
Kaido
Hell Made Manifest
Supreme Commander of the Animal Kingdom Pirates. He confronts Luffy on the roof of Onigashima. Along with Big Mom, he overwhelms Luffy and the others with sheer destructive power.
Special
Reduces all enemies' HP by 20%, makes crew's STR slots into WANO slots (boosts ATK by 2.5x; cannot be changed by crew or enemies) for 2 turns, doubles damage dealt to damage taken increased enemies for 1 turn, and boosts Striker and Powerhouse characters' slot effects by 2.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts Striker and Powerhouse characters' ATK by 5.25x and HP by 1.5x, makes their STRTND slots have matching slot effects, and slightly boosts chance of crew landing on STRTND slots. When tapping on this character with a WANO slot, increases all enemies' damage taken by 1.5x (ignoring immunity to status effects) for 1 turn
Crewmate Ability
Boosts Striker and Powerhouse characters' base ATK by 125
Unlocks at Limit Break 10
Makes Striker and Powerhouse characters' STRTND slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
Jack, King, Queen
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.25x until the next battle
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.05x until the next battle
- Level 2
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.1x until the next battle
- Level 3
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.15x until the next battle
- Level 4
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.2x until the next battle
- Level 5
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.25x until the next battle
Super Special

When any of the following characters are on the crew (except as Support Characters): King, Queen, Jack, Sasaki, X Drake, Black Maria, Who's-Who, Page One, Ulti, Charlotte Linlin (Big Mom); or crew has 6 Striker characters
Deals 200x character's ATK in non-type damage to all enemies, changes top-row and middle-row characters' slots to WANO slots, changes bottom-row characters' slots to TND slots, and changes Striker to Super Striker
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,729 | 885 | 37 |
| Lv 99 | 5,459 | 1,771 | 75 |
| Lv 150 | 8,188 | 2,656 | 112 |
| Limit Break | 5,959+500 | 1,971+200 | 175+100 |
| Limit Break+ | 6,459+1,000 | 2,171+400 | 225+150 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 20
Boosts base RCV by 10
Potential Ability 1: Critical ATK
Boosts base HP by 30
Show all 40
Boosts base RCV by 10
Boosts base HP by 40
Boosts base ATK by 10
Boosts base RCV by 10
Add Crewmate Ability 1: Boosts Striker and Powerhouse characters' base ATK by 125
Boosts base ATK by 10
Boosts base HP by 50
Boosts base HP by 60
Boosts base RCV by 10
Potential Ability 2: Slot Bind Resistance
Reduces Special charge time by 1 turn
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base RCV by 10
Boosts base ATK by 30
Boosts base HP by 60
Boosts base RCV by 20
Boosts base ATK by 30
Boosts base HP by 70
Add Crewmate Ability 2: Makes Striker and Powerhouse characters' STRTND slots have matching slot effects
Boosts base RCV by 30
Boosts base HP by 70
Boosts base HP by 100
Boosts base ATK by 50
Potential Ability 3: Super Tandem
Expand Limit Break (LB+)
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 100
Boosts base HP by 100
Boosts base HP by 100
Reduces Special charge time by 1 turn
Boosts base HP by 200
Potential Abilities
If character lands a PERFECT strike, 10% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 80% chance of a 10% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 10% damage boost on the last strike
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 5,780 | 1,875 | 79 |
| Lv 110 | 6,047 | 1,961 | 82 |
| Lv 120 | 6,582 | 2,135 | 90 |
| Lv 130 | 7,117 | 2,308 | 97 |
