
Jesus Burgess
Monstrous Might Chasing After the Sulong
First Ship Captain of the Blackbeard Pirates. He was attacked by Bepo, who suddenly transformed into his Sulong form. After Bepo flees with Law, he hurls massive boulders one after another into the sea, trying to sink them.
Special
Reduces crew's Special charge time by 2 turns, and if crew lands 2 PERFECT strikes in this turn, reduces damage taken by 60% the next turn. If crew has [ATK Up] status when Special is launched, extends the duration of crew's ATK boosts by 2 turns, boosts QCK and INT characters' base ATK by +1250 for 3 turns, then after that, boosts QCK and INT characters' ATK by 2.75x for 1 turn. If 4 or more Blackbeard Pirates characters are on the crew, reduces the duration of all enemy barriers by 2 turns, and further increases crew's base ATK boosts by +500 (effect applies to increase base ATK boost from this Special)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Tapping on this character with a TND slot will apply -5% QCK and INT Resistance to all enemies for 1 turn
Unlocks at Limit Break 12
Support Ability
Free Spirit characters with the following Character Tag
Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn, and reduces the duration of all enemy barriers by 1 turn AUTO+ If inflicted with Despair status from the enemy or at final battle, activates supported character's Special
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn AUTO+ If inflicted with Despair status from the enemy or at final battle, activates supported character's Special
- Level 2
Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn AUTO+ If inflicted with Despair status from the enemy or at final battle, activates supported character's Special
- Level 3
Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn AUTO+ If inflicted with Despair status from the enemy or at final battle, activates supported character's Special
- Level 4
Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn AUTO+ If inflicted with Despair status from the enemy or at final battle, activates supported character's Special
- Level 5
Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn, and reduces the duration of all enemy barriers by 1 turn AUTO+ If inflicted with Despair status from the enemy or at final battle, activates supported character's Special
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,821 | 848 | 89 |
| Lv 99 | 3,642 | 1,695 | 178 |
| Lv 150 | 5,463 | 2,542 | 267 |
| Limit Break | 3,842+200 | 1,795+100 | 228+50 |
Limit Break
Boosts base RCV by 10
Boosts base HP by 60
Boosts base RCV by 10
Potential Ability 1: Fear Resistance
Boosts base ATK by 30
Show all 15
Boosts base HP by 60
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 10
Boosts base ATK by 40
Boosts base RCV by 20
Add Crewmate Ability 2: Tapping on this character with a TND slot will apply -5% QCK and INT Resistance to all enemies for 1 turn
Boosts base HP by 80
Reduces Special charge time by 1 turn
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,856 | 1,794 | 188 |
| Lv 110 | 4,034 | 1,877 | 197 |
| Lv 120 | 4,391 | 2,043 | 214 |
| Lv 130 | 4,748 | 2,209 | 232 |
| Lv 150 | 5,463 | 2,542 | 267 |
Pirate Rumble
- Style
Attacker- DEF
- 161
- SPD
- 186
- Cost
- 20
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets self for ATK Up Lv.6 (5 s); if 4 or more Blackbeard Pirates characters are on the team, targets self for ATK Up Lv.6 (10 s); when remaining time is 50 s or less, targets self for ATK Up Lv.6 (20 s); targets 1 Driven class enemy ignoring DEF for ATK x 2.5 damage; targets enemies with Provoke/Paralysis for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets enemies within large range for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 25 s
Show all 10 levels
- Level 1
Targets self for ATK Up Lv.1 (5 s); if 4 or more Blackbeard Pirates characters are on the team, targets self for ATK Up Lv.1 (10 s); when remaining time is 50 s or less, targets self for ATK Up Lv.1 (11 s); targets 1 Driven class enemy ignoring DEF for ATK x 1.6 damage; targets enemies with Provoke/Paralysis for ATK x 7.5 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets enemies within large range for ATK x 6 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 25 s
- Level 2
Targets self for ATK Up Lv.1 (5 s); if 4 or more Blackbeard Pirates characters are on the team, targets self for ATK Up Lv.1 (10 s); when remaining time is 50 s or less, targets self for ATK Up Lv.1 (12 s); targets 1 Driven class enemy ignoring DEF for ATK x 1.7 damage; targets enemies with Provoke/Paralysis for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets enemies within large range for ATK x 7 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 25 s
- Level 3
Targets self for ATK Up Lv.2 (5 s); if 4 or more Blackbeard Pirates characters are on the team, targets self for ATK Up Lv.2 (10 s); when remaining time is 50 s or less, targets self for ATK Up Lv.2 (13 s); targets 1 Driven class enemy ignoring DEF for ATK x 1.8 damage; targets enemies with Provoke/Paralysis for ATK x 8.5 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets enemies within large range for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 25 s
- Level 4
