S-Snake

Pinnacle Science of Bloodline Elements

One of the Navy's new weapons, the Seraphim. With white hair, brown skin, and black wings, she boasts extraordinary strength despite her young appearance. She has a similar ability to Hancock's Love-Love Fruit and intercepts CP-0 under the direction of Sentomaru.

Special

Love-Love Mellow of the New Weapon

Removes any matching/unfavorable slot effects placed on the crew, inflicts Love-Love status (binds regular attacks until they are hit 8 times) to each enemy, reduces crew's [Heal To Damage] duration by 6 turns, applies Weakened status (increase damage taken by 1.5x for all enemies, damage further increased by 1.25x if enemy has [Damage Increase]) to all enemies for 2 turns, reduces damage taken by 80% until hit 1 time, and boosts the chain multiplier by +2.0 for 2 turns (cannot be removed by enemies or crew). If "Monkey D. Luffy" or "Boa Hancock" has launched a Special in this turn or enemy has Weakened status when Special is launched, applies increase damage taken status to all enemies by 1.75x (ignoring immunity to status effects) for 2 turns

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Special Blood Running Through the Arm

Reduces crew's Special charge time by 1 turn at start of quest, boosts DEX, Powerhouse, and Cerebral characters' HP by 1.3x, ATK by 5.25x, boosts their ATK further for every PERFECT strike in a row (up to approximately 6x), heals crew by 2x character's RCV for every PERFECT at end of turn, and completely removes crew's Remove SFX (applied by enemy) and Burn (applied by enemy)

Crewmate Ability

UNIQ

Boosts Powerhouse and Cerebral characters' base ATK by 50 and reduces the duration of Remove SFX by 10 turns

UNIQ

Boosts Powerhouse and Cerebral characters' base RCV by 50 and heals crew by 800 HP at end of turn

Unlocks at Limit Break 25

Support Ability

Supported Characters

Powerhouse characters

Level 5 (Max)

Adds 9% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 4% of character's base stats to supported character's base stats

  2. Level 2

    Adds 5% of character's base stats to supported character's base stats

  3. Level 3

    Adds 6% of character's base stats to supported character's base stats

  4. Level 4

    Adds 7% of character's base stats to supported character's base stats

  5. Level 5

    Adds 9% of character's base stats to supported character's base stats

Super Special

Super Type
Condition

When any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Boa Hancock, Sentomaru; or if crew has matching or unfavorable slot effect status

Reduces crew's ATK Down when above certain chain multiplier effect duration by 6 turns, boosts crew's ATK based on the damage reduction effect applied on the crew (e.g. if crew has 80% damage reduction, boosts ATK by 1.8x) for 1 turn, heals crew by 30,000 HP (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP), and changes DEX characters to Super DEX

Stats

HPATKRCV
Lv 12,2761,001176
Lv 993,7141,632362
Lv 1505,5712,448543
Limit Break4,014+3001,932+300562+200
Limit Break+4,214+5002,132+500662+300

Limit Break

01

Boosts base HP by 20

02

Boosts base ATK by 20

03

Boosts base RCV by 20

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base HP by 20

Show all 40
06

Boosts base ATK by 20

07

Boosts base HP by 20

08

Boosts base RCV by 20

09

Boosts base HP by 20

10

Boosts base ATK by 20

11

Boosts base HP by 20

12

Boosts base ATK by 20

13

Boosts base RCV by 20

14

Boosts base ATK by 30

15

Potential Ability 2: Recoverable HP Amount Down Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 20

18

Boosts base ATK by 40

19

Boosts base RCV by 30

20

Boosts base HP by 30

21

Boosts base ATK by 40

22

Boosts base HP by 40

23

Boosts base ATK by 50

24

Boosts base RCV by 50

25

Add Crewmate Ability 2: Boosts Powerhouse and Cerebral characters' base RCV by 50 and heals crew by 800 HP at end of turn

