
Izo
Pinning the Pursuing Foe
Former commander of the 16th division of the Whitebeard Pirates. He confronts the Animal Kingdom Pirates within Onigashima Castle. Despite being overwhelmed by their numbers, Izo manages to fend them off with his spectacular gunplay.
Special
Reduces crew's Special charge time by 1 turn, reduces one enemy's HP by 20%, sets STR and Shooter characters' chain multiplier growth rate of normal attacks up to +0.6 (GOOD +0.2; GREAT +0.4; PERFECT +0.6) for 1 turn, boosts their base ATK by +1250 for 1 turn, and if enemy's damage reduction/DEF Up or [Damage Cut] status has 5 or more turns remaining when Special is launched, changes crew's BLOCK and type slots to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies)
| Level 1 | 19 turns |
| Level 2 | 18 turns |
| Level 3 | 17 turns |
| Level 4 | 16 turns |
| Level 5 | 15 turns |
| Max | 14 turns |
Captain Ability
Boosts STR and Shooter characters' HP by 1.2x, ATK by 5.25x, boosts their ATK by approximately 5.5x when they have RCVWANOTND slots, and makes their RCVTND slots have matching slot effects. When tapping on this character with a WANO slot, reduces all enemies' [Damage Cut] duration by 2 turns. For any character on the crew with Barrier Pierce as a Potential Ability and meets the requirements for it to activate, reduces all enemies' damage reduction (except [Damage Cut] duration by 2 turns when landing a PERFECT strike with that character
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,145 | 406 | 60 |
| Lv 70 | 2,291 | 811 | 120 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 123
- SPD
- 191
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets Shooter class teammates for ATK Up Lv.5 (20 s); targets 1 enemy for ATK x 1.2 damage 6 times; when 5 Shooter teammates are on the team, targets self for Special CT Speed Up Lv.5 (30 s)
Charge time: 30 s
Show all 10 levels
- Level 1
Targets Shooter class teammates for ATK Up Lv.1 (11 s); targets 1 enemy for ATK x 0.75 damage 6 times; when 5 Shooter teammates are on the team, targets self for Special CT Speed Up Lv.1 (21 s)
Charge time: 30 s
- Level 2
Targets Shooter class teammates for ATK Up Lv.1 (12 s); targets 1 enemy for ATK x 0.8 damage 6 times; when 5 Shooter teammates are on the team, targets self for Special CT Speed Up Lv.1 (22 s)
Charge time: 30 s
- Level 3
Targets Shooter class teammates for ATK Up Lv.1 (13 s); targets 1 enemy for ATK x 0.85 damage 6 times; when 5 Shooter teammates are on the team, targets self for Special CT Speed Up Lv.1 (23 s)
Charge time: 30 s
- Level 4
Targets Shooter class teammates for ATK Up Lv.2 (14 s); targets 1 enemy for ATK x 0.9 damage 6 times; when 5 Shooter teammates are on the team, targets self for Special CT Speed Up Lv.2 (24 s)
Charge time: 30 s
- Level 5
Targets Shooter class teammates for ATK Up Lv.2 (15 s); targets 1 enemy for ATK x 0.95 damage 6 times; when 5 Shooter teammates are on the team, targets self for Special CT Speed Up Lv.2 (25 s)
Charge time: 30 s
- Level 6
Targets Shooter class teammates for ATK Up Lv.3 (16 s); targets 1 enemy for ATK x 1 damage 6 times; when 5 Shooter teammates are on the team, targets self for Special CT Speed Up Lv.3 (26 s)
Charge time: 30 s
- Level 7
Targets Shooter class teammates for ATK Up Lv.3 (17 s); targets 1 enemy for ATK x 1.05 damage 6 times; when 5 Shooter teammates are on the team, targets self for Special CT Speed Up Lv.3 (27 s)
Charge time: 30 s
- Level 8
