
Viola
Princess of the Former Dressrosa Royal Family
The younger daughter of Riku Doldo III. A new recruit as an officer in the Donquixote Family, yet she is already close enough to Doflamingo to refer to him as "Dofy". When the Family was broken up, she threatened Doflamingo with a knife to show her true feelings towards him.
Special
Reduces Paralysis/Special Bind duration by 2 turns, changes BLOCKEMPTYRCVTND slots to character's own type, and boosts chain multiplier by +0.5 for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 14 turns | 10 turns |
| Level 2 | 13 turns | 9 turns |
| Level 3 | 12 turns | 8 turns |
| Level 4 | 11 turns | 7 turns |
| Level 5 | 10 turns | 6 turns |
| Max | 9 turns | 5 turns |
−1 turn at Limit Break 11
−3 turns at Limit Break 24 (LB+)
Captain Ability
Boosts crew's ATK by 1.5x, and boosts Berries earned by 2.5x (unless character became Captain in the middle of the quest)
Crewmate Ability
Lets character completely evade Special Bind
Reduces crew's Paralysis duration by 1 turn
Unlocks at Limit Break 14
Support Ability
Rebecca, Riku Doldo III (King Riku, Ricky), Kyros (Toy Soldier)
Adds 5% of character's base stats to supported character's base stats and supported character deals 1.25x more damage to Donquixote Doflamingo
Show all 5 levels
- Level 1
Adds 1% of character's base stats to supported character's base stats and supported character deals 1.05x more damage to Donquixote Doflamingo
- Level 2
Adds 2% of character's base stats to supported character's base stats and supported character deals 1.1x more damage to Donquixote Doflamingo
- Level 3
Adds 3% of character's base stats to supported character's base stats and supported character deals 1.15x more damage to Donquixote Doflamingo
- Level 4
Adds 4% of character's base stats to supported character's base stats and supported character deals 1.2x more damage to Donquixote Doflamingo
- Level 5
Adds 5% of character's base stats to supported character's base stats and supported character deals 1.25x more damage to Donquixote Doflamingo
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 901 | 447 | 174 |
| Lv 99 | 1,999 | 1,099 | 446 |
| Lv 150 | 2,998 | 1,648 | 669 |
| Limit Break | 2,169+170 | 1,219+120 | 506+60 |
| Limit Break+ | 2,519+520 | 1,419+320 | 581+135 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 20
Boosts base ATK by 10
Potential Ability 1: Pinch Healing
Boosts base ATK by 20
Show all 25
Boosts base HP by 20
Boosts base HP by 40
Boosts base RCV by 30
Boosts base ATK by 40
Boosts base HP by 50
Reduces Special charge time by 1 turn
Boosts base HP by 60
Boosts base ATK by 50
Add Crewmate Ability 2: Reduces crew's Paralysis duration by 1 turn
Potential Ability 2: Critical ATK
Expand Limit Break (LB+)
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base HP by 150
Add 1 Power Slot
Boosts base ATK by 100
Boosts base ATK by 100
Boosts base HP by 200
Reduces Special charge time by 3 turns
Potential Ability 3: Fear Resistance
Potential Abilities
Heals crew by 1.5x character's RCV when HP is 20% or lower and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals crew by 1x character's RCV when HP is 5% or lower and character lands a PERFECT strike
- Level 2
Heals crew by 1.25x character's RCV when HP is 5% or lower and character lands a PERFECT strike
- Level 3
Heals crew by 1.5x character's RCV when HP is 5% or lower and character lands a PERFECT strike
- Level 4
Heals crew by 1.5x character's RCV when HP is 10% or lower and character lands a PERFECT strike
- Level 5
Heals crew by 1.5x character's RCV when HP is 20% or lower and character lands a PERFECT strike
If character lands a PERFECT strike, 70% chance to add 8% damage to character's last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance to add 4% damage to character's last strike
- Level 2
If character lands a PERFECT strike, 40% chance to add 5% damage to character's last strike
- Level 3
If character lands a PERFECT strike, 50% chance to add 6% damage to character's last strike
- Level 4
If character lands a PERFECT strike, 60% chance to add 7% damage to character's last strike
- Level 5
If character lands a PERFECT strike, 70% chance to add 8% damage to character's last strike
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,116 | 1,163 | 472 |
| Lv 110 | 2,214 | 1,217 | 494 |
| Lv 120 | 2,410 | 1,325 | 537 |
| Lv 130 | 2,606 | 1,432 | 581 |
| Lv 150 | 2,998 | 1,648 | 669 |














