
Vinsmoke Judge
Head of the Vinsmoke family and the King of Germa Kingdom. He is also a scientist, and conducted research alongside Vegapunk. Wielding military power enhanced by science, he aims to conquer the North Blue.
Special
Reduces Bind duration for 7 turns and doubles crew's slot effects for 1 turn. If character is a Captain/Friend Captain/Helper Captain, slightly boosts chance of landing on PSY slots for 1 turn, and changes slots randomly (including BLOCK slots)
| Level 1 | 19 turns |
| Level 2 | 18 turns |
| Level 3 | 17 turns |
| Level 4 | 16 turns |
| Level 5 | 15 turns |
| Max | 14 turns |
Captain Ability
Boosts chance of landing on PSY slots, reduces damage taken by 15%, and boosts crew's HP by 1.25x. If every type is on the crew, boosts crew's ATK by 2.25x, and boosts their ATK a further 1.75x when slots match
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 808 | 177 | 12 |
| Lv 70 | 1,906 | 782 | 162 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 223
- SPD
- 170
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets enemies with high ATK
Targets enemies within small range for ATK x 0.7 damage; targets Powerhouse class teammates for ATK Up Lv.5 (33 s)
Charge time: 22 s
Show all 10 levels
- Level 1
Targets enemies within small range for ATK x 0.4 damage; targets Powerhouse class teammates for ATK Up Lv.1 (20 s)
Charge time: 22 s
- Level 2
Targets enemies within small range for ATK x 0.43 damage; targets Powerhouse class teammates for ATK Up Lv.1 (21 s)
Charge time: 22 s
- Level 3
Targets enemies within small range for ATK x 0.45 damage; targets Powerhouse class teammates for ATK Up Lv.1 (23 s)
Charge time: 22 s
- Level 4
Targets enemies within small range for ATK x 0.48 damage; targets Powerhouse class teammates for ATK Up Lv.2 (24 s)
Charge time: 22 s
- Level 5
Targets enemies within small range for ATK x 0.51 damage; targets Powerhouse class teammates for ATK Up Lv.2 (26 s)
Charge time: 22 s
- Level 6
Targets enemies within small range for ATK x 0.54 damage; targets Powerhouse class teammates for ATK Up Lv.3 (27 s)
Charge time: 22 s
- Level 7
Targets enemies within small range for ATK x 0.56 damage; targets Powerhouse class teammates for ATK Up Lv.3 (29 s)
Charge time: 22 s
- Level 8
Targets enemies within small range for ATK x 0.59 damage; targets Powerhouse class teammates for ATK Up Lv.3 (30 s)
Charge time: 22 s
- Level 9
Targets enemies within small range for ATK x 0.62 damage; targets Powerhouse class teammates for ATK Up Lv.4 (32 s)
Charge time: 22 s
- Level 10
Targets enemies within small range for ATK x 0.7 damage; targets Powerhouse class teammates for ATK Up Lv.5 (33 s)
Charge time: 22 s
Fighter/Driven/Powerhouse class teammates ATK Up Lv.6; if current HP is below 20%, self DEF Up Lv.3
Show all 5 levels
- Level 1
Fighter/Driven/Powerhouse class teammates ATK Up Lv.2; if current HP is below 20%, self DEF Up Lv.3
- Level 2
Fighter/Driven/Powerhouse class teammates ATK Up Lv.3; if current HP is below 20%, self DEF Up Lv.3
- Level 3
Fighter/Driven/Powerhouse class teammates ATK Up Lv.4; if current HP is below 20%, self DEF Up Lv.3
- Level 4
Fighter/Driven/Powerhouse class teammates ATK Up Lv.5; if current HP is below 20%, self DEF Up Lv.3
- Level 5
Fighter/Driven/Powerhouse class teammates ATK Up Lv.6; if current HP is below 20%, self DEF Up Lv.3
50% chance to evade Paralysis
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage








