
Izo
Diligent Persuasion
Vassal of Kozuki Oden. Following Oden, Izo also jumps into the ocean. He attempts to persuade Oden, the heir to the shogun, to stay in Wano. However, knowing Oden's determination to leave, Izo reluctantly boards the Whitebeard Pirates' ship in order to follow his master.
Special
Cuts crew's HP by 70% but deals 50x the HP lost in non-type damage to all enemies, reduces DEX, Shooter and Cerebral characters' Special charge time by 1 turn, changes their BLOCK slots to character's own type, reduces the duration of all enemy barriers by 1 turn, and reduces all enemies' [Damage Cut] duration by 6 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 34 turns | 19 turns |
| Level 2 | 33 turns | 18 turns |
| Level 3 | 32 turns | 17 turns |
| Level 4 | 31 turns | 16 turns |
| Level 5 | 30 turns | 15 turns |
| Level 6 | 29 turns | 14 turns |
| Max | 28 turns | 13 turns |
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
Captain Ability
Boosts Shooter and Cerebral characters' ATK by 2x and HP by 1.3x
Boosts Shooter and Cerebral characters' ATK by 3.5x and HP by 1.3x, and damages all enemies for 5x of damage received from the enemy at end of turn
Unlocks at Limit Break 39
Crewmate Ability
Reduces character's Special charge time by 1 turn at start of crew's next turn after receiving damage
Unlocks at Limit Break 7
Boosts damage from normal attacks dealt by character to STR enemies by 2.25x
Unlocks at Limit Break 31
Support Ability
DEX Shooter characters
Adds 11% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 4% of character's base ATK to supported character's base ATK
- Level 2
Adds 5% of character's base ATK to supported character's base ATK
- Level 3
Adds 7% of character's base ATK to supported character's base ATK
- Level 4
Adds 9% of character's base ATK to supported character's base ATK
- Level 5
Adds 11% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,506 | 692 | 143 |
| Lv 99 | 3,012 | 1,383 | 287 |
| Lv 150 | 4,518 | 2,074 | 430 |
| Limit Break | 3,412+400 | 1,583+200 | 407+120 |
| Limit Break+ | 3,762+750 | 1,783+400 | 507+220 |
Limit Break
Add 1 Power Slot
Boosts base RCV by 20
Boosts base HP by 20
Boosts base ATK by 10
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Show all 50
Power Up Captain Ability
Add Crewmate Ability 1: Reduces character's Special charge time by 1 turn at start of crew's next turn after receiving damage
Boosts base ATK by 15
Boosts base HP by 20
Boosts base RCV by 20
Power Up Captain Ability
Add 1 Power Slot
Reduces Special charge time by 1 turn
Boosts base ATK by 25
Boosts base RCV by 20
Boosts base HP by 20
Power Up Captain Ability
Reduces Special charge time by 2 turns
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base HP by 40
Reduces Special charge time by 3 turns
Add 1 Power Slot
Boosts base HP by 40
Boosts base ATK by 30
Reduces Special charge time by 4 turns
Power Up Captain Ability
Boosts base HP by 50
Boosts base HP by 60
Boosts base ATK by 40
Add Crewmate Ability 2: Boosts damage from normal attacks dealt by character to STR enemies by 2.25x
Boosts base HP by 70
Boosts base ATK by 50
Reduces Special charge time by 5 turns
Add 1 Power Slot
Power Up Captain Ability
Boosts base HP by 80
Boosts base RCV by 40
Power Up Captain Ability
Potential Ability 2: Barrier Pierce
Expand Limit Break (LB+)
Boosts base RCV by 50
Boosts base HP by 80
Boosts base RCV by 50
Boosts base HP by 80
Boosts base HP by 90
Boosts base ATK by 80
Boosts base HP by 100
Boosts base ATK by 120
Potential Ability 3: Own Special Charge Time Reduced
Potential Abilities
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 25 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Reduces character's Special charge time by 10 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 3 turns at start of quest
- Level 3
Reduces character's Special charge time by 5 turns at start of quest
- Level 4
Reduces character's Special charge time by 7 turns at start of quest
- Level 5
Reduces character's Special charge time by 10 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,189 | 1,464 | 303 |
| Lv 110 | 3,336 | 1,532 | 317 |
| Lv 120 | 3,632 | 1,667 | 345 |
| Lv 130 | 3,927 | 1,803 | 373 |
| Lv 150 | 4,518 | 2,074 | 430 |
Pirate Rumble
- Style
Attacker- DEF
- 158
- SPD
- 167
- Cost
- 35
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range (horizontal) for ATK x 1.6 damage, SPD Down Lv.6 (15 s)
Charge time: 30 s
Show all 10 levels
- Level 1
Targets enemies within medium range (horizontal) for ATK x 0.7 damage, SPD Down Lv.1 (15 s)
Charge time: 30 s
- Level 2
Targets enemies within medium range (horizontal) for ATK x 0.8 damage, SPD Down Lv.1 (15 s)
Charge time: 30 s
- Level 3
Targets enemies within medium range (horizontal) for ATK x 0.9 damage, SPD Down Lv.2 (15 s)
Charge time: 30 s
- Level 4
Targets enemies within medium range (horizontal) for ATK x 1 damage, SPD Down Lv.2 (15 s)
Charge time: 30 s
- Level 5
Targets enemies within medium range (horizontal) for ATK x 1.1 damage, SPD Down Lv.3 (15 s)
Charge time: 30 s
- Level 6
Targets enemies within medium range (horizontal) for ATK x 1.2 damage, SPD Down Lv.3 (15 s)
Charge time: 30 s
- Level 7
Targets enemies within medium range (horizontal) for ATK x 1.3 damage, SPD Down Lv.4 (15 s)
Charge time: 30 s
- Level 8
Targets enemies within medium range (horizontal) for ATK x 1.4 damage, SPD Down Lv.4 (15 s)
Charge time: 30 s
- Level 9
Targets enemies within medium range (horizontal) for ATK x 1.5 damage, SPD Down Lv.5 (15 s)
Charge time: 30 s
- Level 10
Targets enemies within medium range (horizontal) for ATK x 1.6 damage, SPD Down Lv.6 (15 s)
Charge time: 30 s
DEX-type teammates ATK Up Lv.5, SPD Up Lv.3
Show all 5 levels
- Level 1
DEX-type teammates ATK Up Lv.1, SPD Up Lv.1
- Level 2
DEX-type teammates ATK Up Lv.2, SPD Up Lv.1
- Level 3
DEX-type teammates ATK Up Lv.3, SPD Up Lv.2
- Level 4
DEX-type teammates ATK Up Lv.4, SPD Up Lv.2
- Level 5
DEX-type teammates ATK Up Lv.5, SPD Up Lv.3
60% chance to evade Special Bind




