
Perona
Ghost Princess Enjoying the Summer Festival
Resident of the ruins of the Muggy Kingdom. Clad in a yukata, she seems to have had a lot of fun at the summer festival she attended. "It could be spookier, but it's still fun!"
Special
Reduces crew's ATK Down duration by 5 turns, drastically reduces all enemies' DEF for 1 turn, and if 5 or more Free Spirit characters are on the crew, boosts damage dealt to enemies affected by DEF Down by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 17 turns |
| Level 2 | 19 turns | 16 turns |
| Level 3 | 18 turns | 15 turns |
| Level 4 | 17 turns | 14 turns |
| Level 5 | 16 turns | 13 turns |
| Level 6 | 15 turns | 12 turns |
| Max | 14 turns | 11 turns |
−1 turn at Limit Break 14
−2 turns at Limit Break 24 (LB+)
Captain Ability
Boosts Free Spirit and Driven characters' ATK by 2.5x and HP by 1.2x
Crewmate Ability
Boosts Free Spirit and Driven characters' base stats by 50
Makes Free Spirit characters' QCK slots have matching slot effects if Captain is a Free Spirit class
Unlocks at Limit Break 8
Support Ability
Roronoa Zoro, Dracule Mihawk
Once per quest, if supported character uses a Special, boosts damage dealt to enemies affected by DEF Down by 1.5x for 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, boosts damage dealt to enemies affected by DEF Down by 1.1x for 1 turn
- Level 2
Once per quest, if supported character uses a Special, boosts damage dealt to enemies affected by DEF Down by 1.2x for 1 turn
- Level 3
Once per quest, if supported character uses a Special, boosts damage dealt to enemies affected by DEF Down by 1.3x for 1 turn
- Level 4
Once per quest, if supported character uses a Special, boosts damage dealt to enemies affected by DEF Down by 1.4x for 1 turn
- Level 5
Once per quest, if supported character uses a Special, boosts damage dealt to enemies affected by DEF Down by 1.5x for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,019 | 537 | 131 |
| Lv 99 | 2,548 | 1,342 | 328 |
| Lv 150 | 3,822 | 2,013 | 492 |
| Limit Break | 2,698+150 | 1,442+100 | 428+100 |
| Limit Break+ | 2,898+350 | 1,642+300 | 528+200 |
Limit Break
Boosts base HP by 30
Boosts base ATK by 10
Boosts base RCV by 10
Potential Ability 1: QCK Damage Reduction
Boosts base HP by 40
Show all 25
Boosts base RCV by 30
Boosts base ATK by 20
Add Crewmate Ability 2: Makes Free Spirit characters' QCK slots have matching slot effects if Captain is a Free Spirit class
Boosts base ATK by 30
Boosts base RCV by 60
Boosts base ATK by 40
Add 1 Power Slot
Boosts base HP by 80
Reduces Special charge time by 1 turn
Potential Ability 2: Critical ATK
Expand Limit Break (LB+)
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 100
Boosts base HP by 100
Boosts base HP by 100
Reduces Special charge time by 2 turns
Potential Ability 3: Recovery ATK Boost/Hunger Resistance
Potential Abilities
Reduces damage taken from QCK characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1%
- Level 2
Reduces damage taken from QCK characters by 2%
- Level 3
Reduces damage taken from QCK characters by 3%
- Level 4
Reduces damage taken from QCK characters by 4%
- Level 5
Reduces damage taken from QCK characters by 5%
If character lands a PERFECT strike, 40% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 10% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 10% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 15% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 20% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 40% chance of a 7% damage boost on the last strike
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 2
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,697 | 1,420 | 347 |
| Lv 110 | 2,822 | 1,486 | 363 |
| Lv 120 | 3,072 | 1,618 | 395 |
| Lv 130 | 3,322 | 1,749 | 427 |
| Lv 150 | 3,822 | 2,013 | 492 |
Evolution
How to get
Featured · Dec 13, 2021 – Dec 19, 2021
Featured · Dec 12, 2021 – Dec 19, 2021






























