Hody Jones

A Monster Born from His Environment

Captain of the New Fish-Man Pirates. With speed surpassing that of the fastest mermaids, coupled with the blade on his back, he can slash through boulders with ease. He uses his strength to battle with the three greats of the Neptune Army.

Special

Shark Slicer

Deals 50x character's ATK in STR damage to all enemies, changes left column characters' slots to DEXSTRPSY and right column characters' slots to TNDQCKINT starting from the top, and if Friend Captain's slot is STRDEXRCV, boosts Powerhouse characters' slot effects by 2.25x for 1 turn

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Max13 turns12 turns

−1 turn at Limit Break 11

Captain Ability

Power in Exchange for Life

Reduces Special charge time by 1 turn at start of quest, slightly increases damage taken, but boosts Powerhouse characters' ATK by 3.25x

Crewmate Ability

+STATS

Boosts crew's base ATK by 50

UNIQ

Makes character's type slots have matching slot effects

Unlocks at Limit Break 12

Support Ability

Supported Characters

Powerhouse characters

Level 5 (Max)

Adds 11% of character's base ATK to supported character's base ATK

Show all 5 levels
  1. Level 1

    Adds 3% of character's base ATK to supported character's base ATK

  2. Level 2

    Adds 4% of character's base ATK to supported character's base ATK

  3. Level 3

    Adds 5% of character's base ATK to supported character's base ATK

  4. Level 4

    Adds 7% of character's base ATK to supported character's base ATK

  5. Level 5

    Adds 11% of character's base ATK to supported character's base ATK

Stats

HPATKRCV
Lv 11,9741,03433
Lv 993,2011,54065
Lv 1504,8012,31097
Limit Break3,401+2001,680+140105+40
Limit Break+3,601+4001,880+340205+140

Limit Break

01

Boosts base RCV by 10

02

Boosts base HP by 30

03

Boosts base HP by 30

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 20

Show all 25
06

Boosts base RCV by 30

07

Boosts base HP by 40

08

Boosts base ATK by 20

09

Boosts base HP by 50

10

Boosts base ATK by 40

11

Reduces Special charge time by 1 turn

12

Add Crewmate Ability 2: Makes character's type slots have matching slot effects

13

Boosts base ATK by 60

14

Boosts base HP by 50

15

Potential Ability 2: Slot Bind Resistance

16

Expand Limit Break (LB+)

17

Boosts base RCV by 50

18

Boosts base RCV by 50

19

Boosts base HP by 100

20

Boosts base ATK by 50

21

Boosts base ATK by 50

22

Boosts base HP by 100

23

Boosts base ATK by 50

24

Boosts base ATK by 50

25

Potential Ability 3: Special Double Launch

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 90 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Slot Bind Resistance
Level 5 (Max)

Completely removes character's Slot Bind

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 3 turns

  2. Level 2

    Reduces character's Slot Bind duration by 5 turns

  3. Level 3

    Reduces character's Slot Bind duration by 7 turns

  4. Level 4

    Reduces character's Slot Bind duration by 10 turns

  5. Level 5

    Completely removes character's Slot Bind

Special Double Launch
Level 5 (Max)

Once per quest, sets character's Special charge to MAX after character uses Special

Show all 5 levels
  1. Level 1

    Once per quest, reduces character's Special charge time by 1 turn after character uses Special

  2. Level 2

    Once per quest, reduces character's Special charge time by 3 turns after character uses Special

  3. Level 3

    Once per quest, reduces character's Special charge time by 5 turns after character uses Special

  4. Level 4

    Once per quest, reduces character's Special charge time by 7 turns after character uses Special

  5. Level 5

    Once per quest, sets character's Special charge to MAX after character uses Special

Level Limit Break

HPATKRCV
Lv 1053,3891,63068
Lv 1103,5461,70671
Lv 1203,8591,85778
Lv 1304,1732,00884
Lv 1504,8012,31097

Evolution

Hody Jones
Sea StallionRed Pirate PenguinRed Armored CrabRed Plated LobsterRed Striped Dragon
30,000 Beli
Hody Jones

Pirate Rumble

Style
Obstructer
DEF
176
SPD
125
Cost
30
Action

Normal Attack → Heal Lv.2 (Medium Range) → Power Attack → Full Attack

Targets closest enemies

Shark Slicer
Level 10 (Max)

Targets 1 enemy with high ATK for ATK Down Lv.7 (25 s); targets 1 enemy with high DEF for DEF Down Lv.4 (25 s)

Charge time: 23 s

Show all 10 levels
  1. Level 1

    Targets 1 enemy with high ATK for ATK Down Lv.1 (16 s); targets 1 enemy with high DEF for DEF Down Lv.1 (16 s)

    Charge time: 23 s

  2. Level 2

    Targets 1 enemy with high ATK for ATK Down Lv.1 (17 s); targets 1 enemy with high DEF for DEF Down Lv.1 (17 s)

    Charge time: 23 s

  3. Level 3

    Targets 1 enemy with high ATK for ATK Down Lv.2 (18 s); targets 1 enemy with high DEF for DEF Down Lv.1 (18 s)

    Charge time: 23 s

  4. Level 4

    Targets 1 enemy with high ATK for ATK Down Lv.2 (19 s); targets 1 enemy with high DEF for DEF Down Lv.1 (19 s)

    Charge time: 23 s

  5. Level 5

    Targets 1 enemy with high ATK for ATK Down Lv.3 (20 s); targets 1 enemy with high DEF for DEF Down Lv.2 (20 s)

    Charge time: 23 s

  6. Level 6

    Targets 1 enemy with high ATK for ATK Down Lv.4 (21 s); targets 1 enemy with high DEF for DEF Down Lv.2 (21 s)

    Charge time: 23 s

  7. Level 7

    Targets 1 enemy with high ATK for ATK Down Lv.4 (22 s); targets 1 enemy with high DEF for DEF Down Lv.2 (22 s)

    Charge time: 23 s

  8. Level 8

    Targets 1 enemy with high ATK for ATK Down Lv.5 (23 s); targets 1 enemy with high DEF for DEF Down Lv.3 (23 s)

    Charge time: 23 s

  9. Level 9

    Targets 1 enemy with high ATK for ATK Down Lv.5 (24 s); targets 1 enemy with high DEF for DEF Down Lv.3 (24 s)

    Charge time: 23 s

  10. Level 10

    Targets 1 enemy with high ATK for ATK Down Lv.7 (25 s); targets 1 enemy with high DEF for DEF Down Lv.4 (25 s)

    Charge time: 23 s

Ability
Level 5 (Max)

Powerhouse class teammates ATK Up Lv.5, HP Up Lv.5

Show all 5 levels
  1. Level 1

    Powerhouse class teammates ATK Up Lv.1, HP Up Lv.1

  2. Level 2

    Powerhouse class teammates ATK Up Lv.2, HP Up Lv.2

  3. Level 3

    Powerhouse class teammates ATK Up Lv.3, HP Up Lv.3

  4. Level 4

    Powerhouse class teammates ATK Up Lv.4, HP Up Lv.4

  5. Level 5

    Powerhouse class teammates ATK Up Lv.5, HP Up Lv.5

Resilience

70% chance to evade Paralysis, reduce damage taken from Cerebral by 20%

Family

Hody Jones
Hody JonesHody JonesHody JonesHody JonesHody JonesHody JonesHody JonesHody JonesHody JonesHody JonesHody JonesHody Jones
Linked families
Hody & Vander Decken IX