
Flintlock Pistols Izo
16th division commander of the Whitebeard Pirates. Fights using two flintlock pistols. Izo also upholds the crew's one iron clad rule of never killing their allies.
Special
Changes STRQCK slots to DEX
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 15 turns |
| Level 2 | 19 turns | 14 turns |
| Level 3 | 18 turns | 13 turns |
| Level 4 | 17 turns | 12 turns |
| Level 5 | 16 turns | 11 turns |
| Level 6 | 15 turns | 10 turns |
| Level 7 | 14 turns | 9 turns |
| Level 8 | 13 turns | 8 turns |
| Level 9 | 12 turns | 7 turns |
| Level 10 | 11 turns | 6 turns |
| Max | 10 turns | 5 turns |
−1 turn at Limit Break 1
−2 turns at Limit Break 5
−2 turns at Limit Break 12
Reduces all enemies' damage reduction, DEF Up, and [Damage Cut] duration by 1 turn, sets the chain multiplier to 3.25x for 2 turns, changes BLOCKSTRQCK slots to DEX, and changes crew's DEX slots into WANO slots (boosts ATK by 2.5x; cannot be changed by crew or enemies) for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 15 turns |
| Level 2 | 19 turns | 14 turns |
| Level 3 | 18 turns | 13 turns |
| Level 4 | 17 turns | 12 turns |
| Level 5 | 16 turns | 11 turns |
| Level 6 | 15 turns | 10 turns |
| Level 7 | 14 turns | 9 turns |
| Level 8 | 13 turns | 8 turns |
| Level 9 | 12 turns | 7 turns |
| Level 10 | 11 turns | 6 turns |
| Max | 10 turns | 5 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 1
−2 turns at Limit Break 5
−2 turns at Limit Break 12
Captain Ability
Doubles DEX characters' ATK and RCV
Boosts ATK by 2x per DEX type and 1.2x per Shooter class, and doubles DEX characters' RCV
Unlocks at Limit Break 11
Crewmate Ability
Boosts DEX characters' base stats by 50
Unlocks at Limit Break 8
Boosts Shooter characters' base ATK by 50
Unlocks at Limit Break 14
Support Ability
Portgas D. Ace, Marco, Edward Newgate (Whitebeard)
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, changes crew's unfavorable slots to character's own type
Show all 5 levels
- Level 1
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, changes supported character's unfavorable slot to character's own type
- Level 2
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, changes supported character's unfavorable slot to character's own type
- Level 3
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, changes supported character's unfavorable slot to character's own type
- Level 4
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, changes supported character's unfavorable slot to character's own type
- Level 5
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, changes crew's unfavorable slots to character's own type
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,224 | 585 | 136 |
| Lv 99 | 2,550 | 1,068 | 319 |
| Lv 150 | 3,825 | 1,602 | 478 |
| Limit Break | 2,790+240 | 1,208+140 | 379+60 |
| Limit Break+ | 2,990+440 | 1,408+340 | 479+160 |
Limit Break
Reduces Special charge time by 1 turn
Boosts base ATK by 30
Boosts base HP by 90
Potential Ability 1: Critical ATK
Reduces Special charge time by 2 turns
Show all 25
Boosts base RCV by 20
Boosts base RCV by 40
Add Crewmate Ability 1: Boosts DEX characters' base stats by 50
Boosts base ATK by 50
Boosts base HP by 150
Power Up Captain Ability
Reduces Special charge time by 2 turns
Boosts base ATK by 60
Add Crewmate Ability 2: Boosts Shooter characters' base ATK by 50
Potential Ability 2: RCV Bind Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base HP by 50
Boosts base HP by 100
Potential Ability 3: Barrier Pierce
Potential Abilities
If character lands a PERFECT strike, 20% chance of a 10% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 10% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 10% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 15% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 20% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 20% chance of a 10% damage boost on the last strike
Reduces RCV Bind duration by 3 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 1 turn
- Level 3
Reduces RCV Bind duration by 1 turn
- Level 4
Reduces RCV Bind duration by 2 turns
- Level 5
Reduces RCV Bind duration by 3 turns
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,700 | 1,130 | 337 |
| Lv 110 | 2,825 | 1,183 | 353 |
| Lv 120 | 3,075 | 1,287 | 384 |
| Lv 130 | 3,325 | 1,392 | 415 |
| Lv 150 | 3,825 | 1,602 | 478 |
| New Special · New Crewmate Ability 1 · New Crewmate Ability 2 | |||
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 113
- SPD
- 149
- Cost
- 30
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets high DEF teammate for Special CT 60% reduction
Charge time: 28 s
Show all 10 levels
- Level 1
Targets high DEF teammate for Special CT 30% reduction
Charge time: 28 s
- Level 2
Targets high DEF teammate for Special CT 33% reduction
Charge time: 28 s
- Level 3
Targets high DEF teammate for Special CT 36% reduction
Charge time: 28 s
- Level 4
Targets high DEF teammate for Special CT 39% reduction
Charge time: 28 s
- Level 5
Targets high DEF teammate for Special CT 42% reduction
Charge time: 28 s
- Level 6
Targets high DEF teammate for Special CT 45% reduction
Charge time: 28 s
- Level 7
Targets high DEF teammate for Special CT 48% reduction
Charge time: 28 s
- Level 8
Targets high DEF teammate for Special CT 51% reduction
Charge time: 28 s
- Level 9
Targets high DEF teammate for Special CT 54% reduction
Charge time: 28 s
- Level 10
Targets high DEF teammate for Special CT 60% reduction
Charge time: 28 s
DEX-type teammates SPD Up Lv.5
Show all 5 levels
- Level 1
DEX-type teammates SPD Up Lv.1
- Level 2
DEX-type teammates SPD Up Lv.2
- Level 3
DEX-type teammates SPD Up Lv.3
- Level 4
DEX-type teammates SPD Up Lv.4
- Level 5
DEX-type teammates SPD Up Lv.5




