
Orochi
The shogun of the Land of Wano. He works alongside Kaido to rule the country. He's so wary of everything that his subordinates mock him as a coward, but in his interactions with the World Government, he puts on a confident air as he realizes the strength of his position.
Special
Cuts crew's HP by 80% but reduces crew's Bind/Paralysis duration by 8 turns, completely removes all enemies' [ATK Up][Berserk][Continuous Restore][Duration Enemy], and doubles Driven, Cerebral, and Powerhouse characters' ATK for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 29 turns | 27 turns |
| Level 2 | 28 turns | 26 turns |
| Level 3 | 27 turns | 25 turns |
| Level 4 | 26 turns | 24 turns |
| Level 5 | 25 turns | 23 turns |
| Level 6 | 24 turns | 22 turns |
| Level 7 | 23 turns | 21 turns |
| Level 8 | 22 turns | 20 turns |
| Level 9 | 21 turns | 19 turns |
| Level 10 | 20 turns | 18 turns |
| Level 11 | 19 turns | 17 turns |
| Level 12 | 18 turns | 16 turns |
| Level 13 | 17 turns | 15 turns |
| Level 14 | 16 turns | 14 turns |
| Level 15 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 9
−1 turn at Limit Break 20
Captain Ability
Boosts STR characters' ATK by 2.75x and reduces damage taken from DEX characters by 10%
Crewmate Ability
Boosts Driven, Cerebral, and Powerhouse characters' base stats by 30
Makes character's type slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
STR characters
Reduces damage taken from DEX characters by 5% and adds 5% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Reduces damage taken from DEX characters by 1% and adds 1% of character's base HP to supported character's base HP
- Level 2
Reduces damage taken from DEX characters by 2% and adds 2% of character's base HP to supported character's base HP
- Level 3
Reduces damage taken from DEX characters by 3% and adds 3% of character's base HP to supported character's base HP
- Level 4
Reduces damage taken from DEX characters by 4% and adds 4% of character's base HP to supported character's base HP
- Level 5
Reduces damage taken from DEX characters by 5% and adds 5% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,240 | 621 | 193 |
| Lv 99 | 2,976 | 1,306 | 269 |
| Lv 150 | 4,464 | 1,959 | 403 |
| Limit Break | 3,236+260 | 1,501+195 | 409+140 |
Limit Break
Boosts base ATK by 30
Boosts base RCV by 30
Boosts base HP by 30
Potential Ability 1: Critical ATK
Add 1 Power Slot
Show all 20
Boosts base ATK by 30
Boosts base RCV by 30
Boosts base HP by 30
Reduces Special charge time by 1 turn
Boosts base RCV by 40
Boosts base ATK by 40
Add Crewmate Ability 2: Makes character's type slots have matching slot effects
Boosts base HP by 40
Boosts base HP by 40
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 45
Boosts base HP by 120
Boosts base RCV by 40
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 2% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 3% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
Boosts character's base ATK by 150 the next turn after taking damage and reduces [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,151 | 1,382 | 284 |
| Lv 110 | 3,296 | 1,446 | 297 |
| Lv 120 | 3,588 | 1,574 | 324 |
| Lv 130 | 3,880 | 1,702 | 350 |
| Lv 150 | 4,464 | 1,959 | 403 |
How to get
Event
Event






