
Jesus Burgess
Blackbeard Pirates
The winner of Block A at the Corrida Coliseum. Upon winning, he removed his mask, revealing his identity. After seeing who he was, the spectators had no choice but to accept his abnormal strength.
Special
Reduces all enemies' HP by 7% and boosts Fighter characters' ATK by 1.75x for the number of turns equal to the number of enemies present when the Special is launched (1-6 turns)
| Level 1 | 28 turns |
| Level 2 | 27 turns |
| Level 3 | 26 turns |
| Level 4 | 25 turns |
| Level 5 | 24 turns |
| Level 6 | 23 turns |
| Level 7 | 22 turns |
| Level 8 | 21 turns |
| Level 9 | 20 turns |
| Level 10 | 19 turns |
| Level 11 | 18 turns |
| Level 12 | 17 turns |
| Level 13 | 16 turns |
| Level 14 | 15 turns |
| Max | 14 turns |
Captain Ability
Boosts Fighter characters' ATK by 2.5x. Landing 4 PERFECTs in a row boosts their ATK by a further 1.5x
Crewmate Ability
Boosts Fighter characters' base ATK by 50
Unlocks at Limit Break 10
Makes Fighter characters' INT slots have matching slot effects
Unlocks at Limit Break 14
Support Ability
Marshall D. Teach (Blackbeard), Lafitte, Shiryu
Adds 10% of character's base HP and RCV to supported character's base HP and RCV
Show all 5 levels
- Level 1
Adds 4% of character's base HP and RCV to supported character's base HP and RCV
- Level 2
Adds 5% of character's base HP and RCV to supported character's base HP and RCV
- Level 3
Adds 6% of character's base HP and RCV to supported character's base HP and RCV
- Level 4
Adds 8% of character's base HP and RCV to supported character's base HP and RCV
- Level 5
Adds 10% of character's base HP and RCV to supported character's base HP and RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,630 | 735 | 61 |
| Lv 99 | 3,620 | 1,419 | 124 |
| Lv 150 | 5,430 | 2,128 | 186 |
| Limit Break | 3,800+180 | 1,519+100 | 184+60 |
Limit Break
Boosts base HP by 10
Boosts base HP by 20
Boosts base HP by 30
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Add 1 Power Slot
Show all 15
Boosts base HP by 40
Boosts base HP by 40
Boosts base ATK by 30
Boosts base HP by 40
Add Crewmate Ability 1: Boosts Fighter characters' base ATK by 50
Boosts base ATK by 30
Boosts base RCV by 60
Boosts base ATK by 40
Add Crewmate Ability 2: Makes Fighter characters' INT slots have matching slot effects
Potential Ability 2: RCV Bind Resistance
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,832 | 1,502 | 131 |
| Lv 110 | 4,010 | 1,571 | 137 |
| Lv 120 | 4,365 | 1,710 | 149 |
| Lv 130 | 4,720 | 1,849 | 161 |
| Lv 150 | 5,430 | 2,128 | 186 |













