Gecko Moria

Fierce Fight Until Dawn

Captain of Thriller Bark. With his power of Shadow Asgard, Moria gathers the shadows throughout Thriller Bark. The combined strength of 1,000 shadows in his fist can even split an island. He traps Luffy with Black Box to deal a direct blow.

Special

Brick Bat: Black Box Assault

Reduces the duration of all enemy barriers by 1 turn, deals heavy QCK damage to all enemies, reduces all enemies' Resilience/DEF Up duration by 5 turns, and doubles Driven and Powerhouse characters' slot effects for 1 turn. If Captain is a Driven or Powerhouse class, boosts damage dealt to enemies affected by Poison, Venom, or progressive Poison by 1.75x for 1 turn

BaseLimit Break
Level 135 turns20 turns
Level 234 turns19 turns
Level 333 turns18 turns
Level 432 turns17 turns
Level 531 turns16 turns
Level 630 turns15 turns
Level 729 turns14 turns
Max28 turns13 turns

−1 turn at Limit Break 13

−2 turns at Limit Break 18

−3 turns at Limit Break 22

−4 turns at Limit Break 26

−5 turns at Limit Break 34

Brick Bat: Black Box AssaultLLB

Reduces the duration of all enemy barriers by 1 turn, reduces all enemies' ATK by 70% for 2 turns (this effect is not applied to certain effects such as Specials), deals 20x character's ATK in QCK damage to all enemies, reduces all enemies' Resilience/DEF Up duration by 5 turns, boosts Driven and Powerhouse characters' slot effects by 2.25x for 2 turns, and boosts damage dealt to enemies affected by Poison/Venom/progressive Poison by 1.75x for 2 turns. If 6 Driven characters are on the crew, reduces all enemies' Resilience/DEF Up duration by a further 1 turn. If Captain is a Powerhouse class, reduces the duration of all enemy barriers by a further 1 turn

BaseLimit Break
Level 135 turns20 turns
Level 234 turns19 turns
Level 333 turns18 turns
Level 432 turns17 turns
Level 531 turns16 turns
Level 630 turns15 turns
Level 729 turns14 turns
Max28 turns13 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 13

−2 turns at Limit Break 18

−3 turns at Limit Break 22

−4 turns at Limit Break 26

−5 turns at Limit Break 34

Captain Ability

Self-Imploding Strength

Boosts Driven and Powerhouse characters' ATK by 2.25x and HP by 1.1x

LB

Boosts Driven and Powerhouse characters' ATK by 3.5x, HP by 1.5x, and makes their QCK slots have matching slot effects

Unlocks at Limit Break 39

LLB

Boosts Driven and Powerhouse characters' ATK by 3.5x, HP by 1.5x, and makes their QCK slots have matching slot effects

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Boosts Driven and Powerhouse characters' ATK by 5x, HP by 1.5x, and makes their QCK slots have matching slot effects

Unlocks at Limit Break 39 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts Driven and Powerhouse characters' base ATK and HP by 75

Unlocks at Limit Break 7

RES

Character cannot be blown away by attack

Unlocks at Limit Break 30

Support Ability

Supported Characters

Driven characters

Level 5 (Max)

Adds 7% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 3% of character's base stats to supported character's base stats

  2. Level 2

    Adds 4% of character's base stats to supported character's base stats

  3. Level 3

    Adds 5% of character's base stats to supported character's base stats

  4. Level 4

    Adds 6% of character's base stats to supported character's base stats

  5. Level 5

    Adds 7% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,204572109
Lv 993,0101,429272
Lv 1504,5152,143408
Limit Break3,250+2401,639+210412+140
Limit Break+3,600+5901,839+410512+240

Limit Break

01

Add 1 Power Slot

02

Boosts base ATK by 5

03

Boosts base ATK by 5

04

Boosts base ATK by 10

05

Potential Ability 1: STR Damage Reduction

Show all 50
06

Power Up Captain Ability

07

Add Crewmate Ability 1: Boosts Driven and Powerhouse characters' base ATK and HP by 75

08

Boosts base HP by 10

09

Boosts base ATK by 10

10

Boosts base HP by 10

11

Power Up Captain Ability

12

Add 1 Power Slot

13

Reduces Special charge time by 1 turn

14

Boosts base RCV by 20

15

Boosts base ATK by 30

16

Boosts base HP by 30

17

Power Up Captain Ability

18

Reduces Special charge time by 2 turns

19

Boosts base HP by 30

20

Boosts base HP by 30

21

Boosts base HP by 30

22

Reduces Special charge time by 3 turns

23

Add 1 Power Slot

24

Boosts base HP by 30

25

Boosts base ATK by 50

26

Reduces Special charge time by 4 turns

27

Power Up Captain Ability

28

Boosts base RCV by 40

29

Boosts base RCV by 40

30

Add Crewmate Ability 2: Character cannot be blown away by attack

31

Boosts base ATK by 50

32

Boosts base ATK by 50

33

Boosts base RCV by 40

34

Reduces Special charge time by 5 turns

35

Add 1 Power Slot

36

Power Up Captain Ability

37

Boosts base HP by 30

38

Boosts base HP by 40

39

Power Up Captain Ability

40

Potential Ability 2: Critical ATK

41

Expand Limit Break (LB+)

