Charlotte Flampe

Attentive Little Sister

A member of the Big Mom Pirates and the 36th daughter of the Charlotte family. In an attempt to be liked by her favorite big brother, Katakuri, she secretly aided him in his fight against Luffy. She is on cloud nine with the assumption that she will be complimented by her brother.

Special

Big Brother's Praise

Extends the duration of crew's ATK boosts by 1 turn and makes it easier to land PERFECT strikes for 3 turns. If crew has additive chain multiplier boost (except multiplicative boosts) when Special is launched, applies increase damage taken status to all enemies by 1.5x for 2 turns (boosts the chain multiplier by +1.2 for 3 turns otherwise). If "Charlotte Katakuri" is in the crew or is set as Support for character, delays all enemies by 1 turn, and applies Paralysis (50% chance not to reduce action turns) to all enemies for 1 turn

BaseLimit Break
Level 133 turns18 turns
Level 232 turns17 turns
Level 331 turns16 turns
Level 430 turns15 turns
Level 529 turns14 turns
Level 628 turns13 turns
Max27 turns12 turns

−1 turn at Limit Break 13

−2 turns at Limit Break 18

−3 turns at Limit Break 22

−4 turns at Limit Break 26

−5 turns at Limit Break 34

Captain Ability

Brother Dearest's Truly Favored Sister

Boosts INT and Cerebral characters' HP by 1.1x and ATK by 2.5x

LB

Boosts INT and Cerebral characters' HP by 1.3x, ATK by 3.75x, boosts their ATK by approximately 4.25x when crew's HP is 90% or above or 50% or below, and reduces damage taken by 10%

Unlocks at Limit Break 39

Crewmate Ability

+STATS

Boosts Fighter, Striker, Shooter, Cerebral, and Powerhouse characters' base stats by 60

Unlocks at Limit Break 7

UNIQ

Boosts damage from normal attacks dealt by character to PSY enemies by 1.1x

Unlocks at Limit Break 31

Support Ability

Supported Characters

Charlotte Katakuri

Level 5 (Max)

Changes supported character's slot to character's own type and makes it easier to land PERFECT strikes for 1 turn at start of final battle

Show all 5 levels
  1. Level 1

    Changes supported character's slot to character's own type at start of final battle

  2. Level 2

    Changes supported character's slot to character's own type at start of final battle

  3. Level 3

    Changes supported character's slot to character's own type at start of final battle

  4. Level 4

    Changes supported character's slot to character's own type at start of final battle

  5. Level 5

    Changes supported character's slot to character's own type and makes it easier to land PERFECT strikes for 1 turn at start of final battle

Stats

HPATKRCV
Lv 11,801611122
Lv 993,6021,221243
Lv 1505,4031,831364
Limit Break4,002+4001,421+200363+120
Limit Break+4,352+7501,621+400463+220

Limit Break

01

Add 1 Power Slot

02

Boosts base ATK by 10

03

Boosts base RCV by 10

04

Boosts base HP by 10

05

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

Show all 50
06

Power Up Captain Ability

07

Add Crewmate Ability 1: Boosts Fighter, Striker, Shooter, Cerebral, and Powerhouse characters' base stats by 60

08

Boosts base ATK by 20

09

Boosts base ATK by 20

10

Boosts base RCV by 10

11

Power Up Captain Ability

12

Add 1 Power Slot

13

Reduces Special charge time by 1 turn

14

Boosts base HP by 30

15

Boosts base RCV by 20

16

Boosts base HP by 30

17

Power Up Captain Ability

18

Reduces Special charge time by 2 turns

19

Boosts base ATK by 30

20

Boosts base RCV by 20

21

Boosts base HP by 50

22

Reduces Special charge time by 3 turns

23

Add 1 Power Slot

24

Boosts base ATK by 30

25

Boosts base HP by 60

26

Reduces Special charge time by 4 turns

27

Power Up Captain Ability

28

Boosts base HP by 60

29

Boosts base ATK by 40

30

Boosts base HP by 70

31

Add Crewmate Ability 2: Boosts damage from normal attacks dealt by character to PSY enemies by 1.1x

32

Boosts base RCV by 30

33

Boosts base HP by 90

34

Reduces Special charge time by 5 turns

35

Add 1 Power Slot

36

Power Up Captain Ability

37

Boosts base ATK by 50

38

Boosts base RCV by 30

39

Power Up Captain Ability

40

Potential Ability 2: Barrier Pierce

41

Expand Limit Break (LB+)