| Lv 150 | 8,188 | 2,656 | 112 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 225
- SPD
- 159
- Cost
- 55
Normal Attack → Heal Self Lv.2 → Power Attack → Full Attack
Targets closest enemies
Targets 1 enemy with high ATK for ATK x 4 damage; targets 3 enemies with high current HP for HP 40% reduction; targets DEX-type enemies within large range (horizontal) for 100% chance of Halve Stats (10 s)
Charge time: 32 s
Show all 10 levels
- Level 1
Targets 1 enemy with high ATK for ATK x 2 damage; targets 3 enemies with high current HP for HP 20% reduction; targets DEX-type enemies within large range (horizontal) for 50% chance of Halve Stats (10 s)
Charge time: 32 s
- Level 2
Targets 1 enemy with high ATK for ATK x 2.2 damage; targets 3 enemies with high current HP for HP 22% reduction; targets DEX-type enemies within large range (horizontal) for 55% chance of Halve Stats (10 s)
Charge time: 32 s
- Level 3
Targets 1 enemy with high ATK for ATK x 2.4 damage; targets 3 enemies with high current HP for HP 24% reduction; targets DEX-type enemies within large range (horizontal) for 60% chance of Halve Stats (10 s)
Charge time: 32 s
- Level 4
Targets 1 enemy with high ATK for ATK x 2.6 damage; targets 3 enemies with high current HP for HP 26% reduction; targets DEX-type enemies within large range (horizontal) for 65% chance of Halve Stats (10 s)
Charge time: 32 s
- Level 5
Targets 1 enemy with high ATK for ATK x 2.8 damage; targets 3 enemies with high current HP for HP 28% reduction; targets DEX-type enemies within large range (horizontal) for 70% chance of Halve Stats (10 s)
Charge time: 32 s
- Level 6
Targets 1 enemy with high ATK for ATK x 3 damage; targets 3 enemies with high current HP for HP 30% reduction; targets DEX-type enemies within large range (horizontal) for 75% chance of Halve Stats (10 s)
Charge time: 32 s
- Level 7
Targets 1 enemy with high ATK for ATK x 3.2 damage; targets 3 enemies with high current HP for HP 32% reduction; targets DEX-type enemies within large range (horizontal) for 80% chance of Halve Stats (10 s)
Charge time: 32 s
- Level 8
Targets 1 enemy with high ATK for ATK x 3.4 damage; targets 3 enemies with high current HP for HP 34% reduction; targets DEX-type enemies within large range (horizontal) for 85% chance of Halve Stats (10 s)
Charge time: 32 s
- Level 9
Targets 1 enemy with high ATK for ATK x 3.6 damage; targets 3 enemies with high current HP for HP 36% reduction; targets DEX-type enemies within large range (horizontal) for 90% chance of Halve Stats (10 s)
Charge time: 32 s
- Level 10
Targets 1 enemy with high ATK for ATK x 4 damage; targets 3 enemies with high current HP for HP 40% reduction; targets DEX-type enemies within large range (horizontal) for 100% chance of Halve Stats (10 s)
Charge time: 32 s
Striker class teammate ATK Up Lv.7, HP Up Lv.7; after 60 s of battle, STR-type teammates ATK Up Lv.5
Show all 5 levels
- Level 1
Striker class teammate ATK Up Lv.3, HP Up Lv.3; after 60 s of battle, STR-type teammates ATK Up Lv.1
- Level 2
Striker class teammate ATK Up Lv.4, HP Up Lv.4; after 60 s of battle, STR-type teammates ATK Up Lv.2
- Level 3
Striker class teammate ATK Up Lv.5, HP Up Lv.5; after 60 s of battle, STR-type teammates ATK Up Lv.3
- Level 4
Striker class teammate ATK Up Lv.6, HP Up Lv.6; after 60 s of battle, STR-type teammates ATK Up Lv.4
- Level 5
Striker class teammate ATK Up Lv.7, HP Up Lv.7; after 60 s of battle, STR-type teammates ATK Up Lv.5
Completely evades Damage Over Time, reduce damage taken from DEX by 30%
Grand Party
STR-type teammates DEF Up Lv.3, ATK, SPD Up Lv.6; INT-type teammates ATK, SPD, Guard % Up Lv.3; Powerhouse class teammates HP Up Lv.6, ATK, RCV Up Lv.3
Show all 5 levels
- Level 1
