
Dogstorm
Country-Protecting King of the Day
Mokomo Dukedom's King of the Day. He rules for the twelve hours between six in the morning and six in the evening. Befitting his title, he wakes along with the sunrise and falls asleep along with the sunset.
Special
Reduces crew's Paralysis/ATK Down duration by 4 turns, changes right column characters' slots to character's own type, and doubles damage dealt to delayed enemies for 1 turn
| Level 1 | 17 turns |
| Level 2 | 16 turns |
| Level 3 | 15 turns |
| Level 4 | 14 turns |
| Level 5 | 13 turns |
| Level 6 | 12 turns |
| Max | 11 turns |
Captain Ability
Boosts STR characters' ATK by 2.5x, and if HP is 50% or below, boosts chain multiplier growth rate by 1.5x
Crewmate Ability
Boosts Slasher and Cerebral characters' base ATK by 50 when HP is below a certain amount
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 581 | 383 | 41 |
| Lv 50 | 1,290 | 852 | 90 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 109
- SPD
- 168
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range (frontal) for ATK x 1.5 damage; targets Slasher/Cerebral class teammates for DEF Up Lv.2 (20 s)
Charge time: 25 s
Show all 10 levels
- Level 1
Targets enemies within medium range (frontal) for ATK x 0.5 damage; targets Slasher/Cerebral class teammates for DEF Up Lv.2 (11 s)
Charge time: 25 s
- Level 2
Targets enemies within medium range (frontal) for ATK x 0.55 damage; targets Slasher/Cerebral class teammates for DEF Up Lv.2 (12 s)
Charge time: 25 s
- Level 3
Targets enemies within medium range (frontal) for ATK x 0.6 damage; targets Slasher/Cerebral class teammates for DEF Up Lv.2 (13 s)
Charge time: 25 s
- Level 4
Targets enemies within medium range (frontal) for ATK x 0.65 damage; targets Slasher/Cerebral class teammates for DEF Up Lv.2 (14 s)
Charge time: 25 s
- Level 5
Targets enemies within medium range (frontal) for ATK x 0.7 damage; targets Slasher/Cerebral class teammates for DEF Up Lv.2 (15 s)
Charge time: 25 s
- Level 6
Targets enemies within medium range (frontal) for ATK x 0.75 damage; targets Slasher/Cerebral class teammates for DEF Up Lv.2 (16 s)
Charge time: 25 s
- Level 7
Targets enemies within medium range (frontal) for ATK x 0.8 damage; targets Slasher/Cerebral class teammates for DEF Up Lv.2 (17 s)
Charge time: 25 s
- Level 8
Targets enemies within medium range (frontal) for ATK x 0.85 damage; targets Slasher/Cerebral class teammates for DEF Up Lv.2 (18 s)
Charge time: 25 s
- Level 9
Targets enemies within medium range (frontal) for ATK x 0.9 damage; targets Slasher/Cerebral class teammates for DEF Up Lv.2 (19 s)
Charge time: 25 s
- Level 10
Targets enemies within medium range (frontal) for ATK x 1.5 damage; targets Slasher/Cerebral class teammates for DEF Up Lv.2 (20 s)
Charge time: 25 s
Slasher/Cerebral teammates HP Up Lv.5, Guard % Up Lv.5
Show all 5 levels
- Level 1
Slasher/Cerebral teammates HP Up Lv.1, Guard % Up Lv.1
- Level 2
Slasher/Cerebral teammates HP Up Lv.2, Guard % Up Lv.2
- Level 3
Slasher/Cerebral teammates HP Up Lv.3, Guard % Up Lv.3
- Level 4
Slasher/Cerebral teammates HP Up Lv.4, Guard % Up Lv.4
- Level 5
Slasher/Cerebral teammates HP Up Lv.5, Guard % Up Lv.5
60% chance to evade Special Bind