42

Boosts base HP by 100

43

Boosts base RCV by 40

44

Boosts base HP by 120

45

Boosts base RCV by 60

46

Boosts base ATK by 60

47

Boosts base HP by 130

48

Boosts base ATK by 70

49

Boosts base ATK by 70

50

Potential Ability 3: Recovery ATK Boost/Hunger Resistance

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 300 and reduces Hungry status by 2

Show all 5 levels
  1. Level 1

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1

  2. Level 2

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 1

  3. Level 3

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2

  4. Level 4

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 250 and reduces Hungry status by 2

  5. Level 5

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 300 and reduces Hungry status by 2

Level Limit Break

HPATKRCV
Lv 1053,8131,292257
Lv 1103,9901,352269
Lv 1204,3431,472292
Lv 1304,6961,591316
Lv 1505,4031,831364

Pirate Rumble

Style
Obstructer
DEF
117
SPD
142
Cost
20
Action

Normal Attack → Heal Lv.1 (Medium Range) → Power Attack → Normal Attack

Targets closest enemies

Big Brother's Praise
Level 10 (Max)

Targets 1 enemy with high Special CT for ATK Down Lv.5 (20 s), DEF Down Lv.5 (20 s), Special CT 30% reduction

Charge time: 20 s

Show all 10 levels
  1. Level 1

    Targets 1 enemy with high Special CT for ATK Down Lv.1 (11 s), DEF Down Lv.1 (11 s), Special CT 10% reduction

    Charge time: 20 s

  2. Level 2

    Targets 1 enemy with high Special CT for ATK Down Lv.1 (12 s), DEF Down Lv.1 (12 s), Special CT 12% reduction

    Charge time: 20 s

  3. Level 3

    Targets 1 enemy with high Special CT for ATK Down Lv.1 (13 s), DEF Down Lv.1 (13 s), Special CT 14% reduction

    Charge time: 20 s

  4. Level 4

    Targets 1 enemy with high Special CT for ATK Down Lv.2 (14 s), DEF Down Lv.2 (14 s), Special CT 16% reduction

    Charge time: 20 s

  5. Level 5

    Targets 1 enemy with high Special CT for ATK Down Lv.2 (15 s), DEF Down Lv.2 (15 s), Special CT 18% reduction

    Charge time: 20 s

  6. Level 6

    Targets 1 enemy with high Special CT for ATK Down Lv.3 (16 s), DEF Down Lv.3 (16 s), Special CT 20% reduction

    Charge time: 20 s

  7. Level 7

    Targets 1 enemy with high Special CT for ATK Down Lv.3 (17 s), DEF Down Lv.3 (17 s), Special CT 22% reduction

    Charge time: 20 s

  8. Level 8

    Targets 1 enemy with high Special CT for ATK Down Lv.3 (18 s), DEF Down Lv.3 (18 s), Special CT 24% reduction

    Charge time: 20 s

  9. Level 9

    Targets 1 enemy with high Special CT for ATK Down Lv.4 (19 s), DEF Down Lv.4 (19 s), Special CT 26% reduction

    Charge time: 20 s

  10. Level 10

    Targets 1 enemy with high Special CT for ATK Down Lv.5 (20 s), DEF Down Lv.5 (20 s), Special CT 30% reduction

    Charge time: 20 s

Ability
Level 5 (Max)

Shooter class teammates ATK Up Lv.5; all enemies Miss % Up Lv.5

Show all 5 levels
  1. Level 1

    Shooter class teammates ATK Up Lv.1; all enemies Miss % Up Lv.1

  2. Level 2

    Shooter class teammates ATK Up Lv.2; all enemies Miss % Up Lv.2

  3. Level 3

    Shooter class teammates ATK Up Lv.3; all enemies Miss % Up Lv.3

  4. Level 4

    Shooter class teammates ATK Up Lv.4; all enemies Miss % Up Lv.4

  5. Level 5

    Shooter class teammates ATK Up Lv.5; all enemies Miss % Up Lv.5

Resilience

60% chance to evade Special Bind

Family

Charlotte Flampe
FlampeCharlotte FlampeCharlotte FlampeCharlotte FlampeCharlotte Flampe