Viola

Princess of Dressrosa

Riku Doldo III's second daughter. When Riku Doldo III became king, it was planned that her niece Rebecca would become the royal princess. However, Rebecca instead asked her to become princess in her place, and she agreed.

Special

Tear-Whales

Changes character's slot and adjacent slots to character's own type, and if HP is 50% or above, boosts Cerebral characters' ATK by 2x for 1 turn (1.75x otherwise)

Level 119 turns
Level 218 turns
Level 317 turns
Level 416 turns
Level 515 turns
Level 614 turns
Max13 turns

Captain Ability

Every Bit the Looker They Say

Doubles Cerebral characters' ATK and boosts their HP and RCV by 1.2x

Crewmate Ability

+STATS

Boosts Cerebral characters' base ATK and RCV by 40

Stats

HPATKRCV
Lv 138322979
Lv 50957572199

Evolution

Viola
Rainbow Pirate PenguinBlack Hermit CrabBlack Armored CrabBlack Plated LobsterBlack Striped Dragon
30,000 Beli
Viola

Pirate Rumble

Style
Supporter
DEF
118
SPD
130
Cost
30
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets closest enemies

Tear-Whales
Level 10 (Max)

Targets Cerebral class teammates for ATK Up Lv.3 (25 s); if current HP is above 50%, ATK Up Lv.3 (25 s); targets high DEF enemy for DEF Down Lv.5 (25 s)

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets Cerebral class teammates for ATK Up Lv.1 (15 s); if current HP is above 50%, ATK Up Lv.1 (15 s); targets high DEF enemy for DEF Down Lv.1 (15 s)

    Charge time: 27 s

  2. Level 2

    Targets Cerebral class teammates for ATK Up Lv.1 (16 s); if current HP is above 50%, ATK Up Lv.1 (16 s); targets high DEF enemy for DEF Down Lv.1 (16 s)

    Charge time: 27 s

  3. Level 3

    Targets Cerebral class teammates for ATK Up Lv.1 (17 s); if current HP is above 50%, ATK Up Lv.1 (17 s); targets high DEF enemy for DEF Down Lv.1 (17 s)

    Charge time: 27 s

  4. Level 4

    Targets Cerebral class teammates for ATK Up Lv.1 (18 s); if current HP is above 50%, ATK Up Lv.1 (18 s); targets high DEF enemy for DEF Down Lv.2 (18 s)

    Charge time: 27 s

  5. Level 5

    Targets Cerebral class teammates for ATK Up Lv.1 (19 s); if current HP is above 50%, ATK Up Lv.1 (19 s); targets high DEF enemy for DEF Down Lv.2 (19 s)

    Charge time: 27 s

  6. Level 6

    Targets Cerebral class teammates for ATK Up Lv.1 (20 s); if current HP is above 50%, ATK Up Lv.1 (20 s); targets high DEF enemy for DEF Down Lv.2 (20 s)

    Charge time: 27 s

  7. Level 7

    Targets Cerebral class teammates for ATK Up Lv.2 (21 s); if current HP is above 50%, ATK Up Lv.2 (21 s); targets high DEF enemy for DEF Down Lv.3 (21 s)

    Charge time: 27 s

  8. Level 8

    Targets Cerebral class teammates for ATK Up Lv.2 (22 s); if current HP is above 50%, ATK Up Lv.2 (22 s); targets high DEF enemy for DEF Down Lv.3 (22 s)

    Charge time: 27 s

  9. Level 9

    Targets Cerebral class teammates for ATK Up Lv.2 (23 s); if current HP is above 50%, ATK Up Lv.2 (23 s); targets high DEF enemy for DEF Down Lv.3 (23 s)

    Charge time: 27 s

  10. Level 10

    Targets Cerebral class teammates for ATK Up Lv.3 (25 s); if current HP is above 50%, ATK Up Lv.3 (25 s); targets high DEF enemy for DEF Down Lv.5 (25 s)

    Charge time: 27 s

Ability
Level 5 (Max)

Cerebral class teammates SPD Up Lv.6

Show all 5 levels
  1. Level 1

    Cerebral class teammates SPD Up Lv.2

  2. Level 2

    Cerebral class teammates SPD Up Lv.3

  3. Level 3

    Cerebral class teammates SPD Up Lv.4

  4. Level 4

    Cerebral class teammates SPD Up Lv.5

  5. Level 5

    Cerebral class teammates SPD Up Lv.6

Family

Viola (Violet)
ViolaViolaViola: Halloween Dance PartyViolaViolaVioletViolaViolaViolaVioletVioletVioletVioletVioletViolet
Linked families
Rebecca & Viola