Targets Shooter class teammates for ATK Up Lv.3 (18 s); targets 1 enemy for ATK x 1.1 damage 6 times; when 5 Shooter teammates are on the team, targets self for Special CT Speed Up Lv.3 (28 s)
Charge time: 30 s
- Level 9
Targets Shooter class teammates for ATK Up Lv.4 (19 s); targets 1 enemy for ATK x 1.15 damage 6 times; when 5 Shooter teammates are on the team, targets self for Special CT Speed Up Lv.4 (29 s)
Charge time: 30 s
- Level 10
Targets Shooter class teammates for ATK Up Lv.5 (20 s); targets 1 enemy for ATK x 1.2 damage 6 times; when 5 Shooter teammates are on the team, targets self for Special CT Speed Up Lv.5 (30 s)
Charge time: 30 s
Shooter class teammates ATK Up Lv.5, HP Up Lv.5; after receiving Halve Stats, up to 1 time, self ATK Up Lv.10
Show all 5 levels
- Level 1
Shooter class teammates ATK Up Lv.1, HP Up Lv.1; after receiving Halve Stats, up to 1 time, self ATK Up Lv.6
- Level 2
Shooter class teammates ATK Up Lv.2, HP Up Lv.2; after receiving Halve Stats, up to 1 time, self ATK Up Lv.7
- Level 3
Shooter class teammates ATK Up Lv.3, HP Up Lv.3; after receiving Halve Stats, up to 1 time, self ATK Up Lv.8
- Level 4
Shooter class teammates ATK Up Lv.4, HP Up Lv.4; after receiving Halve Stats, up to 1 time, self ATK Up Lv.9
- Level 5
Shooter class teammates ATK Up Lv.5, HP Up Lv.5; after receiving Halve Stats, up to 1 time, self ATK Up Lv.10
Heal 200 HP at an interval, reduce damage taken from DEX by 30%
Grand Party
STR-type teammates HP, SPD, Critical % Up Lv.4; Shooter/Slasher class teammates ATK Up Lv.3, DEF, Special CT Speed Up Lv.2
Show all 5 levels
- Level 1
STR-type teammates HP, SPD, Critical % Up Lv.1; Shooter/Slasher class teammates ATK Up Lv.1, DEF, Special CT Speed Up Lv.1
- Level 2
STR-type teammates HP, SPD, Critical % Up Lv.2; Shooter/Slasher class teammates ATK Up Lv.2, DEF, Special CT Speed Up Lv.1
- Level 3
STR-type teammates HP, SPD, Critical % Up Lv.3; Shooter/Slasher class teammates ATK Up Lv.2, DEF, Special CT Speed Up Lv.2
- Level 4
STR-type teammates HP, SPD, Critical % Up Lv.3; Shooter/Slasher class teammates ATK Up Lv.3, DEF, Special CT Speed Up Lv.2
- Level 5
STR-type teammates HP, SPD, Critical % Up Lv.4; Shooter/Slasher class teammates ATK Up Lv.3, DEF, Special CT Speed Up Lv.2
Targets DEX-type enemies for 100% chance of Halve Stats (15 s); targets Striker class enemies for 100% chance of Halve Stats (15 s); targets 1 high remaining HP enemy for Leader base ATK x 1.5 damage 7 times
After dealing 50,000 damage
Can be used 2 times
Show all 5 levels
- Level 1
Targets DEX-type enemies for 60% chance of Halve Stats (7 s); targets Striker class enemies for 60% chance of Halve Stats (7 s); targets 1 high remaining HP enemy for Leader base ATK x 1.1 damage 7 times
- Level 2
Targets DEX-type enemies for 70% chance of Halve Stats (9 s); targets Striker class enemies for 70% chance of Halve Stats (9 s); targets 1 high remaining HP enemy for Leader base ATK x 1.2 damage 7 times
- Level 3
Targets DEX-type enemies for 80% chance of Halve Stats (11 s); targets Striker class enemies for 80% chance of Halve Stats (11 s); targets 1 high remaining HP enemy for Leader base ATK x 1.3 damage 7 times
- Level 4
Targets DEX-type enemies for 90% chance of Halve Stats (13 s); targets Striker class enemies for 90% chance of Halve Stats (13 s); targets 1 high remaining HP enemy for Leader base ATK x 1.4 damage 7 times
- Level 5
Targets DEX-type enemies for 100% chance of Halve Stats (15 s); targets Striker class enemies for 100% chance of Halve Stats (15 s); targets 1 high remaining HP enemy for Leader base ATK x 1.5 damage 7 times




