Bepo

Right-Hand Man Crossing the Roaring Sea

Navigator of the Heart Pirates. His instructions bring his crew through the treacherous waters surrounding Onigashima. Hearing his captain's order to land, Bepo prepares for action.

Special

Iron-Willed Kick

Changes all slots (including BLOCK slots) to TND slots. If Captain is a Free Spirit or Cerebral class, boosts chain multiplier by +1.0 for 1 turn. If crew has chain multiplier boosts when Special is launched, reduces crew's Despair/Special Bind duration by 3 turns (reduces Despair/Special Bind duration by 2 turns otherwise)

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Level 613 turns12 turns
Max12 turns11 turns

−1 turn at Limit Break 14

Captain Ability

All-Out Response

Boosts Free Spirit and Cerebral characters' ATK by 3x and HP by 1.2x

Crewmate Ability

RES

Reduces character's Special Bind duration by 5 turns

UNIQ

Tapping on this character with a TND slot will further increases crew's ATK boost by +0.2

Unlocks at Limit Break 12

Support Ability

Supported Characters

Monkey D. Luffy, Trafalgar Law, Dogstorm, Cat Viper, Shachi, Penguin

Level 5 (Max)

Once per quest, if supported character uses a Special, changes supported character's slot to TND, and makes crew's TND slots have matching slot effect for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, changes supported character's slot randomly

  2. Level 2

    Once per quest, if supported character uses a Special, changes supported character's slot randomly

  3. Level 3

    Once per quest, if supported character uses a Special, changes supported character's slot to TND

  4. Level 4

    Once per quest, if supported character uses a Special, changes supported character's slot to TND

  5. Level 5

    Once per quest, if supported character uses a Special, changes supported character's slot to TND, and makes crew's TND slots have matching slot effect for 1 turn

Stats

HPATKRCV
Lv 11,556710129
Lv 993,1121,420258
Lv 1504,6682,130387
Limit Break3,312+2001,520+100308+50
Limit Break+3,512+4001,720+300408+150

Limit Break

01

Boosts base RCV by 20

02

Boosts base RCV by 30

03

Boosts base HP by 20

04

Potential Ability 1: Pinch Healing

05

Boosts base ATK by 30

Show all 25
06

Boosts base HP by 30

07

Boosts base ATK by 30

08

Add 1 Power Slot

09

Boosts base HP by 40

10

Boosts base HP by 50

11

Boosts base ATK by 40

12

Add Crewmate Ability 2: Tapping on this character with a TND slot will further increases crew's ATK boost by +0.2

13

Boosts base HP by 60

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Special Double Launch

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base ATK by 50

19

Boosts base RCV by 50

20

Boosts base HP by 100

21

Boosts base ATK by 50

22

Boosts base RCV by 50

23

Boosts base ATK by 50

24

Boosts base HP by 100

25

Potential Ability 3: Recovery ATK Boost/Hunger Resistance

Potential Abilities

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Special Double Launch
Level 5 (Max)

Once per quest, sets character's Special charge to MAX after character uses Special

Show all 5 levels
  1. Level 1

    Once per quest, reduces character's Special charge time by 1 turn after character uses Special

  2. Level 2

    Once per quest, reduces character's Special charge time by 2 turns after character uses Special

  3. Level 3

    Once per quest, reduces character's Special charge time by 3 turns after character uses Special

  4. Level 4

    Once per quest, reduces character's Special charge time by 5 turns after character uses Special

  5. Level 5

    Once per quest, sets character's Special charge to MAX after character uses Special

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 250 and reduces Hungry status by 3

Show all 5 levels
  1. Level 1

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1

  2. Level 2

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1

  3. Level 3

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2

  4. Level 4

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2

  5. Level 5

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 250 and reduces Hungry status by 3

Level Limit Break

HPATKRCV
Lv 1053,2951,503273
Lv 1103,4471,573285
Lv 1203,7521,712311
Lv 1304,0571,851336
Lv 1504,6682,130387

Pirate Rumble

Style
Supporter
DEF
178
SPD
139
Cost
30
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets closest enemies

Iron-Willed Kick
Level 10 (Max)

Targets QCK-type teammates for SPD Up Lv.7 (20 s), Critical % Up Lv.7 (20 s)

Charge time: 22 s

Show all 10 levels
  1. Level 1

    Targets QCK-type teammates for SPD Up Lv.2 (11 s), Critical % Up Lv.2 (11 s)

    Charge time: 22 s

  2. Level 2

    Targets QCK-type teammates for SPD Up Lv.2 (12 s), Critical % Up Lv.2 (12 s)

    Charge time: 22 s

  3. Level 3

    Targets QCK-type teammates for SPD Up Lv.3 (13 s), Critical % Up Lv.3 (13 s)

    Charge time: 22 s

  4. Level 4

    Targets QCK-type teammates for SPD Up Lv.3 (14 s), Critical % Up Lv.3 (14 s)

    Charge time: 22 s

  5. Level 5

    Targets QCK-type teammates for SPD Up Lv.4 (15 s), Critical % Up Lv.4 (15 s)

    Charge time: 22 s

  6. Level 6

    Targets QCK-type teammates for SPD Up Lv.4 (16 s), Critical % Up Lv.4 (16 s)

    Charge time: 22 s

  7. Level 7

    Targets QCK-type teammates for SPD Up Lv.5 (17 s), Critical % Up Lv.5 (17 s)

    Charge time: 22 s

  8. Level 8

    Targets QCK-type teammates for SPD Up Lv.5 (18 s), Critical % Up Lv.5 (18 s)

    Charge time: 22 s

  9. Level 9

    Targets QCK-type teammates for SPD Up Lv.6 (19 s), Critical % Up Lv.6 (19 s)

    Charge time: 22 s

  10. Level 10

    Targets QCK-type teammates for SPD Up Lv.7 (20 s), Critical % Up Lv.7 (20 s)

    Charge time: 22 s

Ability
Level 5 (Max)

QCK-type teammates ATK Up Lv.5, DEF Up Lv.3

Show all 5 levels
  1. Level 1

    QCK-type teammates ATK Up Lv.1, DEF Up Lv.1

  2. Level 2

    QCK-type teammates ATK Up Lv.2, DEF Up Lv.1

  3. Level 3

    QCK-type teammates ATK Up Lv.3, DEF Up Lv.2

  4. Level 4

    QCK-type teammates ATK Up Lv.4, DEF Up Lv.2

  5. Level 5

    QCK-type teammates ATK Up Lv.5, DEF Up Lv.3

Resilience

60% chance to evade Paralysis

How to get

Sugo-Fest

Featured · May 29, 2022 – Jun 27, 2022

Sugo-Fest

Featured · May 28, 2022 – Jun 27, 2022

Sugo-Fest

Featured · May 27, 2022 – Jun 27, 2022

Family

Bepo
BepoBepoBepoBepoBepoBepo the Martial ArtistBepoBepo the Martial ArtistBepo
Linked families
Bepo & Shachi & PenguinBlueno & Bepo & Sunny-kunLaw & Bepo