26

Boosts base HP by 50

27

Boosts base ATK by 60

28

Boosts base RCV by 60

29

Boosts base HP by 60

30

Potential Ability 3: Final Tap Sugo Special

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base RCV by 50

34

Boosts base HP by 50

35

Boosts base ATK by 50

36

Boosts base RCV by 50

37

Boosts base HP by 50

38

Boosts base ATK by 100

39

Reduces Special charge time by 1 turn

40

Boosts base HP by 100

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 3 turns

  3. Level 3

    Reduces RCV Bind duration by 5 turns

  4. Level 4

    Reduces RCV Bind duration by 7 turns

  5. Level 5

    Reduces RCV Bind duration by 10 turns

Recoverable HP Amount Down Resistance
Level 5 (Max)

Reduces Recoverable HP Amount Down duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces Recoverable HP Amount Down duration by 1 turn

  2. Level 2

    Reduces Recoverable HP Amount Down duration by 3 turns

  3. Level 3

    Reduces Recoverable HP Amount Down duration by 5 turns

  4. Level 4

    Reduces Recoverable HP Amount Down duration by 7 turns

  5. Level 5

    Reduces Recoverable HP Amount Down duration by 10 turns

Final Tap Sugo Special
Level 5 (Max)

Boosts character's base ATK by +1500 (stacks with effects from Special) for 1 turn and makes character's normal attacks hit all enemies for 1 turn

Condition

On the turn Special is launched during final Battle

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by +500 (stacks with effects from Special) for 1 turn

    Condition

    On the turn Special is launched during final Battle

  2. Level 2

    Boosts character's base ATK by +700 (stacks with effects from Special) for 1 turn

    Condition

    On the turn Special is launched during final Battle

  3. Level 3

    Boosts character's base ATK by +1000 (stacks with effects from Special) for 1 turn

    Condition

    On the turn Special is launched during final Battle

  4. Level 4

    Boosts character's base ATK by +1500 (stacks with effects from Special) for 1 turn

    Condition

    On the turn Special is launched during final Battle

  5. Level 5

    Boosts character's base ATK by +1500 (stacks with effects from Special) for 1 turn and makes character's normal attacks hit all enemies for 1 turn

    Condition

    On the turn Special is launched during final Battle

Level Limit Break

HPATKRCV
Lv 1053,9321,728383
Lv 1104,1141,808401
Lv 1204,4781,968436
Lv 1304,8422,128472
Lv 1505,5712,448543

Evolution

S-Snake
Sea StallionGreen Pirate PenguinRainbow Pirate PenguinGreen Armored CrabRainbow Striped Dragon
75,000 Beli
S-Snake

Pirate Rumble

Style
Obstructer
DEF
202
SPD
139
Cost
55
Action

Normal Attack → Heal Self Lv.2 → Power Attack → Full Attack

Targets closest enemies

Love-Love Mellow of the New Weapon
Level 10 (Max)

Targets enemies within large range for ATK Down Lv.7 (30 s), SPD Down Lv.7 (30 s), ATK x 2.5 damage; targets 2 Free Spirit class enemies for 100% chance of Confusion (10 s)

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for ATK Down Lv.2 (21 s), SPD Down Lv.2 (21 s), ATK x 1.5 damage; targets 2 Free Spirit class enemies for 50% chance of Confusion (10 s)

    Charge time: 32 s

  2. Level 2

    Targets enemies within large range for ATK Down Lv.2 (22 s), SPD Down Lv.2 (22 s), ATK x 1.6 damage; targets 2 Free Spirit class enemies for 55% chance of Confusion (10 s)

    Charge time: 32 s

  3. Level 3

    Targets enemies within large range for ATK Down Lv.3 (23 s), SPD Down Lv.3 (23 s), ATK x 1.7 damage; targets 2 Free Spirit class enemies for 60% chance of Confusion (10 s)

    Charge time: 32 s

  4. Level 4

    Targets enemies within large range for ATK Down Lv.3 (24 s), SPD Down Lv.3 (24 s), ATK x 1.8 damage; targets 2 Free Spirit class enemies for 65% chance of Confusion (10 s)

