Dogstorm

Feast of Reconciliation

Mokomo Dukedom's King of the Day. In order to protect their liege, he calls for a ceasefire after many years of antagonism with Cat Viper. Soon enough, he and Cat Viper, in the past his closest friend, have their arms around each other's shoulders, reminiscing about their past adventures.

Special

Slash of Reconciliation

Greatly reduces crew's HP, but reduces one enemy's HP by 20%, and adds 130x character's ATK in non-type damage on top of tap-timing bonuses for 1 turn

BaseLimit Break
Level 119 turns14 turns
Level 218 turns13 turns
Level 317 turns12 turns
Level 416 turns11 turns
Level 515 turns10 turns
Max14 turns9 turns

−1 turn at Limit Break 23

−4 turns at Limit Break 39 (LB+)

Slash of ReconciliationLLB

Reduces crew's HP by 80%, but reduces one enemy's HP by 20%, reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns, adds 200x character's ATK in non-type damage on top of tap-timing bonuses for 3 turns, sets the chain multiplier's minimum value at 2.25 and maximum value at 35.0 for 3 turns, and reduces 90% of each enemy's dealt damage that exceeds 3,000 for 1 turn

BaseLimit Break
Level 119 turns14 turns
Level 218 turns13 turns
Level 317 turns12 turns
Level 416 turns11 turns
Level 515 turns10 turns
Max14 turns9 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 23

−4 turns at Limit Break 39 (LB+)

Captain Ability

Ceasefire with the King of the Night

Boosts Cerebral characters' ATK by 3x, and when HP is low, boosts chain multiplier growth rate by 1.5x

LB

Boosts Cerebral characters' ATK by 3.25x, makes their STR slots have matching slot effects, and when HP is low, boosts chain multiplier growth rate by 1.5x

Unlocks at Limit Break 38

LLB

Reduces crew's Special charge time by 1 turn at start of quest, and boosts Cerebral and PSY characters' ATK by 4x. If crew's HP is at 30% or below, boosts chain multiplier growth rate by 1.5x

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Reduces crew's Special charge time by 2 turns at start of quest, boosts Cerebral and PSY characters' ATK by 4.25x, and makes their STRDEXQCK slots have matching slot effects. If crew's HP is at 30% or below, boosts chain multiplier growth rate by 1.5x

Unlocks at Limit Break 38 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts Cerebral characters' base HP by 200

Unlocks at Limit Break 8

+STATS

Boosts character's base ATK by 200 when attacking last

Unlocks at Limit Break 27

Support Ability

Supported Characters

Cat Viper

Level 5 (Max)

Adds 130x supported character's ATK in non-type damage on top of tap-timing bonuses on supported character for 2 turns at start of final battle

Show all 5 levels
  1. Level 1

    Adds 50x supported character's ATK in non-type damage on top of tap-timing bonuses on supported character for 1 turn at start of final battle

  2. Level 2

    Adds 70x supported character's ATK in non-type damage on top of tap-timing bonuses on supported character for 1 turn at start of final battle

  3. Level 3

    Adds 90x supported character's ATK in non-type damage on top of tap-timing bonuses on supported character for 1 turn at start of final battle

  4. Level 4

    Adds 110x supported character's ATK in non-type damage on top of tap-timing bonuses on supported character for 1 turn at start of final battle

  5. Level 5

    Adds 130x supported character's ATK in non-type damage on top of tap-timing bonuses on supported character for 2 turns at start of final battle

Stats

HPATKRCV
Lv 11,356772172
Lv 993,2451,582421
Lv 1504,8672,373631
Limit Break3,740+4951,787+205521+100
Limit Break+4,090+8451,987+405596+175

Limit Break

01

Boosts base HP by 15

02

Boosts base ATK by 10

03

Boosts base HP by 25

04

Potential Ability 1: DEX Damage Reduction

05

Boosts base RCV by 5

Show all 40
06

Boosts base ATK by 20

07

Boosts base RCV by 10

08

Add Crewmate Ability 1: Boosts Cerebral characters' base HP by 200

09

Boosts base HP by 30

10

Boosts base ATK by 25

11

Boosts base HP by 35

12

Boosts base RCV by 10

13

Boosts base ATK by 30

14

Boosts base RCV by 15

15

Potential Ability 2: Critical ATK

16

Boosts base HP by 40

17

Boosts base ATK by 35

18

Boosts base HP by 50

19

Boosts base RCV by 15

20

Boosts base ATK by 40

21

Boosts base RCV by 20

22

Boosts base HP by 60

23

Reduces Special charge time by 1 turn

24

Boosts base HP by 70

25

Boosts base RCV by 25

26

Boosts base ATK by 45

27

Add Crewmate Ability 2: Boosts character's base ATK by 200 when attacking last

28

Boosts base HP by 80

29

Boosts base HP by 90

30

Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance

31

Expand Limit Break (LB+)

