
Bepo
Straw Hat Luffy's Conspirator
Navigator for the Heart Pirates. He made it from Marineford to the Calm Belt with the Kuja Pirates, later helping Luffy recover on Island of Women and keeping him from hurting anyone in his traumatized state.
Special
Reduces enemies' [Damage Cut] duration by 5 turns and reduces one enemy's HP by 15%
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 16 turns |
| Level 2 | 17 turns | 15 turns |
| Level 3 | 16 turns | 14 turns |
| Level 4 | 15 turns | 13 turns |
| Level 5 | 14 turns | 12 turns |
| Level 6 | 13 turns | 11 turns |
| Level 7 | 12 turns | 10 turns |
| Max | 11 turns | 9 turns |
−2 turns at Limit Break 24 (LB+)
Captain Ability
Reduces Special charge time by 2 turns at start of quest and doubles QCK characters' ATK and HP
Crewmate Ability
Character's QCK slot is carried over to the next turn if character lands a PERFECT strike
Makes character's DEX slots have matching slot effects
Unlocks at Limit Break 10
Support Ability
Trafalgar Law
Adds 5% of character's base stats to supported character's base stats and if supported character lands a PERFECT strike, reduces all enemies' [Damage Cut] duration by 1 turn
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 4% of character's base stats to supported character's base stats and if supported character lands a PERFECT strike, reduces all enemies' [Damage Cut] duration by 1 turn
- Level 5
Adds 5% of character's base stats to supported character's base stats and if supported character lands a PERFECT strike, reduces all enemies' [Damage Cut] duration by 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,054 | 446 | 151 |
| Lv 99 | 2,357 | 1,129 | 384 |
| Lv 150 | 3,535 | 1,693 | 576 |
| Limit Break | 2,587+230 | 1,219+90 | 444+60 |
| Limit Break+ | 2,787+430 | 1,419+290 | 544+160 |
Limit Break
Boosts base HP by 20
Boosts base HP by 30
Boosts base RCV by 10
Potential Ability 1: Critical ATK
Boosts base RCV by 20
Show all 25
Boosts base ATK by 10
Boosts base ATK by 30
Boosts base HP by 30
Boosts base ATK by 50
Add Crewmate Ability 2: Makes character's DEX slots have matching slot effects
Boosts base RCV by 30
Boosts base HP by 60
Boosts base HP by 90
Add 1 Power Slot
Potential Ability 2: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 2 turns
Potential Ability 3: Own Special Charge Time Reduced
Potential Abilities
If character lands a PERFECT strike, 20% chance of a 10% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 10% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 10% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 15% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 20% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 20% chance of a 10% damage boost on the last strike
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 5 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Reduces character's Special charge time by 6 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 2 turns at start of quest
- Level 3
Reduces character's Special charge time by 3 turns at start of quest
- Level 4
Reduces character's Special charge time by 4 turns at start of quest
- Level 5
Reduces character's Special charge time by 6 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,495 | 1,195 | 406 |
| Lv 110 | 2,611 | 1,250 | 425 |
| Lv 120 | 2,842 | 1,361 | 463 |
| Lv 130 | 3,073 | 1,471 | 500 |
| Lv 150 | 3,535 | 1,693 | 576 |