    Charge time: 32 s

  5. Level 5

    Targets enemies within large range for ATK Down Lv.4 (25 s), SPD Down Lv.4 (25 s), ATK x 1.9 damage; targets 2 Free Spirit class enemies for 70% chance of Confusion (10 s)

    Charge time: 32 s

  6. Level 6

    Targets enemies within large range for ATK Down Lv.4 (26 s), SPD Down Lv.4 (26 s), ATK x 2 damage; targets 2 Free Spirit class enemies for 75% chance of Confusion (10 s)

    Charge time: 32 s

  7. Level 7

    Targets enemies within large range for ATK Down Lv.5 (27 s), SPD Down Lv.5 (27 s), ATK x 2.1 damage; targets 2 Free Spirit class enemies for 80% chance of Confusion (10 s)

    Charge time: 32 s

  8. Level 8

    Targets enemies within large range for ATK Down Lv.5 (28 s), SPD Down Lv.5 (28 s), ATK x 2.2 damage; targets 2 Free Spirit class enemies for 85% chance of Confusion (10 s)

    Charge time: 32 s

  9. Level 9

    Targets enemies within large range for ATK Down Lv.6 (29 s), SPD Down Lv.6 (29 s), ATK x 2.3 damage; targets 2 Free Spirit class enemies for 90% chance of Confusion (10 s)

    Charge time: 32 s

  10. Level 10

    Targets enemies within large range for ATK Down Lv.7 (30 s), SPD Down Lv.7 (30 s), ATK x 2.5 damage; targets 2 Free Spirit class enemies for 100% chance of Confusion (10 s)

    Charge time: 32 s

Ability
Level 5 (Max)

DEX-type teammates HP Up Lv.5, ATK Up Lv.5; Free Spirit class enemies ATK Down Lv.6, DEF Down Lv.5

Show all 5 levels
  1. Level 1

    DEX-type teammates HP Up Lv.1, ATK Up Lv.1; Free Spirit class enemies ATK Down Lv.2, DEF Down Lv.1

  2. Level 2

    DEX-type teammates HP Up Lv.2, ATK Up Lv.2; Free Spirit class enemies ATK Down Lv.3, DEF Down Lv.2

  3. Level 3

    DEX-type teammates HP Up Lv.3, ATK Up Lv.3; Free Spirit class enemies ATK Down Lv.4, DEF Down Lv.3

  4. Level 4

    DEX-type teammates HP Up Lv.4, ATK Up Lv.4; Free Spirit class enemies ATK Down Lv.5, DEF Down Lv.4

  5. Level 5

    DEX-type teammates HP Up Lv.5, ATK Up Lv.5; Free Spirit class enemies ATK Down Lv.6, DEF Down Lv.5

Resilience

Completely evades Halve Stats, reduce damage taken from QCK by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Sugo-Fest

Featured · Sep 21, 2025 – Sep 28, 2025

Sugo-Fest

Featured · Jul 20, 2025 – Jul 27, 2025

Sugo-Fest

Featured · Jun 21, 2025 – Jul 12, 2025

Sugo-Fest

Featured · Apr 20, 2025 – May 12, 2025

Sugo-Fest

Featured · Apr 5, 2025 – Apr 18, 2025

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Sugo-Fest

Featured · Feb 15, 2025 – Feb 23, 2025

Sugo-Fest

Featured · Jan 19, 2025 – Jan 26, 2025

Sugo-Fest

Featured · Nov 16, 2024 – Nov 24, 2024

Sugo-Fest

Featured · Oct 20, 2024 – Oct 27, 2024

Sugo-Fest

Featured · Sep 14, 2024 – Oct 20, 2024

Sugo-Fest

Featured · May 23, 2024 – Jun 15, 2024

Sugo-Fest

Featured · May 23, 2024 – Jun 15, 2024

Sugo-Fest

Featured · May 23, 2024 – Jun 15, 2024

Family

S-Snake
S-SnakeS-SnakeS-SnakeS-Snake
Linked families
S-Snake & S-Hawk & S-Shark