
Charlotte Pudding
Memory Flashback
The 35th daughter of the Charlotte Family. Has the ability to manipulate the memories of others. She confused the trees in the Seducing Woods with this ability, helping Luffy and the others.
Special
Reduces crew's Special Bind duration by 5 turns, reduces all enemies' damage reduction (except [Damage Cut]) and Resilience duration by 5 turns, and changes BLOCK and unfavorable slots to G. If crew has 6 Driven characters, changes type slots to character's own type and heals crew by 5,000 HP at end of turn for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 11
Captain Ability
Boosts Driven characters' ATK by 3x and heals crew by 2x character's RCV at end of turn
Crewmate Ability
Reduces character's Special Bind duration by 5 turns
Makes Driven characters' PSY slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Sanji, Charlotte Chiffon
Adds 12% of character's base ATK and RCV to supported character's base ATK and RCV
Show all 5 levels
- Level 1
Adds 5% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 2
Adds 6% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 3
Adds 8% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 4
Adds 10% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 5
Adds 12% of character's base ATK and RCV to supported character's base ATK and RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 740 | 494 | 192 |
| Lv 99 | 1,850 | 1,235 | 480 |
| Lv 150 | 2,775 | 1,852 | 720 |
| Limit Break | 2,050+200 | 1,335+100 | 530+50 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 10
Potential Ability 1: INT Damage Reduction
Boosts base HP by 30
Show all 15
Boosts base HP by 40
Boosts base HP by 50
Boosts base RCV by 20
Boosts base HP by 80
Boosts base ATK by 20
Reduces Special charge time by 1 turn
Add Crewmate Ability 2: Makes Driven characters' PSY slots have matching slot effects
Boosts base ATK by 30
Boosts base ATK by 50
Potential Ability 2: Barrier Pierce
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 1,958 | 1,307 | 508 |
| Lv 110 | 2,049 | 1,368 | 531 |
| Lv 120 | 2,230 | 1,489 | 578 |
| Lv 130 | 2,412 | 1,610 | 625 |
| Lv 150 | 2,775 | 1,852 | 720 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 103
- SPD
- 132
- Cost
- 30
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets enemies within medium range for Damage Over Time Lv.3 (20 s); 100% chance of Paralysis (20 s)
Charge time: 25 s
Show all 10 levels
- Level 1
Targets enemies within medium range for Damage Over Time Lv.1 (11 s); 70% chance of Paralysis (11 s)
Charge time: 25 s
- Level 2
Targets enemies within medium range for Damage Over Time Lv.1 (12 s); 73% chance of Paralysis (12 s)
Charge time: 25 s
- Level 3
Targets enemies within medium range for Damage Over Time Lv.1 (13 s); 76% chance of Paralysis (13 s)
Charge time: 25 s
- Level 4
Targets enemies within medium range for Damage Over Time Lv.1 (14 s); 79% chance of Paralysis (14 s)
Charge time: 25 s
- Level 5
Targets enemies within medium range for Damage Over Time Lv.1 (15 s); 82% chance of Paralysis (15 s)
Charge time: 25 s
- Level 6
Targets enemies within medium range for Damage Over Time Lv.2 (16 s); 85% chance of Paralysis (16 s)
Charge time: 25 s
- Level 7
Targets enemies within medium range for Damage Over Time Lv.2 (17 s); 88% chance of Paralysis (17 s)
Charge time: 25 s
- Level 8
Targets enemies within medium range for Damage Over Time Lv.2 (18 s); 91% chance of Paralysis (18 s)
Charge time: 25 s
- Level 9
Targets enemies within medium range for Damage Over Time Lv.2 (19 s); 94% chance of Paralysis (19 s)
Charge time: 25 s
- Level 10
Targets enemies within medium range for Damage Over Time Lv.3 (20 s); 100% chance of Paralysis (20 s)
Charge time: 25 s
Driven class teammates HP Up Lv.5, SPD Up Lv.5
Show all 5 levels
- Level 1
Driven class teammates HP Up Lv.1, SPD Up Lv.1
- Level 2
Driven class teammates HP Up Lv.2, SPD Up Lv.2
- Level 3
Driven class teammates HP Up Lv.3, SPD Up Lv.3
- Level 4
Driven class teammates HP Up Lv.4, SPD Up Lv.4
- Level 5
Driven class teammates HP Up Lv.5, SPD Up Lv.5
70% chance to evade Paralysis, reduce damage taken from Powerhouse by 20%
























