
Viola
The World Council: Princess of Dressrosa
Riku Doldo III's second daughter. She's participating in the World Council with Rebecca accompanying her as her attendant. Rebecca watches over her happily as she develops relationships with the princesses of other kingdoms.
Special
Changes character's slot and adjacent slots to character's own type, and if HP is 50% or above, boosts Cerebral characters' ATK by 2x for 1 turn (1.75x otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 13 turns |
| Level 2 | 18 turns | 12 turns |
| Level 3 | 17 turns | 11 turns |
| Level 4 | 16 turns | 10 turns |
| Level 5 | 15 turns | 9 turns |
| Level 6 | 14 turns | 8 turns |
| Max | 13 turns | 7 turns |
−1 turn at Limit Break 10
−5 turns at Limit Break 24 (LB+)
Captain Ability
Boosts Cerebral characters' ATK by 2.5x and boosts their HP and RCV by 1.2x
Crewmate Ability
Boosts Cerebral characters' base ATK and RCV by 40
Reduces crew's Paralysis duration by 1 turn
Unlocks at Limit Break 14
Support Ability
Cerebral characters
Adds 6% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 2% of character's base ATK to supported character's base ATK
- Level 2
Adds 3% of character's base ATK to supported character's base ATK
- Level 3
Adds 4% of character's base ATK to supported character's base ATK
- Level 4
Adds 5% of character's base ATK to supported character's base ATK
- Level 5
Adds 6% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 832 | 498 | 173 |
| Lv 99 | 2,082 | 1,245 | 434 |
| Lv 150 | 3,123 | 1,867 | 651 |
| Limit Break | 2,262+180 | 1,335+90 | 494+60 |
| Limit Break+ | 2,612+530 | 1,535+290 | 569+135 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 15
Boosts base RCV by 15
Potential Ability 1: Critical ATK
Boosts base HP by 40
Show all 25
Boosts base HP by 60
Add 1 Power Slot
Boosts base ATK by 20
Boosts base ATK by 30
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base HP by 80
Boosts base ATK by 40
Add Crewmate Ability 2: Reduces crew's Paralysis duration by 1 turn
Potential Ability 2: Special Double Launch
Expand Limit Break (LB+)
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base HP by 150
Boosts base ATK by 100
Boosts base ATK by 100
Reduces Special charge time by 5 turns
Potential Ability 3: Fear Resistance
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 2% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 3% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
Once per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Once per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Once per quest, reduces character's Special charge time by 2 turns after character uses Special
- Level 3
Once per quest, reduces character's Special charge time by 4 turns after character uses Special
- Level 4
Once per quest, reduces character's Special charge time by 7 turns after character uses Special
- Level 5
Once per quest, sets character's Special charge to MAX after character uses Special
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,204 | 1,318 | 459 |
| Lv 110 | 2,306 | 1,379 | 480 |
| Lv 120 | 2,510 | 1,501 | 523 |
| Lv 130 | 2,714 | 1,623 | 565 |
| Lv 150 | 3,123 | 1,867 | 651 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 118
- SPD
- 130
- Cost
- 30
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets Cerebral class teammates for ATK Up Lv.3 (25 s); if current HP is above 50%, ATK Up Lv.3 (25 s); targets high DEF enemy for DEF Down Lv.5 (25 s)
Charge time: 27 s
Show all 10 levels
- Level 1
Targets Cerebral class teammates for ATK Up Lv.1 (15 s); if current HP is above 50%, ATK Up Lv.1 (15 s); targets high DEF enemy for DEF Down Lv.1 (15 s)
Charge time: 27 s
- Level 2
Targets Cerebral class teammates for ATK Up Lv.1 (16 s); if current HP is above 50%, ATK Up Lv.1 (16 s); targets high DEF enemy for DEF Down Lv.1 (16 s)
Charge time: 27 s
- Level 3
Targets Cerebral class teammates for ATK Up Lv.1 (17 s); if current HP is above 50%, ATK Up Lv.1 (17 s); targets high DEF enemy for DEF Down Lv.1 (17 s)
Charge time: 27 s
- Level 4
Targets Cerebral class teammates for ATK Up Lv.1 (18 s); if current HP is above 50%, ATK Up Lv.1 (18 s); targets high DEF enemy for DEF Down Lv.2 (18 s)
Charge time: 27 s
- Level 5
Targets Cerebral class teammates for ATK Up Lv.1 (19 s); if current HP is above 50%, ATK Up Lv.1 (19 s); targets high DEF enemy for DEF Down Lv.2 (19 s)
Charge time: 27 s
- Level 6
Targets Cerebral class teammates for ATK Up Lv.1 (20 s); if current HP is above 50%, ATK Up Lv.1 (20 s); targets high DEF enemy for DEF Down Lv.2 (20 s)
Charge time: 27 s
- Level 7
Targets Cerebral class teammates for ATK Up Lv.2 (21 s); if current HP is above 50%, ATK Up Lv.2 (21 s); targets high DEF enemy for DEF Down Lv.3 (21 s)
Charge time: 27 s
- Level 8
Targets Cerebral class teammates for ATK Up Lv.2 (22 s); if current HP is above 50%, ATK Up Lv.2 (22 s); targets high DEF enemy for DEF Down Lv.3 (22 s)
Charge time: 27 s
- Level 9
Targets Cerebral class teammates for ATK Up Lv.2 (23 s); if current HP is above 50%, ATK Up Lv.2 (23 s); targets high DEF enemy for DEF Down Lv.3 (23 s)
Charge time: 27 s
- Level 10
Targets Cerebral class teammates for ATK Up Lv.3 (25 s); if current HP is above 50%, ATK Up Lv.3 (25 s); targets high DEF enemy for DEF Down Lv.5 (25 s)
Charge time: 27 s
Cerebral class teammates SPD Up Lv.6
Show all 5 levels
- Level 1
Cerebral class teammates SPD Up Lv.2
- Level 2
Cerebral class teammates SPD Up Lv.3
- Level 3
Cerebral class teammates SPD Up Lv.4
- Level 4
Cerebral class teammates SPD Up Lv.5
- Level 5
Cerebral class teammates SPD Up Lv.6