42

Boosts base HP by 100

43

Boosts base RCV by 50

44

Boosts base HP by 100

45

Boosts base RCV by 50

46

Boosts base ATK by 50

47

Boosts base HP by 150

48

Boosts base ATK by 50

49

Boosts base ATK by 100

50

Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance

Potential Abilities

STR Damage Reduction
Level 5 (Max)

Reduces damage taken from STR characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from STR characters by 1%

  2. Level 2

    Reduces damage taken from STR characters by 2%

  3. Level 3

    Reduces damage taken from STR characters by 3%

  4. Level 4

    Reduces damage taken from STR characters by 4%

  5. Level 5

    Reduces damage taken from STR characters by 5%

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 50% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 25 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Level Limit Break

HPATKRCV
Lv 1053,1871,513288
Lv 1103,3341,583301
Lv 1203,6291,723328
New Captain Ability
Lv 1303,9241,863354
Lv 1504,5152,143408
New Special

Pirate Rumble

Style
Obstructer
DEF
186
SPD
145
Cost
35
Action

Normal Attack → Heal Lv.2 (Medium Range) → Power Attack → Full Attack

Targets enemies with high ATK

Brick Bat: Black Box Assault
Level 10 (Max)

Targets enemies within large range for ATK Down Lv.4 (15 s), 50% chance of Paralysis (15 s); targets QCK-type teammates for ATK Up Lv.4 (20 s)

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for ATK Down Lv.1 (10 s), 30% chance of Paralysis (10 s); targets QCK-type teammates for ATK Up Lv.1 (15 s)

    Charge time: 27 s

  2. Level 2

    Targets enemies within large range for ATK Down Lv.1 (10 s), 32% chance of Paralysis (10 s); targets QCK-type teammates for ATK Up Lv.1 (15 s)

    Charge time: 27 s

  3. Level 3

    Targets enemies within large range for ATK Down Lv.1 (11 s), 34% chance of Paralysis (11 s); targets QCK-type teammates for ATK Up Lv.1 (16 s)

    Charge time: 27 s

  4. Level 4

    Targets enemies within large range for ATK Down Lv.1 (11 s), 36% chance of Paralysis (11 s); targets QCK-type teammates for ATK Up Lv.1 (16 s)

    Charge time: 27 s

  5. Level 5

    Targets enemies within large range for ATK Down Lv.2 (12 s), 38% chance of Paralysis (12 s); targets QCK-type teammates for ATK Up Lv.2 (17 s)

    Charge time: 27 s

  6. Level 6

    Targets enemies within large range for ATK Down Lv.2 (13 s), 40% chance of Paralysis (13 s); targets QCK-type teammates for ATK Up Lv.2 (18 s)

    Charge time: 27 s

  7. Level 7

    Targets enemies within large range for ATK Down Lv.2 (13 s), 42% chance of Paralysis (13 s); targets QCK-type teammates for ATK Up Lv.2 (18 s)

    Charge time: 27 s

  8. Level 8

    Targets enemies within large range for ATK Down Lv.3 (14 s), 44% chance of Paralysis (14 s); targets QCK-type teammates for ATK Up Lv.3 (19 s)

    Charge time: 27 s

  9. Level 9

    Targets enemies within large range for ATK Down Lv.3 (14 s), 46% chance of Paralysis (14 s); targets QCK-type teammates for ATK Up Lv.3 (19 s)

    Charge time: 27 s

  10. Level 10

    Targets enemies within large range for ATK Down Lv.4 (15 s), 50% chance of Paralysis (15 s); targets QCK-type teammates for ATK Up Lv.4 (20 s)

    Charge time: 27 s

Ability
Level 5 (Max)

QCK-type teammates ATK Up Lv.5

Show all 5 levels
  1. Level 1

    QCK-type teammates ATK Up Lv.1

  2. Level 2

    QCK-type teammates ATK Up Lv.2

  3. Level 3

    QCK-type teammates ATK Up Lv.3

  4. Level 4

    QCK-type teammates ATK Up Lv.4

  5. Level 5

    QCK-type teammates ATK Up Lv.5

Resilience

Heal 100 HP at an interval

Family

Gecko Moria
Gecko MoriaGecko MoriaGecko MoriaGecko MoriaGecko MoriaGecko MoriaGecko MoriaGecko MoriaGecko MoriaGecko MoriaGecko Moria: ExtraGecko Moria: ExtraMoriaGecko MoriaGecko MoriaGecko MoriaGecko MoriaGecko MoriaGecko MoriaGecko MoriaGecko MoriaGecko MoriaGecko MoriaGecko Moria
Linked families
Moria & Perona