
Kaido
Imposing Emperor
One of the Four Emperors, in charge of the Animal Kingdom Pirates. He arrives in Okobore in pursuit of Luffy and Law. He transforms into a dragon and burns down the ruins of Oden Castle. Luffy's attack doesn't seem to faze him in the least.
Special
Doubles all enemies' damage taken for 1 turn, deals 1,000,000 non-type damage to one enemy, and changes all slots to character's own type
| Level 1 | 19 turns |
| Level 2 | 18 turns |
| Level 3 | 17 turns |
| Level 4 | 16 turns |
| Level 5 | 15 turns |
| Max | 14 turns |
Captain Ability
Boosts QCK characters' ATK by 4.5x (approximately 5x in turns where "Sky-Cracking Thunder Bagua" is used), boosts other characters' ATK by 4x, and boosts crew's HP by 1.5x. If total damage taken from enemy reaches 10,000 or more, launches "Sky-Cracking Thunder Bagua" at start of crew's next turn (Specials launched through Captain Ability will not affect the Special charge time. Accumulated damage taken will reset after each launch from Captain Ability. If moving battles through Special launched from Captain Ability, the Special will not launch at the start of crew's next turn even meeting the requirement)
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 796 | 453 | 32 |
| Lv 70 | 1,768 | 1,007 | 71 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 184
- SPD
- 172
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range for DEF Down Lv.3 (5 s), ATK x 2 damage; targets all enemies for 50% chance of Paralysis (20 s)
Charge time: 26 s
Show all 10 levels
- Level 1
Targets enemies within large range for DEF Down Lv.1 (5 s), ATK x 0.8 damage; targets all enemies for 10% chance of Paralysis (11 s)
Charge time: 26 s
- Level 2
Targets enemies within large range for DEF Down Lv.1 (5 s), ATK x 0.88 damage; targets all enemies for 14% chance of Paralysis (12 s)
Charge time: 26 s
- Level 3
Targets enemies within large range for DEF Down Lv.1 (5 s), ATK x 0.96 damage; targets all enemies for 18% chance of Paralysis (13 s)
Charge time: 26 s
- Level 4
Targets enemies within large range for DEF Down Lv.1 (5 s), ATK x 1.04 damage; targets all enemies for 22% chance of Paralysis (14 s)
Charge time: 26 s
- Level 5
Targets enemies within large range for DEF Down Lv.1 (5 s), ATK x 1.12 damage; targets all enemies for 26% chance of Paralysis (15 s)
Charge time: 26 s
- Level 6
Targets enemies within large range for DEF Down Lv.2 (5 s), ATK x 1.2 damage; targets all enemies for 30% chance of Paralysis (16 s)
Charge time: 26 s
- Level 7
Targets enemies within large range for DEF Down Lv.2 (5 s), ATK x 1.28 damage; targets all enemies for 34% chance of Paralysis (17 s)
Charge time: 26 s
- Level 8
Targets enemies within large range for DEF Down Lv.2 (5 s), ATK x 1.36 damage; targets all enemies for 38% chance of Paralysis (18 s)
Charge time: 26 s
- Level 9
Targets enemies within large range for DEF Down Lv.2 (5 s), ATK x 1.44 damage; targets all enemies for 42% chance of Paralysis (19 s)
Charge time: 26 s
- Level 10
Targets enemies within large range for DEF Down Lv.3 (5 s), ATK x 2 damage; targets all enemies for 50% chance of Paralysis (20 s)
Charge time: 26 s
QCK-type teammates HP Up Lv.5, DEF Up Lv.3; first 40 s of battle, self ATK Up Lv.10, SPD Up Lv.10
Show all 5 levels
- Level 1
QCK-type teammates HP Up Lv.1, DEF Up Lv.1; first 40 s of battle, self ATK Up Lv.1, SPD Up Lv.1
- Level 2
QCK-type teammates HP Up Lv.2, DEF Up Lv.1; first 40 s of battle, self ATK Up Lv.3, SPD Up Lv.3
- Level 3
QCK-type teammates HP Up Lv.3, DEF Up Lv.2; first 40 s of battle, self ATK Up Lv.5, SPD Up Lv.5
- Level 4
QCK-type teammates HP Up Lv.4, DEF Up Lv.2; first 40 s of battle, self ATK Up Lv.7, SPD Up Lv.7
- Level 5
QCK-type teammates HP Up Lv.5, DEF Up Lv.3; first 40 s of battle, self ATK Up Lv.10, SPD Up Lv.10
Completely evades Special Bind, reduce damage taken from STR by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage





