STR-type teammates DEF Up Lv.1, ATK, SPD Up Lv.2; INT-type teammates ATK, SPD, Guard % Up Lv.1; Powerhouse class teammates HP Up Lv.1, ATK, RCV Up Lv.1
- Level 2
STR-type teammates DEF Up Lv.2, ATK, SPD Up Lv.3; INT-type teammates ATK, SPD, Guard % Up Lv.2; Powerhouse class teammates HP Up Lv.2, ATK, RCV Up Lv.2
- Level 3
STR-type teammates DEF Up Lv.2, ATK, SPD Up Lv.4; INT-type teammates ATK, SPD, Guard % Up Lv.2; Powerhouse class teammates HP Up Lv.4, ATK, RCV Up Lv.2
- Level 4
STR-type teammates DEF Up Lv.3, ATK, SPD Up Lv.5; INT-type teammates ATK, SPD, Guard % Up Lv.3; Powerhouse class teammates HP Up Lv.5, ATK, RCV Up Lv.3
- Level 5
STR-type teammates DEF Up Lv.3, ATK, SPD Up Lv.6; INT-type teammates ATK, SPD, Guard % Up Lv.3; Powerhouse class teammates HP Up Lv.6, ATK, RCV Up Lv.3
Targets 2 enemies with high current HP for 6000 damage; targets Powerhouse class teammates for ATK Up Lv.10 (30 s)
After 5 power attacks
Can be used 2 times
Show all 5 levels
- Level 1
Targets 2 enemies with high current HP for 3000 damage; targets Powerhouse class teammates for ATK Up Lv.1 (22 s)
- Level 2
Targets 2 enemies with high current HP for 3750 damage; targets Powerhouse class teammates for ATK Up Lv.3 (24 s)
- Level 3
Targets 2 enemies with high current HP for 4500 damage; targets Powerhouse class teammates for ATK Up Lv.5 (26 s)
- Level 4
Targets 2 enemies with high current HP for 5250 damage; targets Powerhouse class teammates for ATK Up Lv.7 (28 s)
- Level 5
Targets 2 enemies with high current HP for 6000 damage; targets Powerhouse class teammates for ATK Up Lv.10 (30 s)
Super Tandem
Applies ATK Boost (Tandem) of 2x to Striker characters for 1 turn, and further increases receive damage up effects on all enemies by +0.75
At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): King, Queen, Jack, Sasaki, X Drake, Black Maria, Who's-Who, Page One, Ulti, Striker character (not including self) (Crew must include 1 of the following characters: King, Queen, Jack, Sasaki, X Drake, Black Maria, Who's-Who, Page One, Ulti)
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.25x to Striker characters for 1 turn, and further increases receive damage up effects on all enemies by +0.25
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): King, Queen, Jack
- Level 2
Applies ATK Boost (Tandem) of 1.5x to Striker characters for 1 turn, and further increases receive damage up effects on all enemies by +0.25
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): King, Queen, Jack, Sasaki, X Drake, Black Maria, Who's-Who, Page One, Ulti
- Level 3
Applies ATK Boost (Tandem) of 1.5x to Striker characters for 1 turn, and further increases receive damage up effects on all enemies by +0.5
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): King, Queen, Jack, Sasaki, X Drake, Black Maria, Who's-Who, Page One, Ulti
- Level 4
Applies ATK Boost (Tandem) of 1.75x to Striker characters for 1 turn, and further increases receive damage up effects on all enemies by +0.5
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): King, Queen, Jack, Sasaki, X Drake, Black Maria, Who's-Who, Page One, Ulti, Striker character (not including self) (Crew must include 1 of the following characters: King, Queen, Jack, Sasaki, X Drake, Black Maria, Who's-Who, Page One, Ulti)
- Level 5
Applies ATK Boost (Tandem) of 2x to Striker characters for 1 turn, and further increases receive damage up effects on all enemies by +0.75
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): King, Queen, Jack, Sasaki, X Drake, Black Maria, Who's-Who, Page One, Ulti, Striker character (not including self) (Crew must include 1 of the following characters: King, Queen, Jack, Sasaki, X Drake, Black Maria, Who's-Who, Page One, Ulti)
How to get
Featured · May 29, 2023 – Jun 25, 2023
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