
Gecko Moria
Undead Army Leader
Captain of Thriller Bark and Shadow-Shadow Fruit user. He can create zombies that he can control by stealing a person's shadow and placing it in an empty vessel. In the Paramount War, he used his abilities to make zombies from the fallen Navy to incite Luffy.
Special
Sets the chain multiplier to 3x for 1 turn, reduces crew's [Damage Increase] duration by 5 turns, and if there are delayed enemies, deals 1,000,000 damage to all enemies
| Base | Limit Break | |
|---|---|---|
| Level 1 | 17 turns | 16 turns |
| Level 2 | 16 turns | 15 turns |
| Level 3 | 15 turns | 14 turns |
| Level 4 | 14 turns | 13 turns |
| Level 5 | 13 turns | 12 turns |
| Max | 12 turns | 11 turns |
−1 turn at Limit Break 10
Captain Ability
Boosts Powerhouse and Fighter characters' ATK by 3.5x, but reduces their ATK and HP a little after each turn
Crewmate Ability
Makes Powerhouse characters' INT slots have matching slot effects
Completely cancels Remove SFX if Captain is a Powerhouse class
Unlocks at Limit Break 13
Support Ability
Doctor Hogback, Perona, Absalom
Adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 3% of character's base stats to supported character's base stats
- Level 2
Adds 4% of character's base stats to supported character's base stats
- Level 3
Adds 5% of character's base stats to supported character's base stats
- Level 4
Adds 6% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,058 | 724 | 68 |
| Lv 99 | 3,348 | 1,475 | 149 |
| Lv 150 | 5,022 | 2,212 | 223 |
| Limit Break | 3,528+180 | 1,575+100 | 194+45 |
| Limit Break+ | 3,728+380 | 1,775+300 | 294+145 |
Limit Break
Boosts base RCV by 10
Boosts base ATK by 20
Boosts base RCV by 15
Potential Ability 1: Slot Bind Resistance
Boosts base RCV by 20
Show all 25
Boosts base HP by 30
Boosts base ATK by 30
Boosts base HP by 30
Boosts base HP by 30
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base HP by 50
Add Crewmate Ability 2: Completely cancels Remove SFX if Captain is a Powerhouse class
Boosts base ATK by 50
Potential Ability 2: Own Special Charge Time Reduced
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Reduces character's Special charge time by 9 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 3 turns at start of quest
- Level 3
Reduces character's Special charge time by 5 turns at start of quest
- Level 4
Reduces character's Special charge time by 7 turns at start of quest
- Level 5
Reduces character's Special charge time by 9 turns at start of quest
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,544 | 1,561 | 157 |
| Lv 110 | 3,709 | 1,633 | 164 |
| Lv 120 | 4,037 | 1,778 | 179 |
| Lv 130 | 4,365 | 1,922 | 193 |
| Lv 150 | 5,022 | 2,212 | 223 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 150
- SPD
- 144
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets Powerhouse class teammates for Critical % Up Lv.5 (25 s); targets enemies within large range for ATK x 2.2 damage
Charge time: 27 s
Show all 10 levels
- Level 1
Targets Powerhouse class teammates for Critical % Up Lv.1 (16 s); targets enemies within large range for ATK x 1.2 damage
Charge time: 27 s
- Level 2
Targets Powerhouse class teammates for Critical % Up Lv.1 (17 s); targets enemies within large range for ATK x 1.3 damage
Charge time: 27 s
- Level 3
Targets Powerhouse class teammates for Critical % Up Lv.1 (18 s); targets enemies within large range for ATK x 1.4 damage
Charge time: 27 s
- Level 4
Targets Powerhouse class teammates for Critical % Up Lv.2 (19 s); targets enemies within large range for ATK x 1.5 damage
Charge time: 27 s
- Level 5
Targets Powerhouse class teammates for Critical % Up Lv.2 (20 s); targets enemies within large range for ATK x 1.6 damage
Charge time: 27 s
- Level 6
Targets Powerhouse class teammates for Critical % Up Lv.3 (21 s); targets enemies within large range for ATK x 1.7 damage
Charge time: 27 s
- Level 7
Targets Powerhouse class teammates for Critical % Up Lv.3 (22 s); targets enemies within large range for ATK x 1.8 damage
Charge time: 27 s
- Level 8
Targets Powerhouse class teammates for Critical % Up Lv.3 (23 s); targets enemies within large range for ATK x 1.9 damage
Charge time: 27 s
- Level 9
Targets Powerhouse class teammates for Critical % Up Lv.4 (24 s); targets enemies within large range for ATK x 2 damage
Charge time: 27 s
- Level 10
Targets Powerhouse class teammates for Critical % Up Lv.5 (25 s); targets enemies within large range for ATK x 2.2 damage
Charge time: 27 s
Powerhouse class teammates ATK Up Lv.5, Critical % Up Lv.5
Show all 5 levels
- Level 1
Powerhouse class teammates ATK Up Lv.1, Critical % Up Lv.1
- Level 2
Powerhouse class teammates ATK Up Lv.2, Critical % Up Lv.2
- Level 3
Powerhouse class teammates ATK Up Lv.3, Critical % Up Lv.3
- Level 4
Powerhouse class teammates ATK Up Lv.4, Critical % Up Lv.4
- Level 5
Powerhouse class teammates ATK Up Lv.5, Critical % Up Lv.5
70% chance to evade Special Bind, reduce damage taken from Cerebral by 20%























