
Vinsmoke Judge
Electrifying Garuda
Head of the Vinsmoke family. During the tea party on Whole Cake Island, the Straw Hats save him from a deadly situation. To settle the score, he decides to take a stand and stop the Big Mom Pirates.
Special
Reduces damage taken by 60% for 1 turn, reduces crew's Despair duration by 5 turns, and reduces all enemies' Resilience duration by 5 turns. If Captain is a Striker or Driven class, doubles crew's slot effects for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 16 turns |
| Level 2 | 17 turns | 15 turns |
| Level 3 | 16 turns | 14 turns |
| Level 4 | 15 turns | 13 turns |
| Level 5 | 14 turns | 12 turns |
| Max | 13 turns | 11 turns |
−1 turn at Limit Break 12
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Striker and Driven characters' ATK by 3x and HP by 1.2x
Crewmate Ability
Boosts Striker and Driven characters' base stats by 30
Character's DEX slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 8
Support Ability
Vinsmoke Reiju, Vinsmoke Ichiji, Vinsmoke Niji, Vinsmoke Yonji
Once per quest, if supported character uses a Special, reduces all enemies' Resilience duration by 2 turns
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, reduces all enemies' Resilience duration by 1 turn
- Level 2
Once per quest, if supported character uses a Special, reduces all enemies' Resilience duration by 1 turn
- Level 3
Once per quest, if supported character uses a Special, reduces all enemies' Resilience duration by 1 turn
- Level 4
Once per quest, if supported character uses a Special, reduces all enemies' Resilience duration by 1 turn
- Level 5
Once per quest, if supported character uses a Special, reduces all enemies' Resilience duration by 2 turns
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 986 | 683 | 89 |
| Lv 99 | 2,731 | 1,397 | 281 |
| Lv 150 | 4,096 | 2,095 | 421 |
| Limit Break | 2,931+200 | 1,497+100 | 331+50 |
| Limit Break+ | 3,131+400 | 1,697+300 | 431+150 |
Limit Break
Boosts base RCV by 25
Boosts base HP by 50
Boosts base ATK by 25
Potential Ability 1: QCK Damage Reduction
Boosts base ATK by 25
Show all 25
Boosts base ATK by 25
Boosts base HP by 50
Add Crewmate Ability 2: Character's DEX slot is carried over to the next turn if character lands a PERFECT strike
Boosts base RCV by 25
Add 1 Power Slot
Boosts base HP by 50
Reduces Special charge time by 1 turn
Boosts base ATK by 25
Boosts base HP by 50
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Slot Bind Resistance
Potential Abilities
Reduces damage taken from QCK characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1%
- Level 2
Reduces damage taken from QCK characters by 2%
- Level 3
Reduces damage taken from QCK characters by 3%
- Level 4
Reduces damage taken from QCK characters by 4%
- Level 5
Reduces damage taken from QCK characters by 5%
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 25 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,891 | 1,479 | 297 |
| Lv 110 | 3,025 | 1,547 | 311 |
| Lv 120 | 3,293 | 1,684 | 338 |
| Lv 130 | 3,560 | 1,821 | 366 |
| Lv 150 | 4,096 | 2,095 | 421 |
How to get
Featured · Feb 18, 2023 – Feb 26, 2023








