmate Ability
Boosts Powerhouse and Slasher characters' base ATK by 60
Tapping on this character with a TND slot will further increases crew's slot effect boost by +0.2
Unlocks at Limit Break 12
Support Ability
Marshall D. Teach (Blackbeard), Lafitte, Van Ogre, Jesus Burgess (Mr. Store), Doc Q, Avalo Pizarro, Catarina Devon, Vasco Shot, San Juan Wolf
Once per quest, if the crew is inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and heals 5% of crew's maximum HP at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if the crew is inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and heals 1% of crew's maximum HP at start of crew's next turn
- Level 2
Once per quest, if the crew is inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and heals 2% of crew's maximum HP at start of crew's next turn
- Level 3
Once per quest, if the crew is inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and heals 3% of crew's maximum HP at start of crew's next turn
- Level 4
Once per quest, if the crew is inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and heals 4% of crew's maximum HP at start of crew's next turn
- Level 5
Once per quest, if the crew is inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and heals 5% of crew's maximum HP at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,630 | 775 | 72 |
| Lv 99 | 3,260 | 1,550 | 144 |
| Lv 150 | 4,890 | 2,325 | 216 |
| Limit Break | 3,360+100 | 1,700+150 | 194+50 |
Limit Break
Boosts base HP by 20
Boosts base HP by 20
Boosts base HP by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base RCV by 20
Show all 15
Boosts base ATK by 30
Boosts base HP by 40
Add 1 Power Slot
Boosts base ATK by 30
Boosts base RCV by 30
Boosts base ATK by 40
Add Crewmate Ability 2: Tapping on this character with a TND slot will further increases crew's slot effect boost by +0.2
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Critical ATK
Potential Abilities
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,451 | 1,641 | 152 |
| Lv 110 | 3,611 | 1,717 | 159 |
| Lv 120 | 3,931 | 1,869 | 173 |
| Lv 130 | 4,250 | 2,021 | 187 |
| Lv 150 | 4,890 | 2,325 | 216 |
How to get
Featured · Jun 13, 2022 – Jun 26, 2022
Featured · Jun 12, 2022 – Jun 26, 2022
Featured · Jun 11, 2022 – Jun 26, 2022









