Orochi

The shogun of the Land of Wano. He works alongside Kaido to rule the country. He's so wary of everything that his subordinates mock him as a coward, but in his interactions with the World Government, he puts on a confident air as he realizes the strength of his position.

Special

Power of the Shogun

Cuts crew's HP by 80% but reduces crew's Bind/Paralysis duration by 8 turns, completely removes all enemies' [ATK Up][Berserk][Continuous Restore][Duration Enemy], and doubles Driven, Cerebral, and Powerhouse characters' ATK for 1 turn

BaseLimit Break
Level 129 turns27 turns
Level 228 turns26 turns
Level 327 turns25 turns
Level 426 turns24 turns
Level 525 turns23 turns
Level 624 turns22 turns
Level 723 turns21 turns
Level 822 turns20 turns
Level 921 turns19 turns
Level 1020 turns18 turns
Level 1119 turns17 turns
Level 1218 turns16 turns
Level 1317 turns15 turns
Level 1416 turns14 turns
Level 1515 turns13 turns
Max14 turns12 turns

−1 turn at Limit Break 9

−1 turn at Limit Break 20

Captain Ability

Ruler of the Land of Wano

Boosts STR characters' ATK by 2.75x and reduces damage taken from DEX characters by 10%

Crewmate Ability

+STATS

Boosts Driven, Cerebral, and Powerhouse characters' base stats by 30

UNIQ

Makes character's type slots have matching slot effects

Unlocks at Limit Break 12

Support Ability

Supported Characters

STR characters

Level 5 (Max)

Reduces damage taken from DEX characters by 5% and adds 5% of character's base HP to supported character's base HP

Show all 5 levels
  1. Level 1

    Reduces damage taken from DEX characters by 1% and adds 1% of character's base HP to supported character's base HP

  2. Level 2

    Reduces damage taken from DEX characters by 2% and adds 2% of character's base HP to supported character's base HP

  3. Level 3

    Reduces damage taken from DEX characters by 3% and adds 3% of character's base HP to supported character's base HP

  4. Level 4

    Reduces damage taken from DEX characters by 4% and adds 4% of character's base HP to supported character's base HP

  5. Level 5

    Reduces damage taken from DEX characters by 5% and adds 5% of character's base HP to supported character's base HP

Stats

HPATKRCV
Lv 11,240621193
Lv 992,9761,306269
Lv 1504,4641,959403
Limit Break3,236+2601,501+195409+140

Limit Break

01

Boosts base ATK by 30

02

Boosts base RCV by 30

03

Boosts base HP by 30

04

Potential Ability 1: Critical ATK

05

Add 1 Power Slot

Show all 20
06

Boosts base ATK by 30

07

Boosts base RCV by 30

08

Boosts base HP by 30

09

Reduces Special charge time by 1 turn

10

Boosts base RCV by 40

11

Boosts base ATK by 40

12

Add Crewmate Ability 2: Makes character's type slots have matching slot effects

13

Boosts base HP by 40

14

Boosts base HP by 40

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

16

Boosts base ATK by 45

17

Boosts base HP by 120

18

Boosts base RCV by 40

19

Boosts base ATK by 50

20

Reduces Special charge time by 1 turn

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 2% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 3% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 125 the next turn after taking damage and reduces [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces [Damage Increase] duration by 3 turns

Level Limit Break

HPATKRCV
Lv 1053,1511,382284
Lv 1103,2961,446297
Lv 1203,5881,574324
Lv 1303,8801,702350
Lv 1504,4641,959403

How to get

Final Round: Vs. Orochi

Event

Final Round: Vs. Orochi

Event

Family

Orochi
OrochiOrochiOrochiOrochiOrochiOrochiOrochi
Linked families
Orochi & Kanjuro