
Gecko Moria
Relentless Nightmare
Captain of Thriller Bark, and a former Warlord of the Sea. He causes a massive scene on the Pirate Island of Fullalead with zombies created using his powers. He erupts in anger when he learns that Absalom has been killed.
Special
Changes all slots to character's own type, boosts Driven and Powerhouse characters' slot effects by 2.5x for 1 turn, nullifies a portion of each enemies' dealt damage that exceeds 2,000 for 1 turn, and after 1 turn, boosts the type effects of normal attacks for Driven and Powerhouse characters by 2.25x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts Driven and Powerhouse characters' ATK by approximately 5x when slots match (4.5x otherwise), HP by 1.3x, heals crew by 0.5x character's RCV for every PERFECT at end of turn, and heals crew by number of enemies defeated by normal attacks multiplied by 50% crew's total RCV at end of enemy's turn
Crewmate Ability
Reduces crew's Special Bind duration by 1 turn
Unlocks at Limit Break 10
Makes crew's INT slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
INT Driven characters
Boosts the type effects of normal attacks for Driven characters by 1.5x for 1 turn at start of final battle
Show all 5 levels
- Level 1
Boosts the type effects of normal attacks for Driven characters by 1.1x for 1 turn at start of final battle
- Level 2
Boosts the type effects of normal attacks for Driven characters by 1.2x for 1 turn at start of final battle
- Level 3
Boosts the type effects of normal attacks for Driven characters by 1.3x for 1 turn at start of final battle
- Level 4
Boosts the type effects of normal attacks for Driven characters by 1.4x for 1 turn at start of final battle
- Level 5
Boosts the type effects of normal attacks for Driven characters by 1.5x for 1 turn at start of final battle
Super Special

When 6 Driven or Powerhouse characters are on the crew (except as Support Characters)
Deals 75x character's ATK in non-type damage to all enemies, reduces Driven and Powerhouse characters' Special charge time by 1 turn, locks crew's slots for 1 turn, and changes INT characters to Super INT
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,594 | 982 | 79 |
| Lv 99 | 3,542 | 1,637 | 264 |
| Lv 150 | 5,313 | 2,455 | 396 |
| Limit Break | 4,042+500 | 1,837+200 | 364+100 |
| Limit Break+ | 4,392+850 | 2,037+400 | 439+175 |
Limit Break
Boosts base RCV by 5
Boosts base RCV by 5
Boosts base HP by 10
Potential Ability 1: RCV Bind Resistance
Boosts base HP by 20
Show all 40
Boosts base HP by 20
Boosts base HP by 30
Boosts base ATK by 10
Boosts base ATK by 10
Add Crewmate Ability 1: Reduces crew's Special Bind duration by 1 turn
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base RCV by 20
Potential Ability 2: Slot Bind Resistance
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base HP by 30
Boosts base HP by 50
Boosts base HP by 70
Boosts base HP by 70
Boosts base HP by 100
Boosts base HP by 100
Add Crewmate Ability 2: Makes crew's INT slots have matching slot effects
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base ATK by 50
Potential Ability 3: Pinch Healing
Expand Limit Break (LB+)
Boosts base HP by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base ATK by 100
Potential Abilities
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Reduces character's Slot Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 5 turns
- Level 5
Reduces character's Slot Bind duration by 7 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,750 | 1,733 | 279 |
| Lv 110 | 3,923 | 1,813 | 292 |
| Lv 120 | 4,271 | 1,973 | 318 |
| Lv 130 | 4,618 | 2,134 | 344 |
| Lv 150 | 5,313 | 2,455 | 396 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 202
- SPD
- 125
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range for 1700 damage; targets 3 enemies for 100% chance to halve stats (20 s)
Charge time: 26 s
Show all 10 levels
- Level 1
Targets enemies within large range for 700 damage; targets 3 enemies for 100% chance to halve stats (11 s)
Charge time: 26 s
- Level 2
Targets enemies within large range for 800 damage; targets 3 enemies for 100% chance to halve stats (12 s)
Charge time: 26 s
- Level 3
Targets enemies within large range for 900 damage; targets 3 enemies for 100% chance to halve stats (13 s)
Charge time: 26 s
- Level 4
Targets enemies within large range for 1000 damage; targets 3 enemies for 100% chance to halve stats (14 s)
Charge time: 26 s
- Level 5
Targets enemies within large range for 1100 damage; targets 3 enemies for 100% chance to halve stats (15 s)
Charge time: 26 s
- Level 6
Targets enemies within large range for 1200 damage; targets 3 enemies for 100% chance to halve stats (16 s)
Charge time: 26 s
- Level 7
Targets enemies within large range for 1300 damage; targets 3 enemies for 100% chance to halve stats (17 s)
Charge time: 26 s
- Level 8
Targets enemies within large range for 1400 damage; targets 3 enemies for 100% chance to halve stats (18 s)
Charge time: 26 s
- Level 9
Targets enemies within large range for 1500 damage; targets 3 enemies for 100% chance to halve stats (19 s)
Charge time: 26 s
- Level 10
Targets enemies within large range for 1700 damage; targets 3 enemies for 100% chance to halve stats (20 s)
Charge time: 26 s
INT-type teammates HP Up Lv.5, DEF Up Lv.3; first 30 s of battle, self Special CT Speed Up Lv.3
Show all 5 levels
- Level 1
INT-type teammates HP Up Lv.1, DEF Up Lv.1; first 30 s of battle, self Special CT Speed Up Lv.1
- Level 2
INT-type teammates HP Up Lv.2, DEF Up Lv.1; first 30 s of battle, self Special CT Speed Up Lv.1
- Level 3
INT-type teammates HP Up Lv.3, DEF Up Lv.2; first 30 s of battle, self Special CT Speed Up Lv.2
- Level 4
INT-type teammates HP Up Lv.4, DEF Up Lv.2; first 30 s of battle, self Special CT Speed Up Lv.2
- Level 5
INT-type teammates HP Up Lv.5, DEF Up Lv.3; first 30 s of battle, self Special CT Speed Up Lv.3
Completely evades Special Bind, reduce damage taken from PSY by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage























