
Viola
Royal Vacation
Riku Doldo III's second daughter. She's taking a break from the water to enjoy a drink at the poolside. The cold juice quenches her thirst and she feels completely refreshed. "Mmm! This is good! Hee hee, you want some too?"
Special
Reduces crew's ATK Down duration by 7 turns, boosts PSY and DEX characters' slot effects by 1.75x for 1 turn, and if crew lands 3 PERFECT strikes in this turn, doubles PSY and DEX characters' slot effects the next turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 17 turns |
| Level 2 | 17 turns | 16 turns |
| Level 3 | 16 turns | 15 turns |
| Level 4 | 15 turns | 14 turns |
| Level 5 | 14 turns | 13 turns |
| Level 6 | 13 turns | 12 turns |
| Max | 12 turns | 11 turns |
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts PSY characters' ATK by 2.5x and reduces damage taken by 10%
Crewmate Ability
Reduces the duration of Remove SFX by 5 turns
Character's PSY slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 12
Support Ability
Rebecca, Riku Doldo III (King Riku, Ricky), Kyros (Toy Soldier)
Reduces damage taken from INT characters by 5% and adds 7% of character's base ATK and RCV to supported character's base ATK and RCV
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1% and adds 1% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 2
Reduces damage taken from INT characters by 2% and adds 2% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 3
Reduces damage taken from INT characters by 3% and adds 3% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 4
Reduces damage taken from INT characters by 4% and adds 5% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 5
Reduces damage taken from INT characters by 5% and adds 7% of character's base ATK and RCV to supported character's base ATK and RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,159 | 823 | 137 |
| Lv 99 | 2,850 | 1,398 | 259 |
| Lv 150 | 4,275 | 2,097 | 388 |
| Limit Break | 3,050+200 | 1,498+100 | 309+50 |
| Limit Break+ | 3,550+700 | 1,698+300 | 359+100 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 10
Potential Ability 1: RCV Bind Resistance
Boosts base ATK by 20
Show all 25
Boosts base ATK by 20
Boosts base ATK by 30
Add 1 Power Slot
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base HP by 50
Add Crewmate Ability 2: Character's PSY slot is carried over to the next turn if character lands a PERFECT strike
Boosts base HP by 50
Boosts base HP by 100
Potential Ability 2: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base RCV by 25
Boosts base RCV by 25
Boosts base HP by 150
Boosts base HP by 150
Boosts base ATK by 100
Boosts base ATK by 100
Boosts base HP by 200
Reduces Special charge time by 1 turn
Potential Ability 3: Bind Ship Ability Resistance
Potential Abilities
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Reduces character's Slot Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 5 turns
- Level 5
Reduces character's Slot Bind duration by 7 turns
Reduces Bind Ship Ability duration by 5 turns
Show all 5 levels
- Level 1
Reduces Bind Ship Ability duration by 1 turn
- Level 2
Reduces Bind Ship Ability duration by 2 turns
- Level 3
Reduces Bind Ship Ability duration by 3 turns
- Level 4
Reduces Bind Ship Ability duration by 4 turns
- Level 5
Reduces Bind Ship Ability duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,017 | 1,480 | 274 |
| Lv 110 | 3,157 | 1,548 | 286 |
| Lv 120 | 3,436 | 1,685 | 312 |
| Lv 130 | 3,716 | 1,822 | 337 |
| Lv 150 | 4,275 | 2,097 | 388 |
Evolution
Pirate Rumble
- Style
Healer- DEF
- 117
- SPD
- 128
- Cost
- 30
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets teammates within medium range for RCV x 2.5 healing; targets Free Spirit class teammates for Paralysis reduction (6 s)
Charge time: 30 s
Show all 10 levels
- Level 1
Targets teammates within medium range for RCV x 0.9 healing; targets Free Spirit class teammates for Paralysis reduction (6 s)
Charge time: 30 s
- Level 2
Targets teammates within medium range for RCV x 1.05 healing; targets Free Spirit class teammates for Paralysis reduction (6 s)
Charge time: 30 s
- Level 3
Targets teammates within medium range for RCV x 1.2 healing; targets Free Spirit class teammates for Paralysis reduction (6 s)
Charge time: 30 s
- Level 4
Targets teammates within medium range for RCV x 1.35 healing; targets Free Spirit class teammates for Paralysis reduction (6 s)
Charge time: 30 s
- Level 5
Targets teammates within medium range for RCV x 1.5 healing; targets Free Spirit class teammates for Paralysis reduction (6 s)
Charge time: 30 s
- Level 6
Targets teammates within medium range for RCV x 1.65 healing; targets Free Spirit class teammates for Paralysis reduction (6 s)
Charge time: 30 s
- Level 7
Targets teammates within medium range for RCV x 1.8 healing; targets Free Spirit class teammates for Paralysis reduction (6 s)
Charge time: 30 s
- Level 8
Targets teammates within medium range for RCV x 1.95 healing; targets Free Spirit class teammates for Paralysis reduction (6 s)
Charge time: 30 s
- Level 9
Targets teammates within medium range for RCV x 2.1 healing; targets Free Spirit class teammates for Paralysis reduction (6 s)
Charge time: 30 s
- Level 10
Targets teammates within medium range for RCV x 2.5 healing; targets Free Spirit class teammates for Paralysis reduction (6 s)
Charge time: 30 s
PSY-type teammates HP Up Lv.5; PSY-type teammates DEF Up Lv.2
Show all 5 levels
- Level 1
PSY-type teammates HP Up Lv.1; PSY-type teammates DEF Up Lv.1
- Level 2
PSY-type teammates HP Up Lv.2; PSY-type teammates DEF Up Lv.1
- Level 3
PSY-type teammates HP Up Lv.3; PSY-type teammates DEF Up Lv.1
- Level 4
PSY-type teammates HP Up Lv.4; PSY-type teammates DEF Up Lv.1
- Level 5
PSY-type teammates HP Up Lv.5; PSY-type teammates DEF Up Lv.2














