
Hody Jones
A Monster Born from His Environment
Captain of the New Fish-Man Pirates. With speed surpassing that of the fastest mermaids, coupled with the blade on his back, he can slash through boulders with ease. He uses his strength to battle with the three greats of the Neptune Army.
Special
Deals 50x character's ATK in STR damage to all enemies, changes left column characters' slots to DEXSTRPSY and right column characters' slots to TNDQCKINT starting from the top, and if Friend Captain's slot is STRDEXRCV, boosts Powerhouse characters' slot effects by 2.25x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 17 turns |
| Level 2 | 17 turns | 16 turns |
| Level 3 | 16 turns | 15 turns |
| Level 4 | 15 turns | 14 turns |
| Level 5 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 11
Captain Ability
Reduces Special charge time by 1 turn at start of quest, slightly increases damage taken, but boosts Powerhouse characters' ATK by 3.25x
Crewmate Ability
Boosts crew's base ATK by 50
Makes character's type slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Powerhouse characters
Adds 11% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 3% of character's base ATK to supported character's base ATK
- Level 2
Adds 4% of character's base ATK to supported character's base ATK
- Level 3
Adds 5% of character's base ATK to supported character's base ATK
- Level 4
Adds 7% of character's base ATK to supported character's base ATK
- Level 5
Adds 11% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,974 | 1,034 | 33 |
| Lv 99 | 3,201 | 1,540 | 65 |
| Lv 150 | 4,801 | 2,310 | 97 |
| Limit Break | 3,401+200 | 1,680+140 | 105+40 |
| Limit Break+ | 3,601+400 | 1,880+340 | 205+140 |
Limit Break
Boosts base RCV by 10
Boosts base HP by 30
Boosts base HP by 30
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 20
Show all 25
Boosts base RCV by 30
Boosts base HP by 40
Boosts base ATK by 20
Boosts base HP by 50
Boosts base ATK by 40
Reduces Special charge time by 1 turn
Add Crewmate Ability 2: Makes character's type slots have matching slot effects
Boosts base ATK by 60
Boosts base HP by 50
Potential Ability 2: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Potential Ability 3: Special Double Launch
Potential Abilities
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 90 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Completely removes character's Slot Bind
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 3 turns
- Level 2
Reduces character's Slot Bind duration by 5 turns
- Level 3
Reduces character's Slot Bind duration by 7 turns
- Level 4
Reduces character's Slot Bind duration by 10 turns
- Level 5
Completely removes character's Slot Bind
Once per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Once per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Once per quest, reduces character's Special charge time by 3 turns after character uses Special
- Level 3
Once per quest, reduces character's Special charge time by 5 turns after character uses Special
- Level 4
Once per quest, reduces character's Special charge time by 7 turns after character uses Special
- Level 5
Once per quest, sets character's Special charge to MAX after character uses Special
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,389 | 1,630 | 68 |
| Lv 110 | 3,546 | 1,706 | 71 |
| Lv 120 | 3,859 | 1,857 | 78 |
| Lv 130 | 4,173 | 2,008 | 84 |
| Lv 150 | 4,801 | 2,310 | 97 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 176
- SPD
- 125
- Cost
- 30
Normal Attack → Heal Lv.2 (Medium Range) → Power Attack → Full Attack
Targets closest enemies
Targets 1 enemy with high ATK for ATK Down Lv.7 (25 s); targets 1 enemy with high DEF for DEF Down Lv.4 (25 s)
Charge time: 23 s
Show all 10 levels
- Level 1
Targets 1 enemy with high ATK for ATK Down Lv.1 (16 s); targets 1 enemy with high DEF for DEF Down Lv.1 (16 s)
Charge time: 23 s
- Level 2
Targets 1 enemy with high ATK for ATK Down Lv.1 (17 s); targets 1 enemy with high DEF for DEF Down Lv.1 (17 s)
Charge time: 23 s
- Level 3
Targets 1 enemy with high ATK for ATK Down Lv.2 (18 s); targets 1 enemy with high DEF for DEF Down Lv.1 (18 s)
Charge time: 23 s
- Level 4
Targets 1 enemy with high ATK for ATK Down Lv.2 (19 s); targets 1 enemy with high DEF for DEF Down Lv.1 (19 s)
Charge time: 23 s
- Level 5
Targets 1 enemy with high ATK for ATK Down Lv.3 (20 s); targets 1 enemy with high DEF for DEF Down Lv.2 (20 s)
Charge time: 23 s
- Level 6
Targets 1 enemy with high ATK for ATK Down Lv.4 (21 s); targets 1 enemy with high DEF for DEF Down Lv.2 (21 s)
Charge time: 23 s
- Level 7
Targets 1 enemy with high ATK for ATK Down Lv.4 (22 s); targets 1 enemy with high DEF for DEF Down Lv.2 (22 s)
Charge time: 23 s
- Level 8
Targets 1 enemy with high ATK for ATK Down Lv.5 (23 s); targets 1 enemy with high DEF for DEF Down Lv.3 (23 s)
Charge time: 23 s
- Level 9
Targets 1 enemy with high ATK for ATK Down Lv.5 (24 s); targets 1 enemy with high DEF for DEF Down Lv.3 (24 s)
Charge time: 23 s
- Level 10
Targets 1 enemy with high ATK for ATK Down Lv.7 (25 s); targets 1 enemy with high DEF for DEF Down Lv.4 (25 s)
Charge time: 23 s
Powerhouse class teammates ATK Up Lv.5, HP Up Lv.5
Show all 5 levels
- Level 1
Powerhouse class teammates ATK Up Lv.1, HP Up Lv.1
- Level 2
Powerhouse class teammates ATK Up Lv.2, HP Up Lv.2
- Level 3
Powerhouse class teammates ATK Up Lv.3, HP Up Lv.3
- Level 4
Powerhouse class teammates ATK Up Lv.4, HP Up Lv.4
- Level 5
Powerhouse class teammates ATK Up Lv.5, HP Up Lv.5
70% chance to evade Paralysis, reduce damage taken from Cerebral by 20%