32

Boosts base RCV by 25

33

Boosts base RCV by 50

34

Boosts base HP by 100

35

Boosts base HP by 100

36

Boosts base HP by 150

37

Boosts base ATK by 100

38

Power Up Captain Ability

39

Reduces Special charge time by 4 turns

40

Boosts base ATK by 100

Potential Abilities

DEX Damage Reduction
Level 5 (Max)

Reduces damage taken from DEX characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from DEX characters by 1%

  2. Level 2

    Reduces damage taken from DEX characters by 2%

  3. Level 3

    Reduces damage taken from DEX characters by 3%

  4. Level 4

    Reduces damage taken from DEX characters by 4%

  5. Level 5

    Reduces damage taken from DEX characters by 5%

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 50% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 10% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 20% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 30% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 50% chance of a 7% damage boost on the last strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  3. Level 3

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

  4. Level 4

    Boosts character's base ATK by 250 the next turn after taking damage and reduces crew's [Damage Increase] duration by 4 turns

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,4351,675445
Lv 1103,5941,752466
New Pirate Rumble skills
Lv 1203,9121,907507
New Captain Ability
Lv 1304,2302,062548
New Pirate Rumble skills
Lv 1504,8672,373631
New Special · New Pirate Rumble skills

Evolution

Dogstorm
Sea StallionRed Pirate PenguinRainbow Pirate PenguinRed Striped DragonRainbow Striped Dragon
75,000 Beli
Dogstorm: King of the Day
Dogstorm: King of the Day
Sea StallionRed Pirate PenguinRed Plated LobsterRainbow Striped Dragon
Super Evolution · 200,000 Beli
Dogstorm

Pirate Rumble

Style
Attacker
DEF
185
SPD
178
Cost
55
Action

Power Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Slash of Reconciliation
Level 10 (Max)

Targets self for HP 20% reduction; targets enemies within large range (horizontal) for ATK x 1.95 damage

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets self for HP 20% reduction; targets enemies within large range (horizontal) for ATK x 1.3 damage

    Charge time: 28 s

  2. Level 2

    Targets self for HP 20% reduction; targets enemies within large range (horizontal) for ATK x 1.37 damage

    Charge time: 28 s

  3. Level 3

    Targets self for HP 20% reduction; targets enemies within large range (horizontal) for ATK x 1.43 damage

    Charge time: 28 s

  4. Level 4

    Targets self for HP 20% reduction; targets enemies within large range (horizontal) for ATK x 1.5 damage

    Charge time: 28 s

  5. Level 5

    Targets self for HP 20% reduction; targets enemies within large range (horizontal) for ATK x 1.57 damage

    Charge time: 28 s

  6. Level 6

    Targets self for HP 20% reduction; targets enemies within large range (horizontal) for ATK x 1.64 damage

    Charge time: 28 s

  7. Level 7

    Targets self for HP 20% reduction; targets enemies within large range (horizontal) for ATK x 1.7 damage

    Charge time: 28 s

  8. Level 8

    Targets self for HP 20% reduction; targets enemies within large range (horizontal) for ATK x 1.77 damage

    Charge time: 28 s

  9. Level 9

    Targets self for HP 20% reduction; targets enemies within large range (horizontal) for ATK x 1.84 damage

    Charge time: 28 s

  10. Level 10

    Targets self for HP 20% reduction; targets enemies within large range (horizontal) for ATK x 1.95 damage

    Charge time: 28 s

Ability
Level 5 (Max)

Cerebral class teammates SPD Up Lv.6; if current HP is below 60%, self ATK Up Lv.9

Show all 5 levels
  1. Level 1

    Cerebral class teammates SPD Up Lv.2; if current HP is below 60%, self ATK Up Lv.9

  2. Level 2

    Cerebral class teammates SPD Up Lv.3; if current HP is below 60%, self ATK Up Lv.9

  3. Level 3

    Cerebral class teammates SPD Up Lv.4; if current HP is below 60%, self ATK Up Lv.9

  4. Level 4

    Cerebral class teammates SPD Up Lv.5; if current HP is below 60%, self ATK Up Lv.9

  5. Level 5

    Cerebral class teammates SPD Up Lv.6; if current HP is below 60%, self ATK Up Lv.9

Resilience

70% chance to evade Special Bind

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Dogstorm
DogstormDogstormDogstormDogstormDogstormDogstormDuke DogstormDuke DogstormDogstorm: King of the DayDogstormDogstorm: King of the DayDogstormDogstorm: King of the DayDogstorm
Linked families
Carrot & Dogstorm & Cat ViperDogstorm & Cat ViperKin'emon & Denjiro & Ashura Doji & Dogstorm