
Viola: Halloween Dance Party
Night of Halloween
Riku Doldo III's second daughter. She dances at the party like no one's watching. Some ghosts appear around her and she invites them to join in. "Do you want to dance with me?"
Special
Displays enemies' status, reduces Cerebral and Free Spirit characters' Special charge time by 1 turn, reduces crew's Special Bind duration by 4 turns, and reduces all enemies' Resilience duration by 5 turns. If enemy is immune to Delay or status effects, boosts Cerebral and Free Spirit characters' slot effects by 2.25x for 1 turn. After that, delays all enemies by 1 turn and doubles Cerebral and Free Spirit characters' slot effects for 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 12
Captain Ability
Boosts Cerebral and Free Spirit characters' ATK by 3x, HP and RCV by 1.2x, and makes Cerebral and Free Spirit characters' STR slots have matching slot effects
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Reduces character's Special Bind duration by 5 turns
Unlocks at Limit Break 8
Support Ability
Cerebral characters
Once per quest, if inflicted with Special Bind status from the enemy, reduces supported character's Special Bind duration by 3 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Special Bind status from the enemy, reduces supported character's Special Bind duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Special Bind status from the enemy, reduces supported character's Special Bind duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Special Bind status from the enemy, reduces supported character's Special Bind duration by 2 turns at start of crew's next turn
- Level 4
Once per quest, if inflicted with Special Bind status from the enemy, reduces supported character's Special Bind duration by 2 turns at start of crew's next turn
- Level 5
Once per quest, if inflicted with Special Bind status from the enemy, reduces supported character's Special Bind duration by 3 turns at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,270 | 598 | 171 |
| Lv 99 | 2,859 | 1,434 | 276 |
| Lv 150 | 4,288 | 2,151 | 414 |
| Limit Break | 3,059+200 | 1,534+100 | 326+50 |
Limit Break
Boosts base ATK by 25
Boosts base ATK by 25
Boosts base HP by 50
Potential Ability 1: RCV Bind Resistance
Boosts base ATK by 25
Show all 15
Boosts base HP by 50
Boosts base HP by 50
Add Crewmate Ability 2: Reduces character's Special Bind duration by 5 turns
Boosts base RCV by 25
Add 1 Power Slot
Boosts base ATK by 25
Reduces Special charge time by 1 turn
Boosts base RCV by 25
Boosts base HP by 50
Potential Ability 2: Pinch Healing
Potential Abilities
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,027 | 1,518 | 292 |
| Lv 110 | 3,167 | 1,588 | 305 |
| Lv 120 | 3,447 | 1,729 | 332 |
| Lv 130 | 3,727 | 1,869 | 359 |
| Lv 150 | 4,288 | 2,151 | 414 |
Pirate Rumble
- Style
Supporter- DEF
- 114
- SPD
- 134
- Cost
- 30
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets STR/INT-type characters for SPD Up Lv.5 (20 s), ATK Up Lv.7 (20 s), targets 1 QCK-type enemy for ATK x 1.5 damage
Charge time: 26 s
Show all 10 levels
- Level 1
Targets STR/INT-type characters for SPD Up Lv.1 (11 s), ATK Up Lv.1 (11 s), targets 1 QCK-type enemy for ATK x 0.5 damage
Charge time: 26 s
- Level 2
Targets STR/INT-type characters for SPD Up Lv.1 (12 s), ATK Up Lv.1 (12 s), targets 1 QCK-type enemy for ATK x 0.6 damage
Charge time: 26 s
- Level 3
Targets STR/INT-type characters for SPD Up Lv.1 (13 s), ATK Up Lv.2 (13 s), targets 1 QCK-type enemy for ATK x 0.7 damage
Charge time: 26 s
- Level 4
Targets STR/INT-type characters for SPD Up Lv.2 (14 s), ATK Up Lv.2 (14 s), targets 1 QCK-type enemy for ATK x 0.8 damage
Charge time: 26 s
- Level 5
Targets STR/INT-type characters for SPD Up Lv.2 (15 s), ATK Up Lv.3 (15 s), targets 1 QCK-type enemy for ATK x 0.9 damage
Charge time: 26 s
- Level 6
Targets STR/INT-type characters for SPD Up Lv.3 (16 s), ATK Up Lv.4 (16 s), targets 1 QCK-type enemy for ATK x 1 damage
Charge time: 26 s
- Level 7
Targets STR/INT-type characters for SPD Up Lv.3 (17 s), ATK Up Lv.4 (17 s), targets 1 QCK-type enemy for ATK x 1.1 damage
Charge time: 26 s
- Level 8
Targets STR/INT-type characters for SPD Up Lv.3 (18 s), ATK Up Lv.5 (18 s), targets 1 QCK-type enemy for ATK x 1.2 damage
Charge time: 26 s
- Level 9
Targets STR/INT-type characters for SPD Up Lv.4 (19 s), ATK Up Lv.5 (19 s), targets 1 QCK-type enemy for ATK x 1.3 damage
Charge time: 26 s
- Level 10
Targets STR/INT-type characters for SPD Up Lv.5 (20 s), ATK Up Lv.7 (20 s), targets 1 QCK-type enemy for ATK x 1.5 damage
Charge time: 26 s
STR/INT-type teammates SPD Up Lv.5, Critical % Up Lv.5
Show all 5 levels
- Level 1
STR/INT-type teammates SPD Up Lv.1, Critical % Up Lv.1
- Level 2
STR/INT-type teammates SPD Up Lv.2, Critical % Up Lv.2
- Level 3
STR/INT-type teammates SPD Up Lv.3, Critical % Up Lv.3
- Level 4
STR/INT-type teammates SPD Up Lv.4, Critical % Up Lv.4
- Level 5
STR/INT-type teammates SPD Up Lv.5, Critical % Up Lv.5
60% chance to evade Action Bind
How to get
Featured · Jan 22, 2022 – Jan 30, 2022