Targets self for ATK Up Lv.2 (5 s); if 4 or more Blackbeard Pirates characters are on the team, targets self for ATK Up Lv.2 (10 s); when remaining time is 50 s or less, targets self for ATK Up Lv.2 (14 s); targets 1 Driven class enemy ignoring DEF for ATK x 1.9 damage; targets enemies with Provoke/Paralysis for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets enemies within large range for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 25 s
- Level 5
Targets self for ATK Up Lv.3 (5 s); if 4 or more Blackbeard Pirates characters are on the team, targets self for ATK Up Lv.3 (10 s); when remaining time is 50 s or less, targets self for ATK Up Lv.3 (15 s); targets 1 Driven class enemy ignoring DEF for ATK x 2 damage; targets enemies with Provoke/Paralysis for ATK x 9.5 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets enemies within large range for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 25 s
- Level 6
Targets self for ATK Up Lv.3 (5 s); if 4 or more Blackbeard Pirates characters are on the team, targets self for ATK Up Lv.3 (10 s); when remaining time is 50 s or less, targets self for ATK Up Lv.3 (16 s); targets 1 Driven class enemy ignoring DEF for ATK x 2.1 damage; targets enemies with Provoke/Paralysis for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets enemies within large range for ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 25 s
- Level 7
Targets self for ATK Up Lv.4 (5 s); if 4 or more Blackbeard Pirates characters are on the team, targets self for ATK Up Lv.4 (10 s); when remaining time is 50 s or less, targets self for ATK Up Lv.4 (17 s); targets 1 Driven class enemy ignoring DEF for ATK x 2.2 damage; targets enemies with Provoke/Paralysis for ATK x 10.5 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets enemies within large range for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 25 s
- Level 8
Targets self for ATK Up Lv.4 (5 s); if 4 or more Blackbeard Pirates characters are on the team, targets self for ATK Up Lv.4 (10 s); when remaining time is 50 s or less, targets self for ATK Up Lv.4 (18 s); targets 1 Driven class enemy ignoring DEF for ATK x 2.3 damage; targets enemies with Provoke/Paralysis for ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets enemies within large range for ATK x 13 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 25 s
- Level 9
Targets self for ATK Up Lv.5 (5 s); if 4 or more Blackbeard Pirates characters are on the team, targets self for ATK Up Lv.5 (10 s); when remaining time is 50 s or less, targets self for ATK Up Lv.5 (19 s); targets 1 Driven class enemy ignoring DEF for ATK x 2.4 damage; targets enemies with Provoke/Paralysis for ATK x 11.5 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets enemies within large range for ATK x 14 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 25 s
- Level 10
Targets self for ATK Up Lv.6 (5 s); if 4 or more Blackbeard Pirates characters are on the team, targets self for ATK Up Lv.6 (10 s); when remaining time is 50 s or less, targets self for ATK Up Lv.6 (20 s); targets 1 Driven class enemy ignoring DEF for ATK x 2.5 damage; targets enemies with Provoke/Paralysis for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets enemies within large range for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 25 s
QCK-type/Free Spirit class and Blackbeard Pirates teammates ATK Up Lv.6; if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.6; when remaining crew is more than remaining enemies, self ATK Up Lv.6; if there are 3 Driven class enemies, self ATK Up Lv.6; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6
Show all 5 levels
- Level 1
QCK-type/Free Spirit class and Blackbeard Pirates teammates ATK Up Lv.2; if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.2; when remaining crew is more than remaining enemies, self ATK Up Lv.2; if there are 3 Driven class enemies, self ATK Up Lv.2; during Assault Rumble, self HP Up Lv.6, Special CT Speed Up Lv.2
- Level 2
QCK-type/Free Spirit class and Blackbeard Pirates teammates ATK Up Lv.3; if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.3; when remaining crew is more than remaining enemies, self ATK Up Lv.3; if there are 3 Driven class enemies, self ATK Up Lv.3; during Assault Rumble, self HP Up Lv.7, Special CT Speed Up Lv.3
- Level 3
QCK-type/Free Spirit class and Blackbeard Pirates teammates ATK Up Lv.4; if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.4; when remaining crew is more than remaining enemies, self ATK Up Lv.4; if there are 3 Driven class enemies, self ATK Up Lv.4; during Assault Rumble, self HP Up Lv.8, Special CT Speed Up Lv.4
- Level 4
QCK-type/Free Spirit class and Blackbeard Pirates teammates ATK Up Lv.5; if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.5; when remaining crew is more than remaining enemies, self ATK Up Lv.5; if there are 3 Driven class enemies, self ATK Up Lv.5; during Assault Rumble, self HP Up Lv.9, Special CT Speed Up Lv.5
- Level 5
QCK-type/Free Spirit class and Blackbeard Pirates teammates ATK Up Lv.6; if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.6; when remaining crew is more than remaining enemies, self ATK Up Lv.6; if there are 3 Driven class enemies, self ATK Up Lv.6; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6
Completely evades Paralysis, reduce damage taken from STR by 20%
How to get
Featured · Jun 29, 2026 – Jul 27, 2026
Featured · Jun 28, 2026 – Jul 27, 2026
Featured · Jun 27, 2026 – Jul 27, 2